Select all of the code segments that are the correct way to define a variable class as an array of 185 personal structures. struct personal { int id; // id number char name[80]; };
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Select all of the code segments that are the correct way to define a variable class as an array of 185 personal structures.
struct personal {
int id; // id number
char name[80];
};
Options:
classStruct class[185];
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- Date class to use: #ifndef DATE_H_ #define DATE_H_ #include <iostream> #include <iomanip> using namespace std; class Date { friend ostream &operator<<( ostream &, const Date & ); private: int day; int month; int year; static const int days[]; // array of days per month void helpIncrement(); // utility function for incrementing date public: Date(int=1, int=1, int=0); void setDate(int,int,int); bool leapYear( int ) const; // is date in a leap year? bool endOfMonth( int ) const; // is date at the end of month? Date &operator++(); // prefix increment operator Date operator++( int ); // postfix increment operator const Date &operator+=( int ); // add days, modify object bool operator<(const Date&) const; void showdate(); }; const int Date::days[] = { 0, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }; Date::Date(int d, int m, int y) { day = d; month = m; year = y; // initialize static member at file scope; one classwide copy } // set month,…C# Encapsulation Example Following is the example of defining an encapsulated class in c# programming language. using System; using System.Text; namespace Tutlane { class User { private string location; private string name; public string Location { get { return location; } set { location = value; } } public string Name { get { return name; } set { name = value; } } } class Program { static void Main(string[] args) { User u = new User(); // set accessor will invoke u.Name = "Suresh Dasari"; // set accessor will invoke u.Location = "Hyderabad"; // get accessor will invoke Console.WriteLine("Name: " + u.Name); // get accessor will invoke Console.WriteLine("Location: " + u.Location); Console.WriteLine("\nPress Enter Key to Exit.."); Console.ReadLine(); } } } As you can see from the example above, we used properties to specify the fields in the enclosed class, and we can change the values of the fields by using the get and set accessors of properties. 1. Can you…C++ Student Data Write a program that uses two structures Name and Student to store the following information for multiple students: Create a nameType structure that consists of First Name, Middle Initial, and Last Name Create a studentType structure that contains student information (Include the nameType structure within the Student information structure): Name ID email GPA Program (an enum type named programType containing programs such as CSCI, DBMS, INFM, SDEV) Suppose that a class has at most 20 students. Use an array of 20 components of type studentType. You will read in the names, id, and email from classroster.txt. The first line of the file will tell you how many students are in the class. To get the the GPA and program for each student you will need to read from studentlist.txt. The second file will have the id, program, and GPA for all of the students in the department. That means that not every student from studentlist.txt will be in classroster.txt. You will…
- C++ True/False: a member function in a class can access all of its class's member variables, but not if the variables are private.class sequence{public:// TYPEDEFS and MEMBER SP2020typedef Item value_type;typedef std::size_t size_type;static const size_type CAPACITY = 10;// CONSTRUCTORsequence();// MODIFICATION MEMBER FUNCTIONSvoid start();void end();void advance();void move_back();void add(const value_type& entry);void remove_current();// CONSTANT MEMBER FUNCTIONSsize_type size() const;bool is_item() const;value_type current() const; error: expected initializer before 'sequence' 125 | sequence<Item>value_type sequence ::current() const { | ^~~~~~~~Language=C++ Create an employee class. The member data should comprise an int for storing the employee number and a float for storing the employee’s compensation. Member functions should allow the user to enter this data and display it. Write a main() that allows the user to enter data for three employees and display it (Use Array of objects).
- Programming Language= PYTHON 1. Pet Class Write a class named Pet, which should have the following data attributes: • _ _name (for the name of a pet) • _ _animal_type (for the type of animal that a pet is. Example values are ‘Dog’, ‘Cat’, and ‘Bird’) • _ _age (for the pet’s age) The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods: • set_name This method assigns a value to the _ _name field. • set_animal_type This method assigns a value to the _ _animal_type field. • set_age This method assigns a value to the _ _age field. • get_name This method returns the value of the _ _ name field. • get_animal_type This method returns the value of the _ _animal_type field. • get_age This method returns the value of the _ _age field. Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object’s…Programming Language= PYTHON 1. Pet Class Write a class named Pet, which should have the following data attributes: • _ _name (for the name of a pet) • _ _animal_type (for the type of animal that a pet is. Example values are ‘Dog’, ‘Cat’, and ‘Bird’) • _ _age (for the pet’s age) The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods: • set_name This method assigns a value to the _ _name field. • set_animal_type This method assigns a value to the _ _animal_type field. • set_age This method assigns a value to the _ _age field. • get_name This method returns the value of the _ _ name field. • get_animal_type This method returns the value of the _ _animal_type field. • get_age This method returns the value of the _ _age field. Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object’s…// CLASS PROVIDED: sequence (a container class for a list of items,// where each list may have a designated item called// the current item)//// TYPEDEFS and MEMBER functions for the sequence class:// typedef ____ value_type// sequence::value_type is the data type of the items in the sequence.// It may be any of the C++ built-in types (int, char, etc.), or a// class with a default constructor, an assignment operator, and a// copy constructor.// typedef ____ size_type// sequence::size_type is the data type of any variable that keeps// track of how many items are in a sequence.// static const size_type CAPACITY = _____// sequence::CAPACITY is the maximum number of items that a// sequence can hold.//// CONSTRUCTOR for the sequence class:// sequence()// Pre: (none)// Post: The sequence has been initialized as an empty sequence.//// MODIFICATION MEMBER FUNCTIONS for the sequence class:// void start()//…
- PROGRAMMING LANGUAGE: C++ What is the syntax of overloading ‘*’ operator for a class Matrix. (You do not need towrite the body of the function)An Inventory structure is declared as follows: struct Inventory{int itemCode; int qtyOnHand;}; Write a definition statement that creates an Inventory variable named trivet and initializes it with an initialization list so that its code is 555 and its quantity is110.#include<bits/stdc++.h>using namespace std; // Class representing music dataclass Song {public:string musicName, musicDescription;};// Function to take input for music descriptionSong addDescription(){Song s1;cout<<"Enter the Music name : ";cin>>s1.musicName;cout<<"Enter the Music description : ";cin>>s1.musicDescription;return s1;} // Function to write music object details into a txt filevoid storeInfoToDatabase(Song s){ofstream fileObject;// Opening the file in append modefileObject.open("Database.txt", ios::app);fileObject << s.musicName;fileObject << " ";fileObject << s.musicDescription;fileObject << "\n";} // Driver Functionint main(){Song s = addDescription();storeInfoToDatabase(s);cout<<"Data written into file succesfully...";return 0;}
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