C Programming language CRAPS GAME 1)Roll two dice(hint: use rand) 2)Sum of the spots on two upward faces is calculated 3)7 or 11 on first throw player wins 4)2, 3 or 12 on first throw player loses 5)First throw of 4,5,6,8,9,10 becomes players point. 6)Player must roll his dices till he win or lose: ◦If he rolled his point before rolling 7 he wins, if he rolled 7 he loses
C Programming language CRAPS GAME 1)Roll two dice(hint: use rand) 2)Sum of the spots on two upward faces is calculated 3)7 or 11 on first throw player wins 4)2, 3 or 12 on first throw player loses 5)First throw of 4,5,6,8,9,10 becomes players point. 6)Player must roll his dices till he win or lose: ◦If he rolled his point before rolling 7 he wins, if he rolled 7 he loses
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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C Programming language
CRAPS GAME
1)Roll two dice(hint: use rand)
2)Sum of the spots on two upward faces is calculated
3)7 or 11 on first throw player wins
4)2, 3 or 12 on first throw player loses
5)First throw of 4,5,6,8,9,10 becomes players point.
6)Player must roll his dices till he win or lose:
◦If he rolled his point before rolling 7 he wins, if he rolled 7 he loses

Transcribed Image Text:Rules:
}Roll two dice(hint: use rand)
}Sum of the spots on two upward faces is calculated
}7 or 11 on first throw player wins
}2, 3 or 12 on first throw player loses
}First throw of 4,5,6,8,9,10 becomes players point.
}Player must roll his dices till he win or lose:
olf he rolled his point before rolling 7 he wins, if he rolled 7 he loses.

Transcribed Image Text:Sample from expected result(not necessary to be same numbers):
Player wins on the first roll
Player rolled 5 + 6 = 11
Player wins
Player wins on a subsequent roll
Player rolled 4 + 1 = 5
Point is 5
Player rolled 6 + 2 = 8
Player rolled 2 + 1 = 3
Player rolled 3 + 2 = 5
Player wins
%3D
Player loses on the first roll
Player rolled 1 + 1 = 2
Player loses
Player loses on a subsequent roll
Player rolled 6 + 4 = 10
Point is 10
Player rolled 3 + 4 = 7
Player loses
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