Starting Out with Python (4th Edition)
4th Edition
ISBN: 9780134444321
Author: Tony Gaddis
Publisher: PEARSON
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Textbook Question
Chapter 3, Problem 4TF
A decision structure can be nested inside another decision structure.
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Change the following code so that there is always at least one way to get from the left corner to the top right, but the labyrinth is still randomized.
The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. Take care that the player and the dragon cannot start off on walls. Also the dragon starts off from a randomly chosen position
public class Labyrinth { private final int size; private final Cell[][] grid;
public Labyrinth(int size) { this.size = size; this.grid = new Cell[size][size]; generateLabyrinth(); }
private void generateLabyrinth() { Random rand = new Random(); for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { // Randomly create walls and paths grid[i][j] = new Cell(rand.nextBoolean()); } } // Ensure start and end are…
Change the following code so that it checks the following 3 conditions:
1. there is no space between each cells (imgs)
2. even if it is resized, the components wouldn't disappear
3. The GameGUI JPanel takes all the JFrame space, so that there shouldn't be extra space appearing in the frame other than the game.
Main():
Labyrinth labyrinth = new Labyrinth(10);
Player player = new Player(9, 0); Dragon dragon = new Dragon(9, 9);
JFrame frame = new JFrame("Labyrinth Game"); GameGUI gui = new GameGUI(labyrinth, player, dragon);
frame.add(gui); frame.setSize(600, 600); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true);
public class GameGUI extends JPanel { private final Labyrinth labyrinth; private final Player player; private final Dragon dragon; //labyrinth, player, dragon are just public classes
private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");…
Make the following game user friendly with GUI, with some simple graphics. The GUI should be in another seperate class, with some ImageIcon, and Game class should be added into the pane.
The following code works as this: The objective of the player is to escape from this labyrinth. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. The player can move only in four directions: left, right, up or down. There are several escape paths in all labyrinths. The player’s character should be able to moved with the well known WASD keyboard buttons. If the dragon gets to a neighboring field of the player, then the player dies. Because it is dark in the labyrinth, the player can see only the neighboring fields at a distance of 3 units.
Cell Class:
public class Cell { private boolean isWall; public Cell(boolean isWall) { this.isWall = isWall; } public boolean isWall() { return…
Chapter 3 Solutions
Starting Out with Python (4th Edition)
Ch. 3.1 - What is a control structure?Ch. 3.1 - What is a decision structure?Ch. 3.1 - Prob. 3CPCh. 3.1 - Prob. 4CPCh. 3.1 - What types of relationships between values can you...Ch. 3.1 - Write an if statement that assigns 0 to x if y is...Ch. 3.1 - Write an if statement that assigns 0.2 to...Ch. 3.2 - Prob. 8CPCh. 3.2 - What statement do you use in Python to write a...Ch. 3.2 - When you write an if-else statement, under what...
Ch. 3.3 - What would the following code display? If 'z a:...Ch. 3.3 - What would the following code display? s1 = 'New...Ch. 3.4 - Convert the following code to an if-elif-else...Ch. 3.5 - Prob. 14CPCh. 3.5 - Prob. 15CPCh. 3.5 - Assume the variables a = 2, b = 4, and c = 6....Ch. 3.5 - Explain how short-circuit evaluation works with...Ch. 3.5 - Write an if statement that displays the message...Ch. 3.5 - Write an if statement that displays the message...Ch. 3.6 - Prob. 20CPCh. 3.6 - What is a flag variable?Ch. 3.7 - Prob. 22CPCh. 3.7 - Prob. 23CPCh. 3.7 - Prob. 24CPCh. 3.7 - Prob. 25CPCh. 3.7 - How do you determine the turtle's pen color? How...Ch. 3.7 - Prob. 27CPCh. 3.7 - Prob. 28CPCh. 3 - A ______ structure can execute a set of statements...Ch. 3 - A __________ structure provides one alternative...Ch. 3 - A(n) _________ expression has a value of either...Ch. 3 - The symbols , , and == are all ___________...Ch. 3 - A(n)__________ structure tests a condition and...Ch. 3 - You use a(n) _______ statement to write a single...Ch. 3 - You use a(n) ______ statement to write a dual...Ch. 3 - and, or, and not are ________ operators. a....Ch. 3 - A compound Boolean expression created with the...Ch. 3 - A compound Boolean expression created with the...Ch. 3 - The _________ operator takes a Boolean expression...Ch. 3 - A ________ is a Boolean variable that signals when...Ch. 3 - Prob. 1TFCh. 3 - A program can be made of only one type of control...Ch. 3 - A single alternative decision structure tests a...Ch. 3 - A decision structure can be nested inside another...Ch. 3 - A compound Boolean expression created with the and...Ch. 3 - Explain what is meant by the term conditionally...Ch. 3 - You need to test a condition then execute one set...Ch. 3 - Briefly describe how the and operator works.Ch. 3 - Briefly describe how the or operator works.Ch. 3 - Prob. 5SACh. 3 - What is a flag and how does it work?Ch. 3 - Write an if statement that assigns 20 to the...Ch. 3 - Write an if statement that assigns 0 to the...Ch. 3 - Write an if-else statement that assigns 0 to the...Ch. 3 - The following code contains several nested if-else...Ch. 3 - Write nested decision structures that perform the...Ch. 3 - Write an if-else statement that displays 'speed is...Ch. 3 - Write an if-else statement that determines whether...Ch. 3 - Prob. 8AWCh. 3 - Prob. 9AWCh. 3 - Prob. 10AWCh. 3 - Day of the Week Write a program that asks the user...Ch. 3 - Areas of Rectangles The area of a rectangle is the...Ch. 3 - Age Classifier Write a program that asks the user...Ch. 3 - Roman Numerals Write a program that prompts the...Ch. 3 - Mass and Weight Scientists measure an objects mass...Ch. 3 - Magic Dates The date June 10, 1960, is special...Ch. 3 - Color Mixer The colors red, blue, and yellow are...Ch. 3 - Hot Dog Cookout Calculator Assume hot dogs come in...Ch. 3 - Roulette Wheel Colors On a roulette wheel, the...Ch. 3 - Money Counting Game Create a change-counting game...Ch. 3 - Book Club Points Serendipity Booksellers has a...Ch. 3 - Software Sales A software company sells a package...Ch. 3 - Shipping Charges The Fast Freight Shipping Company...Ch. 3 - Body Mass Index Write a program that calculates...Ch. 3 - Time Calculator Write a program that asks the user...Ch. 3 - February Days The month of February normally has...Ch. 3 - Wi-Fi Diagnostic Tree Figure 3-19 shows a...Ch. 3 - Restaurant Selector You have a group of friends...Ch. 3 - Turtle Graphics: Hit the Target Modification...
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