please code in python Please create a class called PlayingCard. This class should have: An attribute, "rank" that takes a value of "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", or "A" An attribute, "suit" that takes a value of "♠" "♥" "♦" or "♣". (If you don't know how to make these characters you can cut and paste from this block) An init method that: Accepts as parameters
please code in python Please create a class called PlayingCard. This class should have: An attribute, "rank" that takes a value of "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", or "A" An attribute, "suit" that takes a value of "♠" "♥" "♦" or "♣". (If you don't know how to make these characters you can cut and paste from this block) An init method that: Accepts as parameters
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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please code in python
Please create a class called PlayingCard.
This class should have:
- An attribute, "rank" that takes a value of "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", or "A"
- An attribute, "suit" that takes a value of "♠" "♥" "♦" or "♣". (If you don't know how to make these characters you can cut and paste from this block)
- An init method that:
- Accepts as parameters a specific rank (as a string) and suit (as a string).
- Raise a TypeError with "Invalid rank!" or "Invalid suit!" when a rank or suit is not valid.
- The __str__ and __repr__ methods to display the cards correctly (as shown below in the examples)
2. Please create a class called Deck.
This class should have:
-
An attribute, "cards", that holds a list of PlayingCard objects.
-
An init method that:
- By default stores a full deck of 52 playing card (with proper numbers and suits) in the "cards" list. Each cards will be of the class PlayingCard above
- Allows the user to specify a specific suit of the 4 ("♠" "♥" "♦" or "♣"). In this case, the program should only populate the deck with the 13 cards of that suit.
- After the cards object is initialized, call the "shuffle_deck()" function (below).
-
A "shuffle_deck()" method that randomly changes the order of cards in the deck.
- Import the random library to 'shuffle' the deck: https://docs.python.org/3.9/library/random.html#random.shuffle
- Please import it at the top of your block instead of inside the class / methods.
-
A "deal_card(card_count)" method that:
- Removes the first card_count cards from the deck and returns them as a list.
- If the deck doesnt have the card_count number of cards left to deal, return the message Cannot deal <x> cards. The deck only has <y> cards left! (do not raise an exception or print inside the method).
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