EBK ESSENTIALS OF MIS,
13th Edition
ISBN: 8220106778494
Author: LAUDON
Publisher: PEARSON
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Chapter 5, Problem 3RQ
Explanation of Solution
Computer software used in business:
- Application software is an end-user program, which enables the computer to perform some useful tasks.
- Examples of application software are,
- Media players
- Accounting software
Database programs- Sprea...
- Examples of application software are,
Explanation of Solution
Differences between system software and application software:
System software | Application software |
System software supports and manages computer system and interacts with other computer resources. |
Software that is designed for end users is known as application software. |
It is designed to operate computer hardware devices. | Application software cannot control hardware devices. |
System software provides a platform for application software to run in its environment and it controls the whole machine. | It performs in an environment provided by system software... |
Explanation of Solution
Role of
- The most important program that runs on a computer is operating system.
- OS is a collection of software that enables the computer resources to have communication with computer system.
- OS is used to control traffic in a computer; it schedules time for processing and allocates memory for each process.
- Operating system acts as an interface between user and computer...
Explanation of Solution
Personal Computer (PC) and server operating systems:
- Windows7: It is developed by Microsoft and used as personal OS.
- Windows8: It is improved interface of Windows7 developed by Microsoft...
Explanation of Solution
Desktop productivity software tools:
- Word processing
- The word processing file is a type of file which contains plain text information and it may also contain audio and video information.
- Word processing file with plain text:
- It contains only text and it stores the information typed by the user in the document.
- The file contains not only the characters in the document.
- Additionally, it contains the formatting styles, colors, borders, fonts, and images or clip art...
Explanation of Solution
Usage of java and html in web application:
Java belongs to the fifth generation software.
- The software that was developed approximately after the year 1990 is represented as the fifth generation software.
- Java is an object oriented
programming language designed and developed after 1990.- Java is an easy, secure, and platform-independent language that can be run on any computer.
- Structured design is based on the task (functions).
- It deals with the data and function separately.
- Object oriented design breaks the tasks into objects, and it is based on the object.
- It groups the data and functions together as objects which the real world object...
Explanation of Solution
Web services:
- Web service is a generic or specific service offered to an electronic device by another electronic device.
- It includes efficient and effective security.
- Lost coupling can be replaced using the required code.
- Any random client can use the services by having the knowledge of its functionality...
Explanation of Solution
Open source software:
- The basic codes and applications which are free for everyone to see and use is known as open source software. The idea of open source revolutionized the computing world.
- The example of open source software is Linux operating system.
- Linux allows the user to view to source code and everyone can use it...
Explanation of Solution
Cloud computing services:
- Cloud computing is a type of computing that relies on computer resources sharing rather than the application running on local computing devices such as servers, computers, tablet, and Smart phones.
- In a cloud computing the cloud is used as a symbol for the internet, it means that the cloud computing is a type of internet based computing.
- There are three types of service categories available in cloud computing:
- The hardware-based service is categorized as “Infrastructure-as-a-Service”.
- The software-based service is categorized as “Software-as-a-Service”.
- The application and interface development based service is categorized as “Platform-as-a-Service”...
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Change the following code so that there is always at least one way to get from the left corner to the top right, but the labyrinth is still randomized.
The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. Take care that the player and the dragon cannot start off on walls. Also the dragon starts off from a randomly chosen position
public class Labyrinth { private final int size; private final Cell[][] grid;
public Labyrinth(int size) { this.size = size; this.grid = new Cell[size][size]; generateLabyrinth(); }
private void generateLabyrinth() { Random rand = new Random(); for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { // Randomly create walls and paths grid[i][j] = new Cell(rand.nextBoolean()); } } // Ensure start and end are…
Change the following code so that it checks the following 3 conditions:
1. there is no space between each cells (imgs)
2. even if it is resized, the components wouldn't disappear
3. The GameGUI JPanel takes all the JFrame space, so that there shouldn't be extra space appearing in the frame other than the game.
Main():
Labyrinth labyrinth = new Labyrinth(10);
Player player = new Player(9, 0); Dragon dragon = new Dragon(9, 9);
JFrame frame = new JFrame("Labyrinth Game"); GameGUI gui = new GameGUI(labyrinth, player, dragon);
frame.add(gui); frame.setSize(600, 600); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true);
public class GameGUI extends JPanel { private final Labyrinth labyrinth; private final Player player; private final Dragon dragon; //labyrinth, player, dragon are just public classes
private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");…
Make the following game user friendly with GUI, with some simple graphics. The GUI should be in another seperate class, with some ImageIcon, and Game class should be added into the pane.
The following code works as this: The objective of the player is to escape from this labyrinth. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. The player can move only in four directions: left, right, up or down. There are several escape paths in all labyrinths. The player’s character should be able to moved with the well known WASD keyboard buttons. If the dragon gets to a neighboring field of the player, then the player dies. Because it is dark in the labyrinth, the player can see only the neighboring fields at a distance of 3 units.
Cell Class:
public class Cell { private boolean isWall; public Cell(boolean isWall) { this.isWall = isWall; } public boolean isWall() { return…
Chapter 5 Solutions
EBK ESSENTIALS OF MIS,
Ch. 5.2 - Prob. 1CQ1Ch. 5.2 - Prob. 2CQ1Ch. 5.2 - Prob. 3CQ1Ch. 5.2 - Prob. 4CQ1Ch. 5.2 - Prob. 1CQ2Ch. 5.2 - Prob. 2CQ2Ch. 5.2 - Prob. 3CQ2Ch. 5 - Prob. 1IQCh. 5 - Prob. 2IQCh. 5 - Prob. 3IQ
Ch. 5 - Prob. 4IQCh. 5 - Prob. 5IQCh. 5 - Prob. 1RQCh. 5 - Prob. 2RQCh. 5 - Prob. 3RQCh. 5 - Prob. 4RQCh. 5 - Prob. 5DQCh. 5 - Prob. 6DQCh. 5 - Prob. 7DQCh. 5 - Prob. 8HMPCh. 5 - Prob. 9HMPCh. 5 - Prob. 10HMPCh. 5 - Prob. 13CSQCh. 5 - Prob. 14CSQCh. 5 - Prob. 15CSQCh. 5 - Prob. 16CSQCh. 5 - Prob. 17MLMCh. 5 - Prob. 18MLM
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