quiz 3

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School

McMaster University *

*We aren’t endorsed by this school

Course

2KA3

Subject

Information Systems

Date

Nov 24, 2024

Type

pdf

Pages

2

Uploaded by houhyy0114

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Documentation reveals how well a system works from both a technical standpoint and end- user standpoint. True False The four kinds of structural organizational change enabled by IT, in order from least to most risky, are: paradigm shift, reengineering, rationalization, and automation. automation, rationalization, redesign, and paradigm shift. automation, redesign, restructuring, and paradigm shift. rationalization, automation, reengineering, and redesign. rationalization, automation, reengineering, and paradigm shift. What is the purpose of responsive web design? It enables websites to customize design according to user preferences. It enables websites to customize content based on user location and preferences. It allows one website to serve different platforms, such as tablets, desktops, laptops, and mobile phones. It enables different people to responsively program the system. It allows websites to respond quickly to changing user needs. Process improvement requires continual change. True False Which of the following statements about the traditional systems life cycle is not true? The systems life cycle approach is suitable for small desktop systems, which tend to be less structured a more individualized.
The systems life cycle methodology is a phased approach to building a system. The systems life cycle approach can be costly, time-consuming, and inflexible. The systems life cycle is still used for building large, complex systems. The systems life cycle is predominantly a "waterfall" approach. Which of the following statements about prototyping is not true? Prototyping is often used for designing an information system's end-user interface. Sometimes a prototype is adopted as the production version of a system. Prototyping replaces unplanned rework with planned iteration, with each version more accurately reflecting users' requirements. The process of developing a prototype can be broken down into four steps. Prototyping is least useful when there is some uncertainty about requirements or design solutions.
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