EBK ESSENTIALS OF MIS
EBK ESSENTIALS OF MIS
12th Edition
ISBN: 8220101459305
Author: LAUDON
Publisher: PEARSON
Expert Solution & Answer
Book Icon
Chapter 7, Problem 10HMP

Explanation of Solution

Analyzing telecommunications service and costs:

Given:

Number of employees = 35

Hours per day = 3

Text messages per day = 30

Photos per week = 5

The average working days per month = number of weeks per year × number of                    working days per weeknumber of months52× 512= 22

Therefore the average working days per month for an employee is 22. So the total number of employees is 22 × 35 = 770

Minutes used per day = Hours per day × minutes per hour= 3 × 60= 180

Therefore the minutes used per day for an employee is 180. So the total number of employees is 180 × 35 = 6300

Minutes used per month = Minutes used per day × Average working days per month= 180 ×22= 3960

Therefore the minutes used per day for an employee is 3960. So the total number of employees is 3960 × 35 = 138600

Text messages per month = Text messages per day × Average working days per month= 30 × 22= 660

Therefore the minutes used per day for an employee is 660. So the total number of employees is 660 × 35 = 23100

Photos per month = Photos per week × Average working days per month5× 225= 22

Therefore the minutes used per day for an employee is 22. So the total number of employees is 22 × 35 = 770

The features of the mobile handsets and wireless plans offered by the vendors are given below:

  • AT&T Mobile Shared Value Plan – offer monthly service as 35 no monthly text messaging, no monthly photos and data as 300.
  • Verizon More Everything Plan for Business – offer monthly service as 35 no monthly text messaging, no monthly photos and data as 410.
  • T-Mobile Simple Choice 1 GB – offer monthly service as 15, no monthly text messaging, no monthly photos and no data.

First year cost per employee:

According to the AT&T Mobile Shared Value Plan, the first year cost per employee is given below:

First year cost per employee = (Number of months × (Monthly service + Monthly text messaging + Monthly photos + Phone ) + Phone + Data )= 12 × (35 + 0 + 0 + 0)+ 0 + 300

    (12 × 35) + 0 + 300420 + 0 + 300= 720

Therefore first year cost per employee is 720.

According to the Verizon More Everything Plan for Business, the first year cost per employee is given below:

First year cost per employee = (Number of months × (Monthly service + Monthly text messaging + Monthly photos + Phone ) + Phone + Data )= 12 × (35 + 0 + 0 + 0)+ 0 + 410

    (12 × 35) + 0 + 410420 + 0 + 410= 830

Therefore first year cost per employee is 830.

According to the T-Mobile Simple Choice 1 GB, the first year cost per employee is given below:

First year cost per employee = (Number of months × (Monthly service + Monthly text messaging + Monthly photos + Phone ) + Phone + Data )= 12 × (15 + 0 + 0 + 0)+ 0 + 0

    (12 × 15) + 0 + 0180

Therefore first year cost per employee is 180.

Second year cost per employee:

According to the AT&T Mobile Shared Value Plan, the second year cost per employee is given below:

Second year cost per employee = First year cost per employee(Phone + Data)= 720  0 + 300= 420

Therefore second year cost per employee is 420.

According to the Verizon More Everything Plan for Business, the second year cost per employee is given below:

Second year cost per employee = First year cost per employee(Phone + Data)= 830  0 + 410= 420

Therefore second year cost per employee is 420

Blurred answer
Students have asked these similar questions
Add a timer in the following code. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long elapsedTime;  public GameGUI(Labyrinth labyrinth, Player player, Dragon dragon) {        this.labyrinth = labyrinth;        this.player = player;        this.dragon = dragon;        String playerName = JOptionPane.showInputDialog("Enter your name:");        player.setName(playerName);        elapsedTime = 0;        timer = new Timer(1000, e -> {            elapsedTime++;            repaint();        });        timer.start(); }    @Override    protected void paintComponent(Graphics g) {        super.paintComponent(g);        int cellSize = Math.min(getWidth() / labyrinth.getSize(), getHeight() / labyrinth.getSize());}
Change the following code so that when player wins the game, the game continues by creating new GameGUI with the same player. However the player's starting position is same, everything else should be reseted. public static void main(String[] args) {        Labyrinth labyrinth = new Labyrinth(10);        Player player = new Player(9, 0);        Random rand = new Random();        Dragon dragon = new Dragon(rand.nextInt(10), 9);        JFrame frame = new JFrame("Labyrinth Game");        GameGUI gui = new GameGUI(labyrinth, player, dragon);         frame.setLayout(new BorderLayout());        frame.setSize(600, 600);        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        frame.add(gui, BorderLayout.CENTER);        frame.pack();        frame.setResizable(false);        frame.setVisible(true);    } public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long…
Create a menu item which restarts the game. Also add a timer, which counts the elapsed time since the start of the game level. When the restart is pressed, the restarted game should ask the player' name  (in the GameGUI constructor) and set the score of player to 0 (player.setScore(0)), and the timer should restart again. And create a logic so that if the player loses his life (checkGame if the condition is false), then save this number together with his name into two variables. And display two buttons where one quits the game altogether (System.exit(0)) and the other restarts the game. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;     private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");    private final ImageIcon dragonIcon = new ImageIcon("data/images/dragon.png");    private final ImageIcon wallIcon = new ImageIcon("data/images/wall.png");    private final ImageIcon…
Knowledge Booster
Background pattern image
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
Enhanced Discovering Computers 2017 (Shelly Cashm...
Computer Science
ISBN:9781305657458
Author:Misty E. Vermaat, Susan L. Sebok, Steven M. Freund, Mark Frydenberg, Jennifer T. Campbell
Publisher:Cengage Learning
Text book image
Principles of Information Systems (MindTap Course...
Computer Science
ISBN:9781305971776
Author:Ralph Stair, George Reynolds
Publisher:Cengage Learning
Text book image
Principles of Information Systems (MindTap Course...
Computer Science
ISBN:9781285867168
Author:Ralph Stair, George Reynolds
Publisher:Cengage Learning
Text book image
Information Technology Project Management
Computer Science
ISBN:9781337101356
Author:Kathy Schwalbe
Publisher:Cengage Learning
Text book image
Microsoft Windows 10 Comprehensive 2019
Computer Science
ISBN:9780357392607
Author:FREUND
Publisher:Cengage
Text book image
Fundamentals of Information Systems
Computer Science
ISBN:9781337097536
Author:Ralph Stair, George Reynolds
Publisher:Cengage Learning