n PYTHON Using one of the loop construct draw: - Ten dashed Vertical lines - Each line of length 150 units (or pixels) - All lines aligned at the same top horizontal margin - Lines 10 units apart each other Note - Set the length of solid segment to 10 units - Set the length of the non-visible segment to 5 units Assumption - Use of Turtle library
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In PYTHON
Using one of the loop construct draw:
- Ten dashed Vertical lines
- Each line of length 150 units (or pixels)
- All lines aligned at the same top horizontal margin
- Lines 10 units apart each other
Note
- Set the length of solid segment to 10 units
- Set the length of the non-visible segment to 5 units
Assumption
- Use of Turtle library
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- Write a code segment that searches a Grid object for a negative integer. The loop should terminate at the first instance of a negative integer in the grid, and the variables row and column should be set to the position of that integer. Otherwise, the variables row and column should equal the number of rows and columns in the grid. *PythonProgram file: ccurve. py Author: Ken This program prompts the user for the level of a c-curve and draws a c-curve of that level. IL II|| from turtle import Turtle def cCurve(t, x1, y1, x2, y2, level): def drawLine(x1, у1, х2, у2): """Draws a line segment between the endpoints. t.up() t.goto(x1, y1) t.down () t.goto(x2, y2) IL II|| if level == 0: drawLine(x1, у1, х2, у2) else: y2) // 2 х1) // 2 СCurve(t, x1, у1, хт, уm, level хm, ут, х2, у2, level xm = (x1 + x2 + y1 (x2 + y1 + у2 ym = 1) 1) cCurve( def main(): level = int(input("Enter the level (0 or greater): ")) Turtle() t.hideturtle() cCurve(t, 50, -50, 50, 50, level) t = main()#this is a python programtopic: operation overloading, Encapsulation please find the attached image
- PYTHON: In this assignment, you will use all of the graphics commands you have learned to create an animated scene. Your program should have a clear theme and tell a story. You may pick any school-appropriate theme that you like. The program must include a minimum of: 5 circles 5 polygons 5 line commands 2 for loops 1 global variable You may wish to use the standard code for simplegui graphics below: import simplegui def draw_handler(canvas): frame = simplegui.create_frame('Testing', 600, 600) frame.set_canvas_background("Black") frame.set_draw_handler(draw_handler) frame.start()Python: I am trying to write a simple GUI based program with two input fields “Directory/filename” and “word” next to each other and one output text field below. Using recursion the program should go through all the files and folders searching for the entered word. If a match is found the path to the file should be printed in the text field + the content of line the word is found in . It should also print how many folders and files has been searched and how many times the word was found. Any ideas?Python Turtle: For my spare time project, I need my code to generate the "land" and "beach" circle areas by random, like a real life island would look like, with plenty of curves and rough edges. I also need the area of the drawing circles to be three times as big, when you previously run the current code below. I have also included an image for what the land should look like.(link from previous question): https://www.bartleby.com/questions-and-answers/python-how-do-i-do-specifically-do-the-following-to-my-code-1.-have-a-gui-asking-for-the-amount-of-l/9917ac48-57dd-48bb-8522-bf1cb006377d The code so far:import turtleimport randomimport tkinter as tkfrom tkinter import simpledialog # Define colorsocean = "#000066"sand = "#ffff66"grass = "#00cc00"lake = "#0066ff"mountain_color = "#808080" # Gray color for mountains # Store mountain positionsmountain_positions = [] def draw_circle(radius, line_color, fill_color): my_turtle.color(line_color) my_turtle.fillcolor(fill_color)…
- Using C# create a console app doing the following Write a method that takes two integers and displays their sum. Write a method that takes five doubles and returns their average. Write a method that returns the sum of two randomly generated integers. Write a method that takes three integers and returns true if their sum is divisible by 3, false otherwise. Write a method that takes two strings and displays the string that has fewer characters. Write a method that takes an array of doubles and returns the largest value in the array. Write a method that generates and returns an array of fifty integer values. Write a method that takes two bool variables and returns true if they have the same value, false otherwise. Write a method that takes an int and a double and returns their product. Write a method that takes a two-dimensional array of integers and returns the average of the entries.MipMaps I Suppose that a pixel projects to an area of 10x28 texels in a texture map. From what mipmap level does the texture unit look up the texture value for this pixel, if the texture unit is using "nearest" lookup for mipmaps? Enter a single integer that is the mipmap level. A/Modify ccurve.py by changing the background color to yellow, and curve color to red Code: """Program file: ccurve.pyAuthor: Ken This program prompts the user for the level ofa c-curve and draws a c-curve of that level.""" from turtle import Turtle def cCurve(t, x1, y1, x2, y2, level):def drawLine(x1, y1, x2, y2):"""Draws a line segment between the endpoints."""t.up()t.goto(x1, y1)t.down()t.goto(x2, y2)if level == 0:drawLine(x1, y1, x2, y2)else:xm = (x1 + x2 + y1 - y2) // 2ym = (x2 + y1 + y2 - x1) // 2cCurve(t, x1, y1, xm, ym, level - 1)cCurve(t, xm, ym, x2, y2, level - 1) def main():level = int(input("Enter the level (0 or greater): "))t = Turtle()t.hideturtle()cCurve(t, 50, -50, 50, 50, level) main()
- main.cc file #include "robotutils/robotclicklistener.h" //// You do not need to edit this file.// // Helper function to create robot*.bmp. Feel free to make your own// icons and use this for inspiration./*void CreateRobotIcon() { graphics::Image image(31, 31); // Arms image.DrawLine(0, 10, 10, 15, 109, 131, 161, 6); image.DrawLine(30, 10, 10, 15, 109, 131, 161, 6); // Legs image.DrawLine(10, 15, 10, 30, 109, 131, 161, 6); image.DrawLine(20, 15, 20, 30, 109, 131, 161, 6); // Body image.DrawRectangle(5, 0, 20, 22, 130, 151, 179); // Eyes image.DrawCircle(10, 8, 2, 255, 255, 255); image.DrawCircle(20, 8, 2, 255, 255, 255); image.DrawCircle(9, 8, 2, 62, 66, 71); image.DrawCircle(19, 8, 2, 62, 66, 71); image.SaveImageBmp("robot.bmp");}*/ int main() { RobotClickListener listener{}; listener.Start(); return 0;} robot.cc file #include "robot.h" #include <string> #include "cpputils/graphics/image.h" // ========================= YOUR CODE HERE =========================//…Challenge Activity 1: Turtle Graphics (PYTHON): Hit the Target Modification Enhance the hit_the_target game program shown in the computer lab activity above, so that, when the projectile misses the target, it displays hints to the user indicating whether the angle and/or the force value should be increased or decreased. For example, the program should display messages such as 'Try a greater angle' and 'Use less force.'✓ Exercises Exercise: Write a method _ and _ that computes the region representing the intersection of two regions. Exercise: Write a method _contains__, which checks whether a n-dimensional point belongs to the region. Remember, a point belongs to the region if it belongs to one of the rectangles in the region. ✓ Membership of a point in a region #@title Membership of a point in a region def region_contains (self, p): ### YOUR SOLUTION HERE Region._contains = region_contains [ ] # Tests 10 points. assert (2, 1) in Region (Rectangle((0, 2), (0, 3)), Rectangle((4, 6), (5,8))) assert (2, 1) not in Region (Rectangle((0, 1), (0, 3)), Rectangle((4, 6), (5, 8))) Exercise: Write a method _le_ for regions such that R <= S if the region R is contained in the region S. You can test this by checking that the difference between R and S is empty.
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