Concept explainers
You hear someone make the following comment: “A blueprint is a design for a house. A carpenter can use the blueprint to build the house. If the carpenter wishes, he or she can build several identical houses from the same blueprint.” Think of this as a metaphor for classes and objects. Does the blueprint represent a class, or does it represent an object?
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- B elow for each class you find a UML and description of the public interface. Implementing the public interface as described is madatory. There's freedom on how to implement these classes.The private properties and private methods are under your control.. There are multiple ways of implementing all these classes. Feel free to add private properties and methods. For each object, it's mandatory to create a header file (.h), implementation file (.cpp) and a driver. Blank files are included. The header should have the class definition in it. The implementation file should contain the implementations of the methods laid out in the header fine. And finally the Driver should test/demonstrate all the features of the class. It's best to develop the driver as the class is being written. Check each section to see if there are added additional requirements for the driver. Two test suites are included so that work can be checked. It's important to implement the drivers to test and demonstrate…arrow_forwardB elow for each class you find a UML and description of the public interface. Implementing the public interface as described is madatory. There's freedom on how to implement these classes.The private properties and private methods are under your control.. There are multiple ways of implementing all these classes. Feel free to add private properties and methods. For each object, it's mandatory to create a header file (.h), implementation file (.cpp) and a driver. Blank files are included. The header should have the class definition in it. The implementation file should contain the implementations of the methods laid out in the header fine. And finally the Driver should test/demonstrate all the features of the class. It's best to develop the driver as the class is being written. Check each section to see if there are added additional requirements for the driver. Two test suites are included so that work can be checked. It's important to implement the drivers to test and demonstrate…arrow_forwardYou are in charge of designing an enemy character of a video game using OOP. The video game is a side-scrolling arcade game, where the protagonist should evade numerous enemy characters. Assuming there are five different types of enemy characters and each is represented using a class, describe what methods and variables Mention at least three each. Also describe the purpose and motivation of each variable and method. Do not provide a code as an answer.arrow_forward
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