Compute: z = x- y Ex: If the input is 4.0 3.0, then the output is: 1.0 #include #include < #include using namespace std; int main() { double x; double y; double z; } ctn >> X; cin >> y; /* Your code goes here */ cout << fixed <
Compute: z = x- y Ex: If the input is 4.0 3.0, then the output is: 1.0 #include #include < #include using namespace std; int main() { double x; double y; double z; } ctn >> X; cin >> y; /* Your code goes here */ cout << fixed <
Chapter8: Arrays
Section: Chapter Questions
Problem 18RQ
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Question
![Jump to level 1
Compute: z = √x-y
Ex: If the input is 4.0 3.0, then the output is:
1.0
#include <iostream>
#include <<math>
#include <iomanip>
using namespace std;
int main() {
double x;
double y;
double z;
:) }
ctn >> X;
cin >> y;
/* Your code goes here */
cout << fixed <<<setprecision (1); // setprecision (1) outputs z with 1 decimal place.
cout << Z << endl;
return 0;](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F56588fb8-3ed2-4cb0-9a23-923dc5ffd074%2F2971dbc5-15a7-423d-bafb-c4255e2f0d50%2F9wyhew_processed.png&w=3840&q=75)
Transcribed Image Text:Jump to level 1
Compute: z = √x-y
Ex: If the input is 4.0 3.0, then the output is:
1.0
#include <iostream>
#include <<math>
#include <iomanip>
using namespace std;
int main() {
double x;
double y;
double z;
:) }
ctn >> X;
cin >> y;
/* Your code goes here */
cout << fixed <<<setprecision (1); // setprecision (1) outputs z with 1 decimal place.
cout << Z << endl;
return 0;
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