python code: 1.Create an empty class called Car. 2.Create a method called initialize in the class, which takes a name as input and saves it as a data attribute. 3.Create an instance of the class, and save it in a variable called car. 4.Call the initialize method with the string “Ford".
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python code:
1.Create an empty class called Car.
2.Create a method called initialize in the class, which takes a name as input and saves it as a data attribute.
3.Create an instance of the class, and save it in a variable called car.
4.Call the initialize method with the string “Ford".
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- PYTHON PROGRAMMING 1.Create an empty class called Car. 2.Create a method called initialize in the class, which takes a name as input and saves it as a data attribute. 3.Create an instance of the class, and save it in a variable called car. 4.Call the initialize method with the string “Ford".Python Programming Questions (OOP): Write a class named “Bicycle” that has the following instance variables: gear, speed and brakes. This class will as well have the following methods: changeGearUp, changeGearDown, speedup, speedDown, applyBrakes, and printStates. The printStates method can print all of the current attributes of the bike object and brakes can be a Boolean type. Create an object named bike and test some of your methods/code that you have written with some output delivered to the user.Python Class and Objects Create a class named "Account" and “Bank” The class “Account” should have a parameter of id - integer type name - string type balance - float type # (Optional) You may add more parameters for your convenience 3. Create a method for “Account” class: checkBalance(self) - this will show the Account's remaining balance or money withdraw(self, amount) - this will withdraw an amount from the Account deposit(self, amount) - this will deposit an amount from the Account # (Optional) You may add more methods like sendMoney() etc. 4. Create a method for “Bank” class: addAccount(self, account) – used to register an account to the bank # (Optional) You may add more methods for your convenience 4. Create 3 Account objects with the following attributes in the main method account1 - id=(any number), name=(Any Name You Want), balance=7000 (strictly use this value) account2 - id=(any number), name=(Any Name You Want), balance= (any amount) account3 -…
- Java please svalb meJava - Constructors Create a class named Book that has the following attributes: Publisher - String Year Published - Integer Price - Double Title - String Create a constructor for the class Book that has the parameters from the attributes of the class. After, create a method for the class that displays all attributes. Ask the user for inputs for the attributes and use the constructor to create the object. Lastly, print the values of the attributes. Inputs 1. Publisher 2. Year Published 3. Price 4. Book Title XYZ Publishing 2020 1000.00 How to Win? Sample Output Published: ABC Publishing Year Published: 2022 Price: 150.00 Book Title: Stooping too low Stooping too low is published by ABC Publishing on 2022. It sells at the price of Php150.00.Design a class named CustomerRecord that holds a customer number, name, and address. Include separate methods to 'set' the value for each data field using the parameter being passed. Include separate methods to 'get' the value for each data field, i.e. "return" the field's value. Pseudocode:
- Focus on classes, objects, methods and good programming style Your task is to create a BankAccount class. Class name BankAccount Attributes _balance float _pin integer Methods init () get_pin() check pin () deposit () withdraw () get_balance () The bank account will be protected by a 4-digit pin number (i.e. between 1000 and 9999). The pin should be generated randomly when the account object is created. The initial balance should be 0. get_pin () should return the pin. check_pin (pin) should check the argument against the saved pin and return True if it matches, False if it does not. deposit (amount) should receive the amount as the argument, add the amount to the account and return the new balance. withraw (amount) should check if the amount can be withdrawn (not more than is in the account), If so, remove the argument amount from the account and return the new balance if the transaction was successful. Return False if it was not. get_balance () should return the current balance.…Java Overview In this task, you will try to create a class called Course and a test class that creates objects of the Course class. The purpose is to teach you to write classes, create objects of classes and call public methods on the created object. Task Write a class that represents a course given here at San University. The class must contain information about the course course code, name, number of credits and a description. This should be stored as instance variables in the class. Use English names for all variables and methods. All instance variables must use the String class as the data type. The instance variables may only be accessible within the own class. It must be possible to set new values for all instance variables in the class. This must be implemented with public set methods for all instance variables. There should also be a method that prints all information about the course on the screen in a "nice" and structured way. You must also write a "test class" that…Practice with writing a program that contains three classes: Ship CruiseShip CargoShip Classes Design a Ship class with the following members: A field for the name of the ship (a string) A field for the year that the ship was built (a string) A constructor that accepts two arguments for the two fields, and appropriate accessors and mutators A toString method that returns a string with the ship’s name and the year it was built Design a CruiseShip class that extends the Ship class. The CruiseShip class should have the following members: A field for the maximum number of passengers (an int) A constructor that accepts three arguments for the three fields and appropriate accessors and mutators A toString method that overrides the toString method in the base class. The CruiseShip class’s toString method should return a string with only the ship’s name and the maximum number of passengers. Design a CargoShip class that extends the Ship class. The CargoShip class should have the…
- Convert the pseudocode into Python. 1. Pet ClassDesign a class named Pet, which should have the following fields:■ name: The name field holds the name of a pet.■ type: The type field holds the type of animal that a pet is. Example values are "Dog", "Cat", and "Bird".■ age: The age field holds the pet’s age.2. The Pet class should also have the following methods:■ setName: The setName method stores a value in the name field.■ setType: The setType method stores a value in the type field.■ setAge: The setAge method stores a value in the age field.■ getName: The getName method returns the value of the name field.■ getType: The getType method returns the value of the type field.■ getAge: The getAge method returns the value of the age field.3. Once you have designed the class, design a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored in the object. Use the…1. Dummy GUI Application by Codechum Admin A GUI Application is an application that has a user interface that the user can interact with. For this program, we will be simulating this behavior. First, implement another class called Checkbox which implements the Clickable interface which has only one method: public void click(). The Checkbox will have the following properties: private boolean isChecked (defaults to false upon the creation of object) private String text Additionally, it should have the following methods: the implementation of the click() method If the isChecked is currently false, this will set the isChecked to true and will then print the message "Checkbox is checked". If it is currently true, this will set the isChecked to false and will then print the message "Checkbox is unchecked". Note that the messages to be printed should have also print a new line at the end. an override of the toString() method which returns the message: "Checkbox ({text} - Clicked…Focus on classes, objects, methods and good programming style Your task is to create a BankAccount class(See the pic attached) The bank account will be protected by a 4-digit pin number (i.e. between 1000 and 9999). The pin should be generated randomly when the account object is created. The initial balance should be 0. get_pin()should return the pin. check_pin(pin) should check the argument against the saved pin and return True if it matches, False if it does not. deposit(amount) should receive the amount as the argument, add the amount to the account and return the new balance. withraw(amount) should check if the amount can be withdrawn (not more than is in the account), If so, remove the argument amount from the account and return the new balance if the transaction was successful. Return False if it was not. get_balance() should return the current balance. Finally, write a main() to demo your bank account class. Present a menu offering a few actions and perform the action the user…
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