Starting Out With C++: Early Objects (10th Edition)
10th Edition
ISBN: 9780135235003
Author: Tony Gaddis, Judy Walters, Godfrey Muganda
Publisher: PEARSON
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Chapter 15, Problem 6RQE
Program Description Answer
Dynamic binding occurs in “runtime”.
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C++ language
patient.h
/*preventing multiple inclusion of header files using#ifndef and #define directives */#ifndef PATIENT_H#define PATIENT_H#include<iostream>using namespace std;class patient{ //declaring instance variables private: string firstName; string lastName; int id; public: //default constructor declaration patient(); //parameterized constructor declaration patient(string fName,string lName,int pId); //print() function declaration void print(); //setter functions declaration void setFirstName(string fName); void setLastName(string lName); void setId(int pId);};#endif
patient class implementation
patient.cpp
#include "patient.h"//default constructor implementationpatient::patient(){ firstName=""; lastName=""; id=0;}//parameterized constructor implementationpatient::patient(string fName,string lName,int pId){ firstName=fName; lastName=lName; id=pId;}//print function…
/* Classic shape examples: an inheritance tree in a geometric context*/#ifndef __SHAPES_H#define __SHAPES_H#include <string>
class Shape { // base class private: // private access modifier: could also be protected std::string name; // every shape will have a name public: Shape(const std::string&); // builds a shape with a name Shape(); // empty shape Shape(const Shape&); // copy constructor void printName() const ; // prints the name };
class CenteredShape : public Shape { // inherits from Shape private: double x,y; // the center of the shape public: CenteredShape(const std::string&, double, double); // usual three constructors CenteredShape(); CenteredShape(const CenteredShape&); void move(double, double); // moves the shape, i.e. it modifies it center};
class RegularPolygon : public CenteredShape { // a…
Chapter 15 Solutions
Starting Out With C++: Early Objects (10th Edition)
Ch. 15.3 - Prob. 15.1CPCh. 15.3 - Prob. 15.2CPCh. 15.3 - What will the following program display? #include...Ch. 15.3 - What will the following program display? #include...Ch. 15.3 - What will the following program display? #include...Ch. 15.3 - What will the following program display? #include...Ch. 15.3 - How can you tell from looking at a class...Ch. 15.3 - What makes an abstract class different from other...Ch. 15.3 - Examine the following classes. The table lists the...Ch. 15 - A class that cannot be instantiated is a(n) _____...
Ch. 15 - A member function of a class that is not...Ch. 15 - A class with at least one pure virtual member...Ch. 15 - In order to use dynamic binding, a member function...Ch. 15 - Static binding takes place at _____ time.Ch. 15 - Prob. 6RQECh. 15 - Prob. 7RQECh. 15 - Prob. 8RQECh. 15 - The is-a relation between classes is best...Ch. 15 - The has-a relation between classes is best...Ch. 15 - If every C1 class object can be used as a C2 class...Ch. 15 - A collection of abstract classes defining an...Ch. 15 - The keyword _____ prevents a virtual member...Ch. 15 - To have the compiler check that a virtual member...Ch. 15 - C++ Language Elements Suppose that the classes Dog...Ch. 15 - Will the statement pAnimal = new Cat; compile?Ch. 15 - Will the statement pCreature = new Dog ; compile?Ch. 15 - Will the statement pCat = new Animal; compile?Ch. 15 - Rewrite the following two statements to get them...Ch. 15 - Prob. 20RQECh. 15 - Find all errors in the following fragment of code,...Ch. 15 - Soft Skills 22. Suppose that you need to have a...Ch. 15 - Prob. 1PCCh. 15 - Prob. 2PCCh. 15 - Sequence Sum A sequence of integers such as 1, 3,...Ch. 15 - Prob. 4PCCh. 15 - File Filter A file filter reads an input file,...Ch. 15 - Prob. 6PCCh. 15 - Bumper Shapes Write a program that creates two...Ch. 15 - Bow Tie In Tying It All Together, we defined a...
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