STARTING OUT WITH C++ MPL
9th Edition
ISBN: 9780136673989
Author: GADDIS
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Concept explainers
Textbook Question
Chapter 7, Problem 12PC
Ups and Downs
Write a program that displays the word UP on the bottom line of the screen a couple of inches to the left of center and displays the word DOWN on the top line of the screen a couple of inches to the right of center. Moving about once a second, move the word UP up a line and the word DOWN down a line until UP disappears at the top of the screen and DOWN disappears at the bottom of the screen.
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
Python
Simple Calendar ProgramUsing javaFX related components to develop a simple calendar program with graphical interface, The program should display the current month of the calendar, select the year and month through the combo box, can display the calendar of the specified month and year.
Slot Machine Simulation-
I need to get answer in Pseudocode
A slot machine is a gambling device that the user inserts money into and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money, which the slot machine dispenses back to the user.
Design a program that simulates a slot machine. When the program runs, it should do the following:
Ask the user to enter the amount of money he or she wants to insert into the slot machine.
Instead of displaying images, the program will randomly select a word from the following list:
Cherries, Oranges, Plums, Bells, Melons, Bars
The program will select and display a word from this list three times.
If none of the randomly selected words match, the program will inform the user that he or she has won $0. If two of the words match, the program will inform the user that he or she has won two times the amount entered. If three of the words…
Chapter 7 Solutions
STARTING OUT WITH C++ MPL
Ch. 7.5 - Which of the following shows the correct use of...Ch. 7.5 - An objects private member variables can be...Ch. 7.5 - Assuming that soap is an instance of the Inventory...Ch. 7.5 - Complete the following code skeleton to declare a...Ch. 7.7 - Briefly describe the purpose of a constructor.Ch. 7.7 - Constructor functions have the same name as the A)...Ch. 7.7 - A constructor that requires no arguments is called...Ch. 7.7 - Assume the following is a constructor: ClassAct: :...Ch. 7.7 - Prob. 7.9CPCh. 7.7 - True or false: A class may have a constructor with...
Ch. 7.7 - A destructor function name always starts with A) a...Ch. 7.7 - True or false: Just as a class can have multiple...Ch. 7.7 - What will the following program code display on...Ch. 7.7 - What will the following program code display on...Ch. 7.9 - 7.15 private class member function can be called...Ch. 7.9 - When an object is passed to a function, a copy of...Ch. 7.9 - If a function receives an object as an argument...Ch. 7.9 - Prob. 7.18CPCh. 7.9 - Prob. 7.19CPCh. 7.10 - Prob. 7.20CPCh. 7.10 - Write a class declaration for a class named...Ch. 7.10 - Write a class declaration for a class named Pizza...Ch. 7.10 - Write four lines of code that might appear in a...Ch. 7.11 - Assume the following class components exist in a...Ch. 7.11 - What header files should be included in the client...Ch. 7.12 - Write a structure declaration for a structure...Ch. 7.12 - Prob. 7.27CPCh. 7.12 - Prob. 7.28CPCh. 7.12 - Write a declaration for a structure named...Ch. 7.12 - Write a declaration for a structure named City,...Ch. 7.12 - Write assignment statements that store the...Ch. 7.12 - Prob. 7.32CPCh. 7.12 - Write a function that uses a Rectangle structure...Ch. 7.12 - Prob. 7.34CPCh. 7.15 - Prob. 7.35CPCh. 7.15 - When designing an object -oriented application,...Ch. 7.15 - How do you identify the potential classes in a...Ch. 7.15 - What two questions should you ask to determine a...Ch. 7.15 - Look at the following description of a problem...Ch. 7 - Prob. 1RQECh. 7 - Which of the following must a programmer know...Ch. 7 - Prob. 3RQECh. 7 - ______programming is centered around functions, or...Ch. 7 - An object is a software entity that combines both...Ch. 7 - An object is a(n) ______ of a class.Ch. 7 - Prob. 7RQECh. 7 - Once a class is declared, how many objects can be...Ch. 7 - An objects data items are stored in its...Ch. 7 - The procedures, or functions, an object performs...Ch. 7 - Bundling together an objects data and procedures...Ch. 7 - An objects members can be declared public or...Ch. 7 - Normally a classs _________ are declared to be...Ch. 7 - A class member function that uses, but does not...Ch. 7 - A class member function that changes the value of...Ch. 7 - When a member functions body is written inside a...Ch. 7 - A class constructor is a member function with the...Ch. 7 - A constructor is automatically called when an...Ch. 7 - Constructors cannot have a(n) ______ type.Ch. 7 - A(n) ______ constructor is one that requires no...Ch. 7 - A destructor is a member function that is...Ch. 7 - A destructor has the same name as the class but is...Ch. 7 - A constructor whose parameters all have default...Ch. 7 - A class may have more than one constructor, as...Ch. 7 - Prob. 25RQECh. 7 - In general, it is considered good practice to have...Ch. 7 - When a member (unction forms part of the interface...Ch. 7 - When a member function performs a task internal to...Ch. 7 - True or false: A class object can be passed to a...Ch. 7 - Prob. 30RQECh. 7 - It is considered good programming practice to...Ch. 7 - If you were writing a class declaration for a...Ch. 7 - If you were writing the definitions for the Canine...Ch. 7 - A structure is like a class but normally only...Ch. 7 - By default, are the members of a structure public...Ch. 7 - Prob. 36RQECh. 7 - When a structure variable is created its members...Ch. 7 - Prob. 38RQECh. 7 - Prob. 39RQECh. 7 - Prob. 40RQECh. 7 - Prob. 41RQECh. 7 - Write a function called showReading. It should...Ch. 7 - Write a function called input Reading that has a...Ch. 7 - Write a function called getReading, which returns...Ch. 7 - Indicate whether each of the following enumerated...Ch. 7 - Prob. 46RQECh. 7 - Assume a class named Inventory keeps track of...Ch. 7 - Write a remove member function that accepts an...Ch. 7 - Prob. 49RQECh. 7 - A) struct TwoVals { int a, b; } ; int main() { }...Ch. 7 - A) struct Names { string first; string last; } ;...Ch. 7 - A) class Circle: { private double centerX; double...Ch. 7 - A) class DumbBell; { int weight; public: void set...Ch. 7 - If the items on the following list appeared in a...Ch. 7 - Look at the following description of a problem...Ch. 7 - Soft Skills Working in a team can often help...Ch. 7 - Date Design a class called Date that has integer...Ch. 7 - Report Heading Design a class called Heading that...Ch. 7 - Widget Factory Design a class for a widget...Ch. 7 - Car Class Write a class named Car that has the...Ch. 7 - Population In a population, the birth rate and...Ch. 7 - Gratuity Calculator Design a Tips class that...Ch. 7 - Inventory Class Design an Inventory class that can...Ch. 7 - Movie Data Write a program that uses a structure...Ch. 7 - Movie Profit Modify the Movie Data program written...Ch. 7 - Prob. 10PCCh. 7 - Prob. 11PCCh. 7 - Ups and Downs Write a program that displays the...Ch. 7 - Wrapping Ups and Downs Modify the program you...Ch. 7 - Left and Right Modify the program you wrote for...Ch. 7 - Moving Inchworm Write a program that displays an...Ch. 7 - Coin Toss Simulator Write a class named Coin. The...Ch. 7 - Tossing Coins for a Dollar Create a game program...Ch. 7 - Fishing Came Simulation Write a program that...Ch. 7 - Group Project 19. Patient Fees This program should...
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- Hands-On Activity 4-4 BuzzButtons is a novelty item company manufacturing personalized lapel buttons that buzz randomly. The buttons are marketed as a conversation starter, and the company's slogan is "It starts the buzz!" The owner is promoting his buttons by offering them at 99 cents each. He wants you to design a program asking the user for his or her name for the button, an e-mail address, and the number of buttons to order. The program should then add a 6% sales tax and a flat shipping rate of $2.00. The program displays the information the user enters as well as the button price total, sales tax amount, shipping amount, and order total. The company contacts the user by e-mail later for shipping address information. Using pseudocode, design an algorithm that asks the user for the number of fixed-price items to order, adds sales tax and flat-rate ship- ping, and displays the result. Save your pseudocode file in Notepad as buzzButtons.txt.arrow_forwardWidgets and Gizmos An online retailer sells two products: widgets and gizmos. Each widget weighs 75 grams. Each gizmo weighs 112 grams. Write a program that reads the number of widgets and the number of gizmos in an order from the user. Then your program should compute and display the total weight of the order.arrow_forwardTime CalculatorWrite a program that asks the user to enter a number of seconds.-There are 60 seconds in a minute. If the number of seconds entered by the user is greater than or equal to 60, the program should display the number of minutes and leftover seconds in that many seconds.-There are 3,600 seconds in an hour. If the number of seconds entered by the user is greater than or equal to 3,600, the program should display the number of hours, minutes, and leftover seconds in that many seconds.-There are 86,400 seconds in a day. If the number of seconds entered by the user is greater than or equal to 86,400, the program should display the number of days, hours, minutes, and leftover seconds in that many seconds.arrow_forward
- Name Format - Use Javaarrow_forwardPart 4 Add this comment: # Ass 1: Part 4 Write a program that generates a random number in the range of 1 through 100, and asks the user to guess what the number is. If the user's guess is higher than the random number, the program should display "Too high, try again." If the user's guess is lower than the random number, the program should display "Too low, try again." If the user guesses the number, the program should congratulate the user by displaying "You won, congratulations.". Samplel: Please enter your guess value: 10 Too low, try again. Please enter your guess value: 15 Too low, try again. Please enter your guess value: 30 Too low, try again. Please enter your guess value: 50 Too low, try again. Please enter your guess value: 60 Too high, try again. Please enter your guess value: 55 Too high, try again. Please enter your guess value: 53 You won, congratulations. Sample2:arrow_forwardMicrowaves / Radio Waves If a scientist knows the wavelength of an electromagnetic wave she can determine what type of radiation it is. Write a program that asks for the wavelength in meters of an electromagnetic wave and then displays what that wave is according to the following chart. (For example, a wave with a wavelength of 1E-10 meters would be an X-ray.) 1x 10-11 1 x 10-8 4 x 10-7 7x 10-7 1x 10-3 1 x 10-2 Gamma Rays. X Rays Ultraviolet Visible Light Infraredarrow_forward
- ne: ID: A 7. A game is played by moving a game piece left or right along a horizontal game board. The board consists of spaces of various colors, as shown. The circle represents the initial location of the game piece. Yellow Black Green Green Red Yellow Yellow Black Black Black The following algorithm indicates how the game is played. The game continues until the game is either won by landing on the red space or lost when the piece moves off either end of the board. Step 1: Place a game piece on a space that is not red and set a counter to 0. Step 2: If the game piece is on a yellow space, move the game piece 3 positions to the left and go to step 3. Otherwise, if the game piece is on a black space, move the game piece 1 position to the left and go to step 3. Otherwise, if the game piece is on a green space, move the game piece 2 positions to the right and go to step 3. Step 3: Increase the value of the counter by 1. Step 4: If game piece is on the red space or moved off the end of the…arrow_forwardUse C Language Airline Reservation System A small airline has just purchased a computer for its new automated reservations system. The president has asked you to program the new system. You are to write a program to assign seats on each flight of the airline's only plane (capacity: 10 seats). Your program should display the following menu of alternatives: Please type 1 for "first class" Please type 2 for "economy" If the person types 1, then your program should assign a seat in the first class section (seats 1-5). If the person types 2, then your program should assign a seat in the economy section (seats 6-10). Your program should then print a boarding pass indicating the person's seat number and whether it is in the first class or economy section of the plane. Use a single-subscripted array to represent the seating chart of the plane. Initialize all the elements of the array to 0 to indicate that all seats are empty. As each seat is assigned, set the corresponding elements of…arrow_forwardOdd Even Number Problem Description Even Numbers are integers that are exactly divisible by 2, whereas an odd number cannot be exactly divided by 2. Example of even numbers are 2,4,6,8 and odd numbers are 1, 3, 5, 7, 9. Input The first line input contains an integer, which determines the number of test cases. Each of following lines represent sequence of integers that ends with 0. 2 34 1 8 5 22 0 10 7 16 -2 0 Output For each test case, the output will present the size of oddQueue and evenQueue following with the integers of odd and even numbers. oddQueue 2: 1 5 evenQueue 3: 34 8 22 oddQueue 1: 7 evenQueue 3: 10 16 -2 ** Your task is to write a program that will read the input and identify whether it is an odd number or even number. /******************************************************************************* Compilation: javac Queue.java** The Queue class represents a first-in-first-out (FIFO) queue of generic items.* It supports the usual enqueue and dequeue…arrow_forward
- Areas of Rectangles - MUST BE WRITTEN PSEUDOCODE The area of a rectangle is the rectangle's length times its width. Design a program that asks for the length and width of two rectangles. The program should tell the user which rectangle has the greater area or whether the areas are the same.arrow_forwardINFS3410 Practice Questions Chapters 1, 2 and 3 The Following is an example run of an educational program for school children. The program help kids to practice their additions and subtraction skills. Your task is to develop a program that can achieve the same exact thing. Bear in mind the following important guidelines: - The user may choose between additions and subtractions - The user may choose the difficulty level (easy, medium, hard) - The program should display 5 questions and calculate the total score - No two questions should be the same Please enter your name: Hafedh AlShihi ************** Hello Hafedh AlShihi Welcome to our Additions / Subtractions Practice ****k********* Which operation you want to practice? Type 1 for Additions, or Type 2 for subtractions: 2 Please select your difficulty level Type 1 for Easy (numbers 1 to 10) Type 2 for Medium (numbers 10 to 100) Type 3 for Hard (numbers 100 to 1000) 1 Here are 5 easy-level subtraction questions, please attempt all: How…arrow_forwardSlot Machine SimulationA slot machine is a gambling device that the user inserts money into and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money that the slot machine dispenses back to the user. Create a program that simulates a slot machine. When the program runs, it should do the following: Asks the user to enter the amount of money he or she wants to enter into the slot machine. Instead of displaying images, the program will randomly select a word from the following list: Cherries, Oranges, Plums, Bells, Melons, Bars To select a word, the program can generate a random number in the range of 0 through 5. If the number is 0, the selected word is Cherries; if the number is 1, the selected word is Oranges; and so forth. The program should randomly select a word from this list three times and display all three of the words. If none of the randomly selected words match, the…arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- C++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology PtrProgramming Logic & Design ComprehensiveComputer ScienceISBN:9781337669405Author:FARRELLPublisher:Cengage
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr
Programming Logic & Design Comprehensive
Computer Science
ISBN:9781337669405
Author:FARRELL
Publisher:Cengage
Expressions in C++ | C++ tutorial for beginners; Author: Tutorial Mart;https://www.youtube.com/watch?v=XHbsZGpmRc8;License: Standard YouTube License, CC-BY
expression in python # python expressions; Author: Abhishek Tripathi;https://www.youtube.com/watch?v=Cc-kJGRjH6k;License: Standard Youtube License