Starting Out with Java: From Control Structures through Data Structures (4th Edition) (What's New in Computer Science)
Starting Out with Java: From Control Structures through Data Structures (4th Edition) (What's New in Computer Science)
4th Edition
ISBN: 9780134787961
Author: Tony Gaddis, Godfrey Muganda
Publisher: PEARSON
Question
Book Icon
Chapter 7, Problem 2FTE
Program Plan Intro

Array:

An array is defined as a group that consists of similar data types.

  • The array size must be specified by an “int” value and not long or short.
  • In Java, all arrays are allocated dynamically.
  • An array is always indexed, starting from 0.

Declaration of an array Variable:

  • An array variable is declared with [] after the data type.
  • The following is the syntax for declaring an array variable.
    • elementType[] arrayRefVar;

      or

    • elementType arrayRefVar[];
  • Both the above given statements can be used, but the former one is mostly used.
  • The element type can be any data type and the same data type must be used by all the elements.
  • The values are given inside the initialization list, the list is given inside the braces.

Example:

int[ ] arr;

char[ ] arr;

Array with initialization list:

int[ ] arr = {1, 2, 3, 4};

Declaring an array reference and creating an array:

  • To insert elements to an array, first an array has to be created by using new operator and then the reference variable is assigned.
  • The syntax is as follows,

arrayRefVar = new elementType[arraySize]

  • From the above statement it is clear that, an array is created using new elementType[arraySize] and then the reference to the newly created array is assigned to the variable arrayRefVar.
  • It is possible to declare an array variable, create an array and assign the reference to a variable in a single statement itself.

The syntax will be as follows,

elementType[]arrayRefVar = new elementType[arraySize];

elementType arrayRefVar[]= new elementType[arraySize);

Example:

double myFile = new double[20];

  • The statement given above declares an array variable myFile and then creates an array that consists of 20 elements which are of the datatype double and at last assign the reference to myFile.

Blurred answer
Students have asked these similar questions
ut da Q4: Consider the LIBRARY relational database schema shown in Figure below a. Edit Author_name to new variable name where previous surname was 'Al - Wazny'. Update book_Authors set Author_name = 'alsaadi' where Author_name = 'Al - Wazny' b. Change data type of Phone to string instead of numbers. عرفنه شنو الحل BOOK Book id Title Publisher_name BOOK AUTHORS Book id Author_name PUBLISHER Name Address Phone e u al b are rage c. Add two Publishers Company existed in UK. insert into publisher(name, address, phone) value('ali','uk',78547889), ('karrar', 'uk', 78547889) d. Remove all books author when author name contains second character 'D' and ending by character 'i'. es inf rmar nce 1 tic عرفته شنو الحل e. Add one book as variables data? عرفته شنو الحل
Add a timer in the following code. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long elapsedTime;  public GameGUI(Labyrinth labyrinth, Player player, Dragon dragon) {        this.labyrinth = labyrinth;        this.player = player;        this.dragon = dragon;        String playerName = JOptionPane.showInputDialog("Enter your name:");        player.setName(playerName);        elapsedTime = 0;        timer = new Timer(1000, e -> {            elapsedTime++;            repaint();        });        timer.start(); }    @Override    protected void paintComponent(Graphics g) {        super.paintComponent(g);        int cellSize = Math.min(getWidth() / labyrinth.getSize(), getHeight() / labyrinth.getSize());}
Change the following code so that when player wins the game, the game continues by creating new GameGUI with the same player. However the player's starting position is same, everything else should be reseted. public static void main(String[] args) {        Labyrinth labyrinth = new Labyrinth(10);        Player player = new Player(9, 0);        Random rand = new Random();        Dragon dragon = new Dragon(rand.nextInt(10), 9);        JFrame frame = new JFrame("Labyrinth Game");        GameGUI gui = new GameGUI(labyrinth, player, dragon);         frame.setLayout(new BorderLayout());        frame.setSize(600, 600);        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        frame.add(gui, BorderLayout.CENTER);        frame.pack();        frame.setResizable(false);        frame.setVisible(true);    } public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long…

Chapter 7 Solutions

Starting Out with Java: From Control Structures through Data Structures (4th Edition) (What's New in Computer Science)

Ch. 7.2 - A program has the following declaration: double[]...Ch. 7.2 - Look at the following statements: int[] a = { 1,...Ch. 7.3 - Prob. 7.13CPCh. 7.3 - Write a method named zero, which accepts an int...Ch. 7.6 - Prob. 7.15CPCh. 7.7 - Recall that we discussed a Rectangle class in...Ch. 7.10 - Prob. 7.17CPCh. 7.11 - What value in an array does the selection sort...Ch. 7.11 - How many times will the selection sort swap the...Ch. 7.11 - Prob. 7.20CPCh. 7.11 - Prob. 7.21CPCh. 7.11 - If a sequential search is performed on an array,...Ch. 7.13 - What import statement must you include in your...Ch. 7.13 - Write a statement that creates an ArrayList object...Ch. 7.13 - Write a statement that creates an ArrayList object...Ch. 7.13 - Prob. 7.26CPCh. 7.13 - Prob. 7.27CPCh. 7.13 - Prob. 7.28CPCh. 7.13 - Prob. 7.29CPCh. 7.13 - Prob. 7.30CPCh. 7.13 - Prob. 7.31CPCh. 7 - Prob. 1MCCh. 7 - Prob. 2MCCh. 7 - Prob. 3MCCh. 7 - Prob. 4MCCh. 7 - Array bounds checking happens. a. when the program...Ch. 7 - Prob. 6MCCh. 7 - Prob. 7MCCh. 7 - Prob. 8MCCh. 7 - Prob. 9MCCh. 7 - Prob. 10MCCh. 7 - Prob. 11MCCh. 7 - To delete an item from an ArrayList object, you...Ch. 7 - Prob. 13MCCh. 7 - Prob. 14TFCh. 7 - Prob. 15TFCh. 7 - Prob. 16TFCh. 7 - Prob. 17TFCh. 7 - Prob. 18TFCh. 7 - True or False: The Java compiler does not display...Ch. 7 - Prob. 20TFCh. 7 - True or False: The first size declarator in the...Ch. 7 - Prob. 22TFCh. 7 - Prob. 23TFCh. 7 - int[] collection = new int[-20];Ch. 7 - Prob. 2FTECh. 7 - Prob. 3FTECh. 7 - Prob. 4FTECh. 7 - Prob. 5FTECh. 7 - Prob. 1AWCh. 7 - Prob. 2AWCh. 7 - Prob. 3AWCh. 7 - In a program you need to store the populations of...Ch. 7 - In a program you need to store the identification...Ch. 7 - Prob. 6AWCh. 7 - Prob. 7AWCh. 7 - Prob. 8AWCh. 7 - Prob. 9AWCh. 7 - Prob. 10AWCh. 7 - Prob. 11AWCh. 7 - Prob. 1SACh. 7 - Prob. 2SACh. 7 - Prob. 3SACh. 7 - Prob. 4SACh. 7 - Prob. 5SACh. 7 - Prob. 6SACh. 7 - Prob. 7SACh. 7 - Prob. 8SACh. 7 - Prob. 9SACh. 7 - Rainfall Class Write a RainFall class that stores...Ch. 7 - Payroll Class Write a Payroll class that uses the...Ch. 7 - Charge Account Validation Create a class with a...Ch. 7 - Charge Account Modification Modify the charge...Ch. 7 - Prob. 5PCCh. 7 - Drivers License Exam The local Drivers License...Ch. 7 - Magic 8 Ball Write a program that simulates a...Ch. 7 - Grade Book A teacher has five students who have...Ch. 7 - Grade Book Modification Modify the grade book...Ch. 7 - Average Steps Taken A Personal Fitness Tracker is...Ch. 7 - Array Operations Write a program with an array...Ch. 7 - 12.1994 Gas Prices In the student sample programs...Ch. 7 - Sorted List of 1994 Gas Prices Note: This...Ch. 7 - Name Search If you have downloaded this books...Ch. 7 - Population Data If you have downloaded this books...Ch. 7 - World Series Champions If you have downloaded this...Ch. 7 - 2D Array Operations Write a program that creates a...Ch. 7 - Prob. 18PCCh. 7 - Trivia Game In this programming challenge, you...Ch. 7 - Prob. 20PC
Knowledge Booster
Background pattern image
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr
Text book image
Programming Logic & Design Comprehensive
Computer Science
ISBN:9781337669405
Author:FARRELL
Publisher:Cengage
Text book image
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
Text book image
Programming with Microsoft Visual Basic 2017
Computer Science
ISBN:9781337102124
Author:Diane Zak
Publisher:Cengage Learning
Text book image
Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,