Starting Out With C++: Early Objects (10th Edition)
Starting Out With C++: Early Objects (10th Edition)
10th Edition
ISBN: 9780135235003
Author: Tony Gaddis, Judy Walters, Godfrey Muganda
Publisher: PEARSON
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Chapter 10, Problem 34RQE
Program Plan Intro

Pointer:

Pointer, the name itself references the purpose of the pointer. Pointers point to a location in memory.

  • Pointer is a special type of variable to store the address of the memory location, which can be accessed later.
  • If an asterisk “*” operator is present before the variable, then that variable is referred as pointer variable.
    • It is also called as dereferencing or indirection operator.
  • Pointer is just a type of variable that stores the addresses of other variables.
  • Using pointers, we can access the address of a variable; the data stored in that variable can be retrieved.

Syntax of pointer variable declaration:

<variable-type> *<variable-name>;

Example for pointer variable declaration:

//definition of pointer variable

int *ptrvar;

Where,

  • “int”  is the variable type.
  • “* ptrvar” is the pointer variable name.

Pointer will allow the user to indirectly access and manipulate the data contents of the variable. A pointer variable will hold the address of the data contents.

Note:

  • When the symbol “&” is placed prior the pointer variable, it will hold address of the pointer variable.
  • When the symbol “*” is placed prior the pointer variable, it will hold the value of the pointer variable.

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Chapter 10 Solutions

Starting Out With C++: Early Objects (10th Edition)

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