You are playing a simple game with a stack of tiles numbered 1 through 3 and a queue containing a pool of additional tiles. Each turn you look at the tile on the top of the stack and perform the appropriate operation: • If the tile is a 1, you remove that tile plus one more from the top of the stack. • If the tile is a 2, you remove that tile plus two more from the top of the stack. • If the tile is a 3, you remove that tile but take the three next tiles from the queue and add them to the top of the stack. When the player's stack has become empty, the game is over. If this happens in the middle of a turn (for example, if the player is supposed to remove three tiles from the stack but there are only two tiles left), that still counts as a turn. You can assume that the queue will always contain enough tiles to reach the end of the game. Write a class called TileGame that contains a method that takes the stack and queue of integers and returns the number of turns it takes for the player's stack of tiles to become empty. Your method must have the following signature: public static int tileGame (ArrayDeque stack, Queue q)
You are playing a simple game with a stack of tiles numbered 1 through 3 and a queue containing a pool of additional tiles. Each turn you look at the tile on the top of the stack and perform the appropriate operation: • If the tile is a 1, you remove that tile plus one more from the top of the stack. • If the tile is a 2, you remove that tile plus two more from the top of the stack. • If the tile is a 3, you remove that tile but take the three next tiles from the queue and add them to the top of the stack. When the player's stack has become empty, the game is over. If this happens in the middle of a turn (for example, if the player is supposed to remove three tiles from the stack but there are only two tiles left), that still counts as a turn. You can assume that the queue will always contain enough tiles to reach the end of the game. Write a class called TileGame that contains a method that takes the stack and queue of integers and returns the number of turns it takes for the player's stack of tiles to become empty. Your method must have the following signature: public static int tileGame (ArrayDeque stack, Queue q)
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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stacks and queues.
program must be able to handle all test cases without causing an exception
Note that this problem does not require recursion to solve (though you can use that if you wish).

Transcribed Image Text:Directions:
You are playing a simple game with a stack of tiles numbered 1 through 3 and a queue containing a pool
of additional tiles. Each turn you look at the tile on the top of the stack and perform the appropriate
operation:
• If the tile is a 1, you remove that tile plus one more from the top of the stack.
• If the tile is a 2, you remove that tile plus two more from the top of the stack.
• If the tile is a 3, you remove that tile but take the three next tiles from the queue and add them
to the top of the stack.
When the player's stack has become empty, the game is over. If this happens in the middle of a turn (for
example, if the player is supposed to remove three tiles from the stack but there are only two tiles left),
that still counts as a turn. You can assume that the queue will always contain enough tiles to reach the
end of the game.
Write a class called TileGame that contains a method that takes the stack and queue of integers and
returns the number of turns it takes for the player's stack of tiles to become empty. Your method must
have the following signature:
public static int tileGame (ArrayDeque<Integer> stack, Queue<Integer> q)

Transcribed Image Text:Example output:
If the queue contains the items 1, 2, 2, 1, 3, 1, 2, 1, 2, 3
and the stack contains (from top to bottom) the items 3, 2, 1, 2
then the return value of your method should be 3 because
Turn 1: discard the 3 and add 1, 2, 2 so the stack is now 2, 2, 1, 2, 1, 2
Turn 2: discard the 2 as well as the following 2, 1 so the stack is now 2, 1, 2
Turn 3: discard the 2 and the following 1, 2, so the stack is now empty
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