Create another class named testRoom that uses the above class. This class should have a main() method that behaves as follows:

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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**Programming Exercise: Working with Classes and Objects**

To enhance your understanding of object-oriented programming, please follow the steps below to create and manipulate instances of a class. 

1. **Create a Class Named `testRoom`**

   Begin by creating a class named `testRoom`. This class will utilize another class, which we will assume exists and operates correctly according to prior instruction or context. The `testRoom` class must include a `main()` method that performs the following actions:

2. **Instantiate Objects**

   Within the `main()` method, create two instances of the `Pay` class:
   - `Motel Six`: Use the default constructor to initialize this instance.
   - `Ramada`: Initialize this instance such that the room price is set to $550.

3. **Modify Object Properties**

   Make changes to the properties of the created instances:
   - Change the price of the `Motel Six` room to $265.
   - Adjust the amenities cost for the `Ramada` to $240.

4. **Calculate Total Costs**

   Calculate the total cost for both `Motel Six` and `Ramada` instances. This involves summing up the room price and the cost of amenities.

5. **Display Costs**

   Finally, output the following information for both instances (Motel Six and Ramada) with proper labels:
   - Standard room fee
   - Costs for amenities
   - Total cost

This exercise aims to provide a practical application of class creation, object instantiation, property modification, and calculation of totals using basic object-oriented principles.
Transcribed Image Text:**Programming Exercise: Working with Classes and Objects** To enhance your understanding of object-oriented programming, please follow the steps below to create and manipulate instances of a class. 1. **Create a Class Named `testRoom`** Begin by creating a class named `testRoom`. This class will utilize another class, which we will assume exists and operates correctly according to prior instruction or context. The `testRoom` class must include a `main()` method that performs the following actions: 2. **Instantiate Objects** Within the `main()` method, create two instances of the `Pay` class: - `Motel Six`: Use the default constructor to initialize this instance. - `Ramada`: Initialize this instance such that the room price is set to $550. 3. **Modify Object Properties** Make changes to the properties of the created instances: - Change the price of the `Motel Six` room to $265. - Adjust the amenities cost for the `Ramada` to $240. 4. **Calculate Total Costs** Calculate the total cost for both `Motel Six` and `Ramada` instances. This involves summing up the room price and the cost of amenities. 5. **Display Costs** Finally, output the following information for both instances (Motel Six and Ramada) with proper labels: - Standard room fee - Costs for amenities - Total cost This exercise aims to provide a practical application of class creation, object instantiation, property modification, and calculation of totals using basic object-oriented principles.
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