C++ How to Program (10th Edition)
10th Edition
ISBN: 9780134448237
Author: Paul J. Deitel, Harvey Deitel
Publisher: PEARSON
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5.
(Algebra: solve 2 X 2 linear equations) You can use Cramer's rule to solve the
following 2 X 2 system of linear equation:
ax + by = e
cx + dy = f
●
x =
ed - bf
bc
ad
y =
af - ec
ad
bc
-
Write a program that prompts the user to enter a, b, c, d, e, and f and display the
result. If ad- bc is 0, report that The equation has no solution.
Enter a, b, c, d, e, f: 9.0, 4.0, 3.0, -5.0, -6.0, -21.0 Enter
x is -2.0 and y is 3.0
Enter a, b, c, d, e, f: 1.0, 2.0, 2.0, 4.0, 4.0, 5.0 Enter
The equation has no solution
(Algebra: solve 2 x 2 linear equations) You can use Cramer's rule to solve
the following 2 x 2 system of linear equation:
ax + by
= e
ed – bf
af- ec
ad - bc
cx + dy = f
ad – bc
y =
Write a program that prompts the user to enter a
and f and display the result. If ad - bc is 0
b, c, d , e,
, report that The equation
has no solution.
(Python matplotlib or seaborn)
CPU Usage
We have the hourly average CPU usage for a worker's computer over the course of a week. Each row of data represents a day of the week starting with Monday. Each column of data is an hour in the day starting with 0 being midnight.
Create a chart that shows the CPU usage over the week. You should be able to answer the following questions using the chart:
When does the worker typically take lunch?
Did the worker do work on the weekend?
On which weekday did the worker start working on their computer at the latest hour?
cpu_usage = [
[2, 2, 4, 2, 4, 1, 1, 4, 4, 12, 22, 23,
45, 9, 33, 56, 23, 40, 21, 6, 6, 2, 2, 3], # Monday
[1, 2, 3, 2, 3, 2, 3, 2, 7, 22, 45, 44,
33, 9, 23, 19, 33, 56, 12, 2, 3, 1, 2, 2], # Tuesday
[2, 3, 1, 2, 4, 4, 2, 2, 1, 2, 5, 31,
54, 7, 6, 34, 68, 34, 49, 6, 6, 2, 2, 3], # Wednesday
[1, 2, 3, 2, 4, 1, 2, 4, 1, 17, 24, 18,
41, 3, 44, 42, 12, 36, 41, 2, 2, 4, 2, 4], # Thursday
[4, 1, 2, 2, 3, 2, 5, 1, 2, 12, 33, 27,
43, 8,…
Chapter 6 Solutions
C++ How to Program (10th Edition)
Ch. 6 - Show the value of x after each of the following...Ch. 6 - (Parking Charges) A parking garage charges a...Ch. 6 - Prob. 6.13ECh. 6 - (Rounding Numbers) Function floor can be used to...Ch. 6 - Prob. 6.15ECh. 6 - (Random Numbers) Write statement that assign...Ch. 6 - (Random Numbers) Write a single statement that...Ch. 6 - Prob. 6.18ECh. 6 - Prob. 6.19ECh. 6 - Prob. 6.20E
Ch. 6 - Prob. 6.21ECh. 6 - Prob. 6.22ECh. 6 - Prob. 6.23ECh. 6 - (Separating Digits) Write program segments that...Ch. 6 - (Calculating Number of Seconds) Write a function...Ch. 6 - (Celsius and Fahrenheit Temperature) Implement the...Ch. 6 - (Find the Minimum) Write a program that inputs...Ch. 6 - Prob. 6.28ECh. 6 - (Prime Numbers) An integer is said to be prime if...Ch. 6 - Prob. 6.30ECh. 6 - Prob. 6.31ECh. 6 - (Quality Points for Numeric Grades) Write a...Ch. 6 - Prob. 6.33ECh. 6 - (Guess-the-Number Game) Write a program that plays...Ch. 6 - (Guess-the-Number Game Modification) Modify the...Ch. 6 - Prob. 6.36ECh. 6 - Prob. 6.37ECh. 6 - Prob. 6.38ECh. 6 - Prob. 6.39ECh. 6 - Prob. 6.40ECh. 6 - Prob. 6.41ECh. 6 - Prob. 6.42ECh. 6 - Prob. 6.43ECh. 6 - Prob. 6.44ECh. 6 - (Math Library Functions) Write a program that...Ch. 6 - (Find the Error) Find the error in each of the...Ch. 6 - (Craps Game Modification) Modify the craps program...Ch. 6 - (Circle Area) Write a C++ program that prompts the...Ch. 6 - (pass-by-Value vs. Pass-by-Reference) Write a...Ch. 6 - (Unary Scope Resolution Operator) What’s the...Ch. 6 - (Function Templateminimum) Write a program that...Ch. 6 - Prob. 6.52ECh. 6 - (Find the Error) Determine whether the following...Ch. 6 - (C++ Random Numbers: Modified Craps Game) Modify...Ch. 6 - (C++ Scoped enum) Create a scoped enum named...Ch. 6 - (Function Prototype and Definitions) Explain the...Ch. 6 - Prob. 6.57MADCh. 6 - Prob. 6.58MADCh. 6 - (Computer-Assisted Instruction: Monitoring Student...Ch. 6 - (Computer-Assisted Instruction: Difficulty Levels)...Ch. 6 - (Computer-Assisted Instruction: Varying the Types...
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- What is the value of each of the following Boolean expressions? 54 3=3 2+45 6==7 2+4=6 3+4==4+3 1!=2 2!=2 5==72 3+9=0arrow_forwardWhat is the difference between the statements continue and break?arrow_forward(Algebra: solve 2 x 2 linear equations) You can use Cramer's rule to solve the following 2 X 2 system of linear equation: ed – bf ax + by = e cx + dy = f af - eс y ad – bc %3D ad – bc Write a program that prompts the user to enter a, b, c, d, e, and f, and displays the result. If ad – bc is 0, report that "The equation has no solution."arrow_forward
- Q3. (Dice Rolling) Write a program that simulates the rolling of two dice. The program should use rand to roll the first die and should use rand again to roll the second die. The sum of the two values should then be calculated. [Note: Each die can show an integer value from 1 to 6, so the sum of the two values will vary from 2 to 12, with 7 being the most frequent sum and 2 and 12 being the least frequent sums.] Figure 7.26 shows the 36 possible combinations of the two dice. Your program should roll the two dice 10,000 times. Use a one-dimensional array to tally the numbers of times each possible sum appears. Print the results in a tabular format. Also, determine if the totals are reasonable (i.e., there are six ways to roll a 7, so approximately one-sixth of all the rolls should be 7). 1 2 3 4 5 1 2 4 6 7 3 4 6 7 3 4 5 7 8 9 4 7 8 9 10 7 8 10 11 7 10 11 12 Row\Col 3.arrow_forwardPlease answer item number 4. (pyhthon programming)arrow_forward(IN C LANGUAGE) Binary-Decimal / Decimal Binary . Between 0 and 255 a number will be decided randomly by computer. Then asks to user 3 times a random digit of binary value of the that number. If user enters wrong number for a digit program will select another random number and ask random times random digit. For example: Computer selected number as 163 ( Which is 10100011) What is the digit 2 (question 1/3) :User enter 1 CorrectWhat is the digit 4 (question 2/3) : User enter 0 CorrectWhat is the digit 7 (question 3/3) : User enter 0 CorrectUser finished the quest with 3 input .arrow_forward
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