CHALLENGE 7.3.2: Deallocating memory ACTIVITY Deallocate memory for kitchenPaint using the delete operator. Note: Destructors, which use the "~" character, are explained in a later section. 406554.2871636.qx3zqy7 1 #include 2 using namespace std; 3 4 class Paint Container { public: ~Paint Container(); double gallonPaint; 6 7 8}; 9 10 Paint Container::~Paint Container() { // Covered in section on Destructors. cout << "Paint Container deallocated." << endl; 11 12} 13 14 int main() { 15 16 17 Paint Container* kitchenpaint; kitchenpaint = new PaintContainer;
CHALLENGE 7.3.2: Deallocating memory ACTIVITY Deallocate memory for kitchenPaint using the delete operator. Note: Destructors, which use the "~" character, are explained in a later section. 406554.2871636.qx3zqy7 1 #include 2 using namespace std; 3 4 class Paint Container { public: ~Paint Container(); double gallonPaint; 6 7 8}; 9 10 Paint Container::~Paint Container() { // Covered in section on Destructors. cout << "Paint Container deallocated." << endl; 11 12} 13 14 int main() { 15 16 17 Paint Container* kitchenpaint; kitchenpaint = new PaintContainer;
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Concept explainers
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
![CHALLENGE
ACTIVITY
Deallocate memory for kitchenpaint using the delete operator. Note: Destructors, which use the "~" character, are explained in a
later section.
7.3.2: Deallocating memory
406554.2871636.qx3zqy7
1 #include <iostream>
2 using namespace std;
4 class PaintContainer {
6
Run
public:
~Paint Container();
double gallonPaint;
8 };
9
10 Paint Container::~Paint Container() { // Covered in section on Destructors.
11 cout << "Paint Container deallocated." << endl;
12}
13
14 int main() {
15
16
17
Paint Container* kitchenpaint;
kitchenpaint = new Paint Container;](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F9a87f129-a7d7-46bd-a5e8-d59945109afb%2F759c7818-4636-42c0-b89c-5ee47863d7e7%2Ffwknhu_processed.jpeg&w=3840&q=75)
Transcribed Image Text:CHALLENGE
ACTIVITY
Deallocate memory for kitchenpaint using the delete operator. Note: Destructors, which use the "~" character, are explained in a
later section.
7.3.2: Deallocating memory
406554.2871636.qx3zqy7
1 #include <iostream>
2 using namespace std;
4 class PaintContainer {
6
Run
public:
~Paint Container();
double gallonPaint;
8 };
9
10 Paint Container::~Paint Container() { // Covered in section on Destructors.
11 cout << "Paint Container deallocated." << endl;
12}
13
14 int main() {
15
16
17
Paint Container* kitchenpaint;
kitchenpaint = new Paint Container;
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