
EBK BIG JAVA: EARLY OBJECTS, INTERACTIV
6th Edition
ISBN: 8220102010314
Author: Horstmann
Publisher: YUZU
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Chapter 6, Problem 12PP
Program Plan Intro
Ticket Seller
Program plan:
- Import required package.
- Define the “Main” class.
- Declare required static variables.
- Define the “main ()” method.
- Declare required variables.
- Create an object for Scanner class.
- Do until “flag” is “true”.
- Get the number of tickets from the user and store it in a variable “tickets”.
- Check if the tickets are greater than “rem”.
- Break the loop.
- Check if the tickets are less than or equal to 4.
- Check if “rem” is equal to 0.
-
- Break the loop.
- Check if “rem” is greater than or equal to “tickets”.
- Calculate remaining tickets and store it in a variable “rem”.
- Increment “buyer”.
- Assign “true” to “flag”.
- Else,
- Assign “false” to “flag”.
- Check if “rem” is greater than or equal to “tickets”.
- Break the loop.
- Else,
- Assign “true” to “flag”.
- Print the remaining number of tickets and total number of buyers.
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Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
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conversion of classical decision problems into oracles for Grover's algorithm.
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We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
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Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
1
V V₁
V3
V2
we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
conversion of classical decision problems into oracles for Grover's algorithm.
Turning the Problem into a Circuit
We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
that…
Chapter 6 Solutions
EBK BIG JAVA: EARLY OBJECTS, INTERACTIV
Ch. 6.1 - Prob. 1SCCh. 6.1 - Prob. 2SCCh. 6.1 - Prob. 3SCCh. 6.1 - Prob. 4SCCh. 6.1 - What does the following loop print?
int n =...Ch. 6.2 - Hand-trace the following code, showing the value...Ch. 6.2 - Prob. 7SCCh. 6.2 - Prob. 8SCCh. 6.2 - Prob. 9SCCh. 6.2 - Prob. 10SC
Ch. 6.3 - Write the for loop of the Investment class as a...Ch. 6.3 - Prob. 12SCCh. 6.3 - Prob. 13SCCh. 6.3 - Prob. 14SCCh. 6.3 - Prob. 15SCCh. 6.4 - Prob. 16SCCh. 6.4 - Prob. 17SCCh. 6.4 - Prob. 18SCCh. 6.4 - Prob. 19SCCh. 6.4 - Prob. 20SCCh. 6.5 - What does the SentinelDemo.java program print when...Ch. 6.5 - Prob. 22SCCh. 6.5 - Prob. 23SCCh. 6.5 - Prob. 24SCCh. 6.5 - Prob. 25SCCh. 6.6 - Prob. 26SCCh. 6.6 - Prob. 27SCCh. 6.6 - Prob. 28SCCh. 6.6 - Prob. 29SCCh. 6.6 - Prob. 30SCCh. 6.7 - What total is computed when no user input is...Ch. 6.7 - Prob. 32SCCh. 6.7 - Prob. 33SCCh. 6.7 - Prob. 34SCCh. 6.7 - Prob. 35SCCh. 6.7 - Prob. 36SCCh. 6.8 - Prob. 37SCCh. 6.8 - Prob. 38SCCh. 6.8 - Prob. 39SCCh. 6.8 - Prob. 40SCCh. 6.8 - Prob. 41SCCh. 6.9 - Prob. 42SCCh. 6.9 - Prob. 43SCCh. 6.9 - Prob. 44SCCh. 6.9 - Prob. 45SCCh. 6.9 - Prob. 46SCCh. 6.10 - In the debugger, you are reaching a call to...Ch. 6.10 - Prob. 48SCCh. 6.10 - Prob. 49SCCh. 6.10 - Prob. 50SCCh. 6.10 - Prob. 51SCCh. 6 - Prob. 1RECh. 6 - What do these loops print?
int i - 0; int j -...Ch. 6 - What do these code snippets print?
int result -...Ch. 6 - Write a while loop that prints
All squares less...Ch. 6 - Write a loop that computes
The sum of all even...Ch. 6 - Provide trace tables for these loops.
int i = 0;...Ch. 6 - What do these loops print?
for (int i = 1; i < 10;...Ch. 6 - What is an infinite loop? On your computer, how...Ch. 6 - Write a program trace for the pseudocode in...Ch. 6 - What is an “off-by-one” error? Give an example...Ch. 6 - What is a sentinel value? Give a simple rule when...Ch. 6 - Which loop statements does Java support? Give...Ch. 6 - How many iterations do the following loops carry...Ch. 6 - Write pseudocode for a program that prints a...Ch. 6 - Write pseudocode for a program that prints a...Ch. 6 - Write pseudocode for a program that reads a...Ch. 6 - Write pseudocode for a program that reads a...Ch. 6 - Rewrite the following for loop into a whi1e...Ch. 6 - Rewrite the following do loop into a while...Ch. 6 - Provide trace tables of the following loops.
int s...Ch. 6 - What do the following loops print? Work out the...Ch. 6 - What do the following program segments print? Find...Ch. 6 - Prob. 23RECh. 6 - Add a storyboard panel for the conversion program...Ch. 6 - In Section 6.6, we decided to show users a list of...Ch. 6 - Change the storyboards in Section 6.6 to support a...Ch. 6 - Draw a flow chart for a program that carries out...Ch. 6 - Prob. 28RECh. 6 - Prob. 29RECh. 6 - The nested loops
for (int i = 1; i <= height;...Ch. 6 - Suppose you design an educational game to teach...Ch. 6 - In a travel simulation, Harry will visit one of...Ch. 6 - Prob. 33RECh. 6 - Explain in detail how to inspect the string stored...Ch. 6 - Prob. 35RECh. 6 - Prob. 36RECh. 6 - Explain the divide-and-conquer strategy to get...Ch. 6 - Write a program that reads an initial investment...Ch. 6 - Write programs with loops that compute
The sum of...Ch. 6 - Write programs that read a sequence of integer...Ch. 6 - Write programs that read a line of input as a...Ch. 6 - Complete the program in How To 6.1 on page 272....Ch. 6 - Write a program that reads a set of floating-point...Ch. 6 - Translate the following pseudocode for finding the...Ch. 6 - Translate the following pseudocode for randomly...Ch. 6 - Write a program that reads a word and prints each...Ch. 6 - Write a program that reads a word and prints the...Ch. 6 - Write a program that reads a word and prints the...Ch. 6 - Write a program that reads a word and prints all...Ch. 6 - Write a program that prints all powers of 2 from...Ch. 6 - Write a program that reads a number and prints all...Ch. 6 - Write a program that prints a multiplication...Ch. 6 - Write a program that reads an integer and...Ch. 6 - Write a program that reads an integer and...Ch. 6 - Currency conversion. Write a program that first...Ch. 6 - Write a program that first asks the user to type...Ch. 6 - Prob. 22PECh. 6 - Prob. 1PPCh. 6 - Prob. 2PPCh. 6 - The Fibonacci numbers are defined by the...Ch. 6 - Factoring of integers. Write a program that asks...Ch. 6 - Primenumbers. Write a program that prompts the...Ch. 6 - The game of Nim. This is a well-known game with a...Ch. 6 - Prob. 7PPCh. 6 - Prob. 8PPCh. 6 - Prob. 9PPCh. 6 - Prob. 10PPCh. 6 - Prob. 11PPCh. 6 - Prob. 12PPCh. 6 - Prob. 13PPCh. 6 - Prob. 14PPCh. 6 - Prob. 15PPCh. 6 - Prob. 17PPCh. 6 - Prob. 18PPCh. 6 - Prob. 19PPCh. 6 - Prob. 20PPCh. 6 - Prob. 21PPCh. 6 - Draw a picture of the “four-leaved rose” whose...
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