
Computer Science: An Overview (12th Edition)
12th Edition
ISBN: 9780133760064
Author: Glenn Brookshear, Dennis Brylow
Publisher: PEARSON
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Chapter 4, Problem 6SI
Explanation of Solution
Time spent on the internet:
- Self-regulation is very important for the amount of time spend on the internet. Internet user should give first priority to the things, which are related to their work such as checking emails, using several applications, which can enhance their productivity.
- Sometimes internet search engines such as Google, Yahoo can be very helpful to search things related to work, study, etc.
- Interaction with people on the internet becomes possible due to various social media platforms. By using the social media, people can connect with other people such as family, friends, relatives, etc who are living far away from them...
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Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
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If we assign each square in our sudoku to a variable like so:
1
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we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
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We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
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Chapter 4 Solutions
Computer Science: An Overview (12th Edition)
Ch. 4.1 - What is an open network?Ch. 4.1 - Prob. 2QECh. 4.1 - What is a router?Ch. 4.1 - Prob. 4QECh. 4.1 - Prob. 5QECh. 4.1 - Prob. 6QECh. 4.2 - Prob. 1QECh. 4.2 - Prob. 2QECh. 4.2 - Prob. 3QECh. 4.2 - Prob. 4QE
Ch. 4.2 - Prob. 5QECh. 4.2 - Prob. 6QECh. 4.2 - Prob. 7QECh. 4.2 - Prob. 8QECh. 4.3 - Prob. 1QECh. 4.3 - Prob. 2QECh. 4.3 - Prob. 3QECh. 4.3 - Prob. 4QECh. 4.3 - Prob. 5QECh. 4.4 - Prob. 1QECh. 4.4 - Prob. 2QECh. 4.4 - Prob. 3QECh. 4.4 - What keeps a computer on the Internet from...Ch. 4.5 - Prob. 1QECh. 4.5 - Prob. 2QECh. 4.5 - Prob. 3QECh. 4.5 - Prob. 4QECh. 4.5 - Prob. 5QECh. 4 - Prob. 1CRPCh. 4 - Prob. 2CRPCh. 4 - Prob. 3CRPCh. 4 - Prob. 4CRPCh. 4 - Prob. 5CRPCh. 4 - Prob. 6CRPCh. 4 - Prob. 7CRPCh. 4 - Prob. 8CRPCh. 4 - Prob. 9CRPCh. 4 - Prob. 10CRPCh. 4 - Prob. 11CRPCh. 4 - Prob. 12CRPCh. 4 - Prob. 13CRPCh. 4 - Prob. 14CRPCh. 4 - Prob. 15CRPCh. 4 - Prob. 16CRPCh. 4 - Prob. 17CRPCh. 4 - Prob. 18CRPCh. 4 - Prob. 19CRPCh. 4 - Prob. 20CRPCh. 4 - Prob. 21CRPCh. 4 - Prob. 22CRPCh. 4 - Prob. 23CRPCh. 4 - Prob. 24CRPCh. 4 - Prob. 25CRPCh. 4 - Prob. 26CRPCh. 4 - Prob. 27CRPCh. 4 - Prob. 28CRPCh. 4 - Prob. 29CRPCh. 4 - Prob. 30CRPCh. 4 - Prob. 31CRPCh. 4 - Prob. 32CRPCh. 4 - Prob. 33CRPCh. 4 - Prob. 34CRPCh. 4 - Prob. 35CRPCh. 4 - Prob. 36CRPCh. 4 - Prob. 37CRPCh. 4 - Prob. 38CRPCh. 4 - Prob. 39CRPCh. 4 - Prob. 40CRPCh. 4 - Prob. 41CRPCh. 4 - Prob. 42CRPCh. 4 - Prob. 43CRPCh. 4 - Prob. 44CRPCh. 4 - Prob. 45CRPCh. 4 - Prob. 46CRPCh. 4 - Prob. 47CRPCh. 4 - Prob. 48CRPCh. 4 - Prob. 49CRPCh. 4 - Prob. 50CRPCh. 4 - Prob. 1SICh. 4 - Prob. 2SICh. 4 - Prob. 3SICh. 4 - Prob. 4SICh. 4 - Prob. 5SICh. 4 - Prob. 6SICh. 4 - Prob. 7SICh. 4 - Prob. 8SICh. 4 - Prob. 9SICh. 4 - Prob. 10SICh. 4 - Prob. 11SICh. 4 - Prob. 12SI
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- Answer two JAVA OOP questions.arrow_forwardPlease answer Java OOP Questions.arrow_forward.NET Interactive Solving Sudoku using Grover's Algorithm We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules: •No column may contain the same value twice •No row may contain the same value twice If we assign each square in our sudoku to a variable like so: 1 V V₁ V3 V2 we want our circuit to output a solution to this sudoku. Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the conversion of classical decision problems into oracles for Grover's algorithm. Turning the Problem into a Circuit We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit that…arrow_forward
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