Java program: 1. Write a superclass called Animal with the following: Private Fields: vegetarian(boolean), eats(String), NumLegs(int) Constructor: Animal (Boolean veg, String food, int legs) Methods: IsVegetarian : return vegetarian Please write the correct constructor and corresponding setter and getter. 2. Write a subclass Cat, extends Animal: Private Fields: color (string) Methods: getColor(string) Please write the correct constructor and corresponding setter and getter. 3. Write a class called Lab11, with the main method. In the main method, create an object of class Cat, which includes four attributes: not vegetarian, eats meats, four legs, and white color. Print out these four attributes for this cat: System.out.println("Cat is Vegetarian?" + _______): System.out.println("Cat eats " + _______): System.out.println("Cat has " + ______): System.out.println("Cat color is " + _____):
Java program: 1. Write a superclass called Animal with the following: Private Fields: vegetarian(boolean), eats(String), NumLegs(int) Constructor: Animal (Boolean veg, String food, int legs) Methods: IsVegetarian : return vegetarian Please write the correct constructor and corresponding setter and getter. 2. Write a subclass Cat, extends Animal: Private Fields: color (string) Methods: getColor(string) Please write the correct constructor and corresponding setter and getter. 3. Write a class called Lab11, with the main method. In the main method, create an object of class Cat, which includes four attributes: not vegetarian, eats meats, four legs, and white color. Print out these four attributes for this cat: System.out.println("Cat is Vegetarian?" + _______): System.out.println("Cat eats " + _______): System.out.println("Cat has " + ______): System.out.println("Cat color is " + _____):
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
Java program:
1. Write a superclass called Animal with the following:
- Private Fields: vegetarian(boolean), eats(String), NumLegs(int)
- Constructor: Animal (Boolean veg, String food, int legs)
-
Methods: IsVegetarian : return vegetarian
Please write the correct constructor and corresponding setter and getter.
2. Write a subclass Cat, extends Animal:
- Private Fields: color (string)
- Methods: getColor(string)
Please write the correct constructor and corresponding setter and getter.
3.
Write a class called Lab11, with the main method. In the main method, create an object of class Cat, which includes four attributes: not vegetarian, eats meats, four legs, and white color. Print out these four attributes for this cat:
System.out.println("Cat is Vegetarian?" + _______):
System.out.println("Cat eats " + _______):
System.out.println("Cat has " + ______):
System.out.println("Cat color is " + _____):
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