In this homework, you will implement 4 classes using inheritance. Character is going to a be the superclass of 3 fictional character classes (elves, dwarves, giants, vampires, zombies, centaurs, dragons etc. ) of your choosing. Each subclass should have at least two constructors and twO extra properties of their own and getters/setters. Each subclass should also override printInfo() and quote() functions, they are all left to your imagination.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
icon
Related questions
Question
100%
Introduction to Java Programming
Fictional Characters
In this homework, you will implement 4 classes using inheritance. Character is going to a be the
superclass of 3 fictional character classes (elves, dwarves, giants, vampires, zombies, centaurs,
dragons etc. ) of your choosing. Each subclass should have at least two constructors and two
extra properties of their own and getters/setters. Each subclass should also override printlnfo()
and quote() functions, they are all left to your imagination.
printinfo(): Prints all the properties of the character including the extra properties of subclasses.
"This character is an X its current age is 2. Xs have a lifespan of 5 years. They usually live in
swamps. They can have blue or pink spots, this character has pink spots. This characters likes to
eat purple vegetables."
quote(): Prints out a sound the character makes, or a phrase the character says if the character is
able to speak.
"I do like purple vegetables a lot, they compliment my spots."
You should have your main method in your Character class that demonstrates all of the classes
and their functions. You ought to implement all the given methods, but you can add other
functions or properties to make it more fun or easy.
Listing 1: Class Diagram
CharacterType1
Character
-name: string
-age: int
-lifeSpan: int
-habitat: string
printInfo()
CharacterType2
quote()
CharacterType3
Transcribed Image Text:Introduction to Java Programming Fictional Characters In this homework, you will implement 4 classes using inheritance. Character is going to a be the superclass of 3 fictional character classes (elves, dwarves, giants, vampires, zombies, centaurs, dragons etc. ) of your choosing. Each subclass should have at least two constructors and two extra properties of their own and getters/setters. Each subclass should also override printlnfo() and quote() functions, they are all left to your imagination. printinfo(): Prints all the properties of the character including the extra properties of subclasses. "This character is an X its current age is 2. Xs have a lifespan of 5 years. They usually live in swamps. They can have blue or pink spots, this character has pink spots. This characters likes to eat purple vegetables." quote(): Prints out a sound the character makes, or a phrase the character says if the character is able to speak. "I do like purple vegetables a lot, they compliment my spots." You should have your main method in your Character class that demonstrates all of the classes and their functions. You ought to implement all the given methods, but you can add other functions or properties to make it more fun or easy. Listing 1: Class Diagram CharacterType1 Character -name: string -age: int -lifeSpan: int -habitat: string printInfo() CharacterType2 quote() CharacterType3
Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 7 steps with 2 images

Blurred answer
Knowledge Booster
Software Development
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
Recommended textbooks for you
Database System Concepts
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education