In this lab you will write three classes: Die, PairOfDice, and Player. The Die class mimics the rolling of a die. Specifically, this class will implement the following methods: • A default constructor initializing the number of sides of a die to 6. • An overloaded constructor that takes an integer number of sides (assume greater than 1). roll which generates and returns a random number between 1 and the number of sides (inclusive). An accessor method to read the value of the face on the die. A tostring method returning the string representation of the face value.

Database System Concepts
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Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
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**CS101: Lab #12 Writing Classes II**

In this lab you will write three classes: `Die`, `PairOfDice`, and `Player`.

**Die Class:**
The `Die` class mimics the rolling of a die. Specifically, this class will implement the following methods:

- A default constructor initializing the number of sides of a die to 6.
- An overloaded constructor that takes an integer number of sides (assume greater than 1).
- `roll` which generates and returns a random number between 1 and the number of sides (inclusive).
- An accessor method to read the value of the face on the die.
- A `toString` method returning the string representation of the face value.

The maximum number of sides should be stored as a private constant in the `Die` class. Also use the `Random` class for the random number generator.

**PairOfDice Class:**
The `PairOfDice` class mimics the rolling of two dice. Specifically, this class will implement the following methods:

- A default constructor that creates and initializes the number of sides of each die to 6.
- An overloaded constructor that creates and takes two integer numbers of sides, one for each die.
- `roll` rolls each die and returns the sum.
- An accessor method to read the sum of the dice.

**Player Class:**
The `Player` class implements the `main` method which creates the dice pair and rolls them several times reporting the results.
Transcribed Image Text:**CS101: Lab #12 Writing Classes II** In this lab you will write three classes: `Die`, `PairOfDice`, and `Player`. **Die Class:** The `Die` class mimics the rolling of a die. Specifically, this class will implement the following methods: - A default constructor initializing the number of sides of a die to 6. - An overloaded constructor that takes an integer number of sides (assume greater than 1). - `roll` which generates and returns a random number between 1 and the number of sides (inclusive). - An accessor method to read the value of the face on the die. - A `toString` method returning the string representation of the face value. The maximum number of sides should be stored as a private constant in the `Die` class. Also use the `Random` class for the random number generator. **PairOfDice Class:** The `PairOfDice` class mimics the rolling of two dice. Specifically, this class will implement the following methods: - A default constructor that creates and initializes the number of sides of each die to 6. - An overloaded constructor that creates and takes two integer numbers of sides, one for each die. - `roll` rolls each die and returns the sum. - An accessor method to read the sum of the dice. **Player Class:** The `Player` class implements the `main` method which creates the dice pair and rolls them several times reporting the results.
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