Starting Out with Java: From Control Structures through Objects (6th Edition)
Starting Out with Java: From Control Structures through Objects (6th Edition)
6th Edition
ISBN: 9780133957051
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 5, Problem 7PC

Test Average and Grade

Write a program that asks the user to enter five test scores. The program should display a letter grade for each score and the average test score. Write the following methods in the program:

  • calcAverage—This method should accept five rest scores as arguments and return the average of the scores.
  • determineGrade—This method should accept a test score as an argument and return a letter grade for the score, based on the following grading scale:
Score Letter Grade
90–100 A
80–89 B
70–79 C
60–69 D
Below 60 F
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Q2: Test Average and Grade Write a program that asks the user to enter five test scores. The program should display a letter grade for each score and the average test score. Write the following methods in the program: • calcAverage-This method should accept five test scores as arguments and return the average of the scores. • determine Grade-This method should accept a test score as an argument and return a letter grade for the score, based on the following grading scale: Letter Grade Score 90-100 80-89 70-79 60-69 Below 60 A B C D F
Value returning method Write a program to calculate items sale price
20. Random Number Guessing GameWrite a program that generates a random number in the range of 1 through 100, and asks the user to guess what the number is. If the user’s guess is higher than the random number, the program should display “Too high, try again.” If the user’s guess is lower than the random number, the program should display “Too low, try again.” If the user guesses the number, the application should congratulate the user and generate a new random number so the game can start over.Optional Enhancement: Enhance the game so it keeps count of the number of guesses that the user makes. When the user correctly guesses the random number, the program should display the number of guesses.   USE RAPTOR PROGRAM

Chapter 5 Solutions

Starting Out with Java: From Control Structures through Objects (6th Edition)

Ch. 5.4 - Prob. 5.11CPCh. 5.4 - Prob. 5.12CPCh. 5.4 - Prob. 5.13CPCh. 5.4 - Prob. 5.14CPCh. 5 - This type of method does not return a value. a....Ch. 5 - Prob. 2MCCh. 5 - Prob. 3MCCh. 5 - Prob. 4MCCh. 5 - A value that is passed into a method when it is...Ch. 5 - Prob. 6MCCh. 5 - Prob. 7MCCh. 5 - Prob. 8MCCh. 5 - Prob. 9MCCh. 5 - True or False: You terminate a method header with...Ch. 5 - Prob. 11TFCh. 5 - Prob. 12TFCh. 5 - Prob. 13TFCh. 5 - Prob. 14TFCh. 5 - Prob. 15TFCh. 5 - Prob. 16TFCh. 5 - Prob. 17TFCh. 5 - True or False: No two methods in the same program...Ch. 5 - True or False: It is possible for one method to...Ch. 5 - True or False: You must have a return statement in...Ch. 5 - Prob. 1FTECh. 5 - Look at the following method header: public static...Ch. 5 - Prob. 3FTECh. 5 - Prob. 4FTECh. 5 - Prob. 1AWCh. 5 - Here is the code for the displayValue method,...Ch. 5 - Prob. 3AWCh. 5 - What will the following program display? public...Ch. 5 - A program contains the following method...Ch. 5 - Prob. 6AWCh. 5 - Prob. 7AWCh. 5 - Write a method named square that accepts an...Ch. 5 - Write a method named getName that prompts the user...Ch. 5 - Write a method named quartersToDol1ars. The method...Ch. 5 - Prob. 1SACh. 5 - Prob. 2SACh. 5 - What is the difference between an argument and a...Ch. 5 - Where do you declare a parameter variable?Ch. 5 - Prob. 5SACh. 5 - Prob. 6SACh. 5 - Prob. 1PCCh. 5 - Retail Price Calculator Write a program that asks...Ch. 5 - Rectangle AreaComplete the Program If you have...Ch. 5 - Paint Job Estimator A painting company has...Ch. 5 - Prob. 5PCCh. 5 - Celsius Temperature Table The formula for...Ch. 5 - Test Average and Grade Write a program that asks...Ch. 5 - Conversion Program Write a program that asks the...Ch. 5 - Distance TraveLed Modification The distance a...Ch. 5 - Stock Profit The profit from the sale of a stock...Ch. 5 - Multiple Stock Sales Use the method that you wrote...Ch. 5 - Kinetic Energy In physics, an object that is in...Ch. 5 - isPrime Method A prime number is a number that is...Ch. 5 - Prime Number List Use the isPrime method that you...Ch. 5 - Even/Odd Counter You can use the following logic...Ch. 5 - Present Value Suppose you want to deposit a...Ch. 5 - Rock, Paper, Scissors Game Write a program that...Ch. 5 - ESP Game Write a program that tests your ESP...
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