EBK STARTING OUT WITH VISUAL C#
EBK STARTING OUT WITH VISUAL C#
5th Edition
ISBN: 9780135204818
Author: GADDIS
Publisher: VST
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Chapter 5, Problem 9PP
Program Plan Intro

Dice simulator

Program plan:

Design the form:

  • Place a two picture box controls on the form, and change its name and properties to display the dices.
  • Place a one command button control on the form, and change its name and properties to simulates the rolling a pair of dices.

In code window, write the code:

Program.cs:

  • Include the required libraries.
  • Define the namespace “Dice”.
    • Define a class “Program”.
      • Define a constructor for the class.
      • Define required functions to run “Form1”.

Form1.cs:

  • Include the required libraries.
  • Define namespace “Dice”.
    • Define a class “Form1”.
    • In Form1_Load() method,
      • Create an object for Random class to generate two random numbers in the range of “1” through “6” for Dice1 and Dice2.
      • Use switch case to display the respective dice image in picture Box1.
      • Use switch case to display the respective dice image in picture Box2.
    • Close the application.

Form Design:

View the Form Design in IDE.

EBK STARTING OUT WITH VISUAL C#, Chapter 5, Problem 9PP

Set the Form Control properties in Properties window as follows:

ObjectPropertySetting
Form1TextProgram5_9
pictureBox1InitialImageSelect Resource
pictureBox1InitialImageSelect Resource
btnDiceTextRoll Dices
  • Add two picture box controls to the form from Toolbox.
  • Add one command button control to the form from Toolbox.

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Chapter 5 Solutions

EBK STARTING OUT WITH VISUAL C#

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