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(Computer-Assisted Instruction) The use of computers in education is referred to as computer-assisted instruction (CAI). Write a
How much is 6 times 7?
The student then inputs the answer. Next, the program checks the student’s answer. If it’s correct, display the message "Very good!" and ask another multiplication question. If the answer is wrong, display the message "No. Please try again." and let the student try the same question repeatedly until the student finally gets it right. A separate method should be used to generate each new question. This method should be called once when the application begins execution and each time the user answers the question correctly.
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Java How To Program (Early Objects)
- (In Java) In the game Clacker, the numbers 1 through 12 are initially displayed. The player throws two dice and may cover the number representing the total or the two numbers on the dice. For example, for a throw of 3 and 5, the player may cover the 3 and the 5 or just the 8. Play continues until all the numbers are covered. The goal is to cover all numbers in the fewest rolls. Create a Clacker application that displays 12 buttons numbered 1 through 12. Each of these buttons can be clicked to ‘cover’ it. A covered button displays nothing. Another button labelled Roll can be clicked to roll the dice. Include labels to display the appropriate die images for each roll. Another label displays the number of rolls taken. A New Game button can be clicked to clear the labels and uncover the buttons for a new game.arrow_forward1) Simple Calculator: In Python, implement a simple calculator that does the following operations: summation, subtraction, multiplication, division, sqrt, power, natural log and abs. a) Follow the instructions below: To work with the calculator, the user is asked to enter the first number, then the operation, and finally, a second number if required. Your code has to recognize the need for the second number and ask for it if required. After performing one operation, the calculator prints the output of the operation. After performing one operation, the calculator must not exit. It has to start again for the next operation. The calculator will be closed if the user writes 'e' as any input. Use functions to perform the operations and the appropriate conditions to prevent common errors such as entering characters as one of the numbers etc. b) Run your code and provide the results for at least one example per operation. - -arrow_forwardGuessing game: Read a number until it's equal to a chosen number (first it can be a hard-coded constant or #define, or you can check rand() later). In case of wrong guessing help the user by printing whether the guessed number is to small or too big. ( in C language)arrow_forward
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- ) /₹3soos alspaarrow_forward(java programming language) Write a Java program to do the following task: Assign your id number (2017296004) to an integer variable id_num Using reminder operator % on the id_num get the last 2 digits (04) and store it in num If the num is between 0 and 30 (both included), display “You are in Group 1” Otherwise if the num is between 31 and 60 (both included), display “You are in Group 2” Otherwise (num is between 61 and 99 (both included), display “You are in Group 3” Save your file as Q2.Java and upload it.arrow_forward9: perfect.cpp) A number is called perfect if the sum of its divisors is equal to the original number. A number is called deficient if the sum of its divisors is less than the original number. A number is called abundant if the sum of its divisors is more than the original number. Write a program that answers the following questions: What numbers below 5000 are perfect? What odd numbers below 5000 are abundant? What are the relative proportions of deficient, abundant, and perfect numbers? 5000 should be in a global constant.arrow_forward
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