Concept explainers
Case Summary:
A game called Mafia is chosen to gain an insight of individual’s own perception and decision making in order to confront situations in which individuals might be prone to lie.
Given Information:
This game was mainly designed to improve the communication, critical thinking , confronting cheating as a decision and many more other important attributes and good qualities.
To determine:
Whether it is possible to become a good liar and the factors that has to be considered to pass the lie as a truth.
Introduction to case study:
A game called Mafia is designed to strengthen the social responsibility aspect of an individual when making decisions, Further it aids to improve various skills such as , communication skills, critical thinking skills and many other skills. In this game there are two groups, they are; Mafia and the Townsfolk team. This game has two phases; day and night. Further, if all the members of the team are identifies, the team will be eliminate and the opposing team wins.
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