Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
5th Edition
ISBN: 9780134801155
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 6.1, Problem 6.1CP

How does a function differ from a module?

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7. See the code below and solve the following. public class Test { public static void main(String[] args) { int result = 0; } result = fn(2,3); System.out.println("The result is: + result); // fn(x, 1) = x // fn(x, y) = fn(x, y-1) + 2, when y>1 public static int fn(int x, int y) { if (x <= 1) return x; else return fn(x, y-1) + 2; } } 7-1. This program has a bug that leads to infinite recursion. Modify fn(int x, int y) method to fix the problem. (2 point) 7-2. Manually trace the recursive call, fn(2,3) and show the output (step by step). (2 point) 7-3. Can you identify the Base Case in recursive method fn(int x, int y)? (1 point)
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Write a program that reads a list of integers from input and determines if the list is a palindrome (values are identical from first to last and last to first). The input begins with an integer indicating the length of the list that follows. Assume the list will contain a maximum of 20 integers. Output "yes" if the list is a palindrome and "no" otherwise. The output ends with a newline. Hints:   - use a for loop to populate the array based on the specified size (the first number entered)              - use a for loop to check first value with last value, second value with second from end, etc.              - if the values do not match, set a Boolean variable to flag which statement to output (yes or no)   Ex: If the input is (remember to include spaces between the numbers): 6 1 5 9 9 5 1 the output is: yes Ex: If the input is: 5 1 2 3 4 5 the output is: C++ coding

Chapter 6 Solutions

Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)

Ch. 6 - This part of a function definition specifies the...Ch. 6 - This part of a function definition is comprised of...Ch. 6 - In pseudocode, this statement causes a function to...Ch. 6 - This is a design tool that describes the input,...Ch. 6 - This type of function returns either True or...Ch. 6 - This is an example of a data type conversion...Ch. 6 - Prob. 9MCCh. 6 - Prob. 10MCCh. 6 - The code for a library function must appear in a...Ch. 6 - Prob. 2TFCh. 6 - In many languages it is an error to assign a real...Ch. 6 - In some languages you must use a library function...Ch. 6 - Prob. 5TFCh. 6 - What is the difference between a module and a...Ch. 6 - Prob. 2SACh. 6 - Prob. 3SACh. 6 - Prob. 4SACh. 6 - Prob. 5SACh. 6 - Prob. 6SACh. 6 - As shown in this chapter, write a pseudocode...Ch. 6 - The following pseudocode statement calls a...Ch. 6 - A pseudocode program contains the following...Ch. 6 - Design a pseudocode function named timesTen that...Ch. 6 - Design a pseudocode function named getFirstName...Ch. 6 - Assume that a program has two String variables...Ch. 6 - The programmer intends for this pseudocode to...Ch. 6 - Can you find the reason that the following...Ch. 6 - Can you find the reason that the following...Ch. 6 - Feet to Inches One foot equals 12 inches. Design a...Ch. 6 - Math Quiz Design a program that gives simple math...Ch. 6 - Maximum of Two Values Design a function named max...Ch. 6 - Falling Distance When an object is falling because...Ch. 6 - Kinetic Energy In physics, an object that is in...Ch. 6 - Test Average and Grade Write a program that asks...Ch. 6 - Odd/Even Counter In this chapter you saw an...Ch. 6 - Guess the Number Design a number guessing game...Ch. 6 - Prime Numbers A prime number is a number that is...Ch. 6 - Prime Number List This exercise assumes you have...Ch. 6 - Rock, Paper, Scissors Game Design a program that...Ch. 6 - Prob. 13PECh. 6 - ESP Game Design a program that tests your ESP, or...
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.2: Function Parameters and Arguments - p5.js Tutorial; Author: The Coding Train;https://www.youtube.com/watch?v=zkc417YapfE;License: Standard Youtube License