Problem Solving with C++ (9th Edition)
Problem Solving with C++ (9th Edition)
9th Edition
ISBN: 9780133591743
Author: Walter Savitch
Publisher: PEARSON
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Chapter 2.2, Problem 9STE

Give an input statement that will fill the variable the_number (of type int) with a number typed in at the keyboard. Precede the input statement with a prompt statement asking the user to enter a whole number.

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Change the following code so that there is always at least one way to get from the left corner to the top right, but the labyrinth is still randomized. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. Take care that the player and the dragon cannot start off on walls. Also the dragon starts off from a randomly chosen position   public class Labyrinth {    private final int size;    private final Cell[][] grid;     public Labyrinth(int size) {        this.size = size;        this.grid = new Cell[size][size];        generateLabyrinth();    }     private void generateLabyrinth() {        Random rand = new Random();        for (int i = 0; i < size; i++) {            for (int j = 0; j < size; j++) {                // Randomly create walls and paths                grid[i][j] = new Cell(rand.nextBoolean());            }        }        // Ensure start and end are…
Change the following code so that it checks the following 3 conditions: 1. there is no space between each cells (imgs) 2. even if it is resized, the components wouldn't disappear 3. The GameGUI JPanel takes all the JFrame space, so that there shouldn't be extra space appearing in the frame other than the game.   Main():         Labyrinth labyrinth = new Labyrinth(10);         Player player = new Player(9, 0);        Dragon dragon = new Dragon(9, 9);         JFrame frame = new JFrame("Labyrinth Game");        GameGUI gui = new GameGUI(labyrinth, player, dragon);         frame.add(gui);        frame.setSize(600, 600);        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        frame.setVisible(true);   public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon; //labyrinth, player, dragon are just public classes     private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");…
Make the following game user friendly with GUI, with some simple graphics. The GUI should be in another seperate class, with some ImageIcon, and Game class should be added into the pane. The following code works as this: The objective of the player is to escape from this labyrinth. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. The player can move only in four directions: left, right, up or down. There are several escape paths in all labyrinths. The player’s character should be able to moved with the well known WASD keyboard buttons. If the dragon gets to a neighboring field of the player, then the player dies. Because it is dark in the labyrinth, the player can see only the neighboring fields at a distance of 3 units.  Cell Class: public class Cell { private boolean isWall; public Cell(boolean isWall) { this.isWall = isWall; } public boolean isWall() { return…

Chapter 2 Solutions

Problem Solving with C++ (9th Edition)

Ch. 2.2 - Write a complete C++ program that writes the...Ch. 2.2 - Write a complete C++ program that reads in two...Ch. 2.2 - Prob. 13STECh. 2.2 - Write a short program that declares and...Ch. 2.3 - Convert each of the following mathematical...Ch. 2.3 - Prob. 16STECh. 2.3 - What is the output of the following program lines...Ch. 2.3 - Write a complete C++ program that reads two whole...Ch. 2.3 - Given the following fragment that purports to...Ch. 2.3 - What is the output of the following program lines...Ch. 2.4 - Write an if-else statement that outputs the word...Ch. 2.4 - Suppose savings and expenses are variables of type...Ch. 2.4 - Write an if-else statement that outputs the word...Ch. 2.4 - Write an if-else statement that outputs the word...Ch. 2.4 - Consider a quadratic expression, say x2 x 2...Ch. 2.4 - Consider the quadratic expression x2 4x + 3...Ch. 2.4 - What is the output of the following cout...Ch. 2.4 - What is the output produced by the following (when...Ch. 2.4 - What output would be produced in the previous...Ch. 2.4 - What is the output produced by the following (when...Ch. 2.4 - What is the output produced by the following (when...Ch. 2.4 - What is the most important difference between a...Ch. 2.4 - What is the output produced by the following (when...Ch. 2.4 - Write a complete C++ program that outputs the...Ch. 2.5 - The following if-else statement will compile and...Ch. 2.5 - Prob. 36STECh. 2.5 - Write a complete C++ program that asks the user...Ch. 2 - A metric ton is 35,273.92 ounces. Write a program...Ch. 2 - The Babylonian algorithm to compute the square...Ch. 2 - Many treadmills output the speed of the treadmill...Ch. 2 - Write a program that plays the game of Mad Lib....Ch. 2 - The following is a short program that computes the...Ch. 2 - A government research lab has concluded that an...Ch. 2 - Workers at a particular company have won a 7.6%...Ch. 2 - Modify your program from Programming Project 2 so...Ch. 2 - Negotiating a consumer loan is not always...Ch. 2 - Write a program that determines whether a meeting...Ch. 2 - Prob. 6PPCh. 2 - It is difficult to make a budget that spans...Ch. 2 - You have just purchased a stereo system that cost...Ch. 2 - Write a program that reads in ten whole numbers...Ch. 2 - Modify your program from Programming Project 9 so...Ch. 2 - Sound travels through air as a result of...Ch. 2 - Prob. 12PPCh. 2 - The HarrisBenedict equation estimates the number...Ch. 2 - Write a program that calculates the total grade...Ch. 2 - It is important to consider the effect of thermal...

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