In this lab you will write three classes: Die, PairOfDice, and Player. The Die dass mimics the rolling of a die. Specifically, this class will implement the following methods: • A default constructor initializing the number of sides of a die to 6. • An overloaded constructor that takes an integer number of sides (assume greater than 1). roll which generates and returns a random number between 1 and the number of sides (inclusive). • An accessor method to read the value of the face on the die. • A tostring method returning the string representation of the face value. The maximum number of sides should be stored as a private constant in the Die class. Also use the Random class for the random number generator.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
icon
Related questions
Question

Java

88
Microsoft Word - Lab 12
Cs101: Lab #12
Writing Classes II
In this lab you will write three classes: Die, PairOfDice, and Player.
The Die class mimics the rolling of a die. Specifically, this class will implement the following methods:
A default constructor initializing the number of sides of a die to 6.
An overloaded constructor that takes an integer number of sides (assume greater than 1).
roll which generates and returns a random number between 1 and the number of sides
(inclusive).
An accessor method to read the value of the face on the die.
A tostring method returning the string representation of the face value.
The maximum number of sides should be stored as a private constant in the Die class. Also use the
Random class for the random number generator.
The PairofDice class mimics the rolling of two dice. Specifically, this class will implement the
following methods:
A default constructor that creates and initializes the number of sides of each die to 6.
An overloaded constructor that creates and takes two integer number of sides, one for each die.
roll rolls each die and returns the sum.
An accessor method to read the sum of the dice.
The Player class implements the main method which creates the dice pair and rolls them several
times reporting the results.
Transcribed Image Text:88 Microsoft Word - Lab 12 Cs101: Lab #12 Writing Classes II In this lab you will write three classes: Die, PairOfDice, and Player. The Die class mimics the rolling of a die. Specifically, this class will implement the following methods: A default constructor initializing the number of sides of a die to 6. An overloaded constructor that takes an integer number of sides (assume greater than 1). roll which generates and returns a random number between 1 and the number of sides (inclusive). An accessor method to read the value of the face on the die. A tostring method returning the string representation of the face value. The maximum number of sides should be stored as a private constant in the Die class. Also use the Random class for the random number generator. The PairofDice class mimics the rolling of two dice. Specifically, this class will implement the following methods: A default constructor that creates and initializes the number of sides of each die to 6. An overloaded constructor that creates and takes two integer number of sides, one for each die. roll rolls each die and returns the sum. An accessor method to read the sum of the dice. The Player class implements the main method which creates the dice pair and rolls them several times reporting the results.
Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 2 steps

Blurred answer
Knowledge Booster
void method
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Recommended textbooks for you
Database System Concepts
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education