In a game of tic-tac-toe, two players take turns marking an available cell in a 3 x 3 grid with their respective tokens (either x or o). When one player has placed three tokens in a horizontal, vertical, or diagonal row on the grid, the game is over and that player has won. A draw (no winner) occurs when all the cells on the grid have been filled with tokens and neither player has achieved a win. Create a program for playing tic-tac-toe. The program prompts two players to enter an x token and o token alternately. Whenever a token is entered, the program redisplays the board on the console and determines the status of the game (win, draw, or continue). Here is a sample run: Output:--------------| | | |--------------| | | |--------------| | | |--------------Enter a row (0, 1, or 2) for player X: 1Enter a column (0, 1, or 2) for player X: 1--------------| | | |--------------| | x | |--------------| | | |--------------Enter a row (0, 1, or 2) for player O: 1Enter a column (0, 1, or 2) for player O: 2
Control structures
Control structures are block of statements that analyze the value of variables and determine the flow of execution based on those values. When a program is running, the CPU executes the code line by line. After sometime, the program reaches the point where it has to make a decision on whether it has to go to another part of the code or repeat execution of certain part of the code. These results affect the flow of the program's code and these are called control structures.
Switch Statement
The switch statement is a key feature that is used by the programmers a lot in the world of programming and coding, as well as in information technology in general. The switch statement is a selection control mechanism that allows the variable value to change the order of the individual statements in the software execution via search.
In a game of tic-tac-toe, two players take turns marking an available cell in a 3 x 3 grid with their respective tokens (either x or o). When one player has placed three tokens in a horizontal, vertical, or diagonal row on the grid, the game is over and that player has won. A draw (no winner) occurs when all the cells on the grid have been filled with tokens and neither player has achieved a win. Create a
Output:
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Enter a row (0, 1, or 2) for player X: 1
Enter a column (0, 1, or 2) for player X: 1
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| | x | |
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Enter a row (0, 1, or 2) for player O: 1
Enter a column (0, 1, or 2) for player O: 2
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