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Concept explainers
Coin-Toss Simulator
Write a class named Coin. The Coin class should have the following field:
- A String named sideUp. The sideUp field will hold either “heads” cr “tails” indicating the side of the coin that is facing up.
The Coin class should have the following methods:
- A no-arg constructor that calls the toss method, described next.
- A void method named toss that simulates the tossing of the coin. When the toss method is called, it generates a random number in the range of 0 through 1. If the random number is 0, then it sets the sideUp field to “heads”. If the random number is 1, then it sets the sideUp field to “tails”.
- A method named getSideUp that returns the value of the sideUp field.
Write a
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Chapter 5 Solutions
Starting Out with Java: Early Objects (6th Edition)
Additional Engineering Textbook Solutions
Degarmo's Materials And Processes In Manufacturing
Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
Computer Science: An Overview (13th Edition) (What's New in Computer Science)
Starting Out With Visual Basic (8th Edition)
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