I'm not sure how to write a copy constructor that would construct a copy that would append rather than push, such that the result isn't backwards. Below is a provided main.h file for context purposes main.h: #pragma once #include class Node {     public:         char letter;         Node* down;         Node(char c) : letter(c), down(nullptr) {} }; class Stack {     private:         Node* top_ = nullptr;     public:         Stack() = default;         void push(char c);         char top();         void pop();         bool isEmpty();         void clear();         friend std::ostream& operator<<(std::ostream& os, Stack const& s);         ~Stack();         Stack& operator=(Stack other);         Stack(Stack const& other);         void Stack::append(char c); };

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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I'm not sure how to write a copy constructor that would construct a copy that would append rather than push, such that the result isn't backwards.

Below is a provided main.h file for context purposes

main.h:

#pragma once

#include <iostream>

class Node {

    public:

        char letter;

        Node* down;

        Node(char c) : letter(c), down(nullptr) {}

};

class Stack {

    private:

        Node* top_ = nullptr;

    public:

        Stack() = default;

        void push(char c);

        char top();

        void pop();

        bool isEmpty();

        void clear();

        friend std::ostream& operator<<(std::ostream& os, Stack const& s);

        ~Stack();

        Stack& operator=(Stack other);

        Stack(Stack const& other);

        void Stack::append(char c);

};

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