COMPUTER SYSTEMS&MOD MSGT/ET SA AC PKG
3rd Edition
ISBN: 9780134671123
Author: Bryant
Publisher: PEARSON
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Chapter 4.5, Problem 4.38PP
Program Plan Intro
Data movement instructions:
- The different instructions are been grouped as “instruction classes”.
- The instructions in a class performs same operation but with different sizes of operand.
- The “Mov” class denotes data movement instructions that copy data from a source location to a destination.
- The class has 4 instructions that includes:
- movb:
- It copies data from a source location to a destination.
- It denotes an instruction that operates on 1 byte data size.
- movw:
- It copies data from a source location to a destination.
- It denotes an instruction that operates on 2 bytes data size.
- movl:
- It copies data from a source location to a destination.
- It denotes an instruction that operates on 4 bytes data size.
- movq:
- It copies data from a source location to a destination.
- It denotes an instruction that operates on 8 bytes data size.
- movb:
Unary and Binary Operations:
- The details of unary operations includes:
- The single operand functions as both source as well as destination.
- It can either be a memory location or a register.
- The instruction “incq” causes 8 byte element on stack top to be incremented.
- The instruction “decq” causes 8 byte element on stack top to be decremented.
- The details of binary operations includes:
- The first operand denotes the source.
- The second operand works as both source as well as destination.
- The first operand can either be an immediate value, memory location or register.
- The second operand can either be a register or a memory location.
Jump Instruction:
- The “jump” instruction causes execution to switch to an entirely new position in program.
- The “label” indicates jump destinations in assembly code.
- The “je” instruction denotes “jump if equal” or “jump if zero”.
- The comparison operation is performed.
- If result of comparison is either equal or zero, then jump operation takes place.
- The “ja” instruction denotes “jump if above”.
- The comparison operation is performed.
- If result of comparison is greater, then jump operation takes place.
- The “pop” instruction resumes execution of jump instruction.
- The “jmpq” instruction jumps to given address. It denotes a direct jump.
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Chapter 4 Solutions
COMPUTER SYSTEMS&MOD MSGT/ET SA AC PKG
Ch. 4.1 - Prob. 4.1PPCh. 4.1 - Prob. 4.2PPCh. 4.1 - Prob. 4.3PPCh. 4.1 - Prob. 4.4PPCh. 4.1 - Prob. 4.5PPCh. 4.1 - Prob. 4.6PPCh. 4.1 - Prob. 4.7PPCh. 4.1 - Prob. 4.8PPCh. 4.2 - Practice Problem 4.9 (solution page 484) Write an...Ch. 4.2 - Prob. 4.10PP
Ch. 4.2 - Prob. 4.11PPCh. 4.2 - Prob. 4.12PPCh. 4.3 - Prob. 4.13PPCh. 4.3 - Prob. 4.14PPCh. 4.3 - Prob. 4.15PPCh. 4.3 - Prob. 4.16PPCh. 4.3 - Prob. 4.17PPCh. 4.3 - Prob. 4.18PPCh. 4.3 - Prob. 4.19PPCh. 4.3 - Prob. 4.20PPCh. 4.3 - Prob. 4.21PPCh. 4.3 - Prob. 4.22PPCh. 4.3 - Prob. 4.23PPCh. 4.3 - Prob. 4.24PPCh. 4.3 - Prob. 4.25PPCh. 4.3 - Prob. 4.26PPCh. 4.3 - Prob. 4.27PPCh. 4.4 - Prob. 4.28PPCh. 4.4 - Prob. 4.29PPCh. 4.5 - Prob. 4.30PPCh. 4.5 - Prob. 4.31PPCh. 4.5 - Prob. 4.32PPCh. 4.5 - Prob. 4.33PPCh. 4.5 - Prob. 4.34PPCh. 4.5 - Prob. 4.35PPCh. 4.5 - Prob. 4.36PPCh. 4.5 - Prob. 4.37PPCh. 4.5 - Prob. 4.38PPCh. 4.5 - Prob. 4.39PPCh. 4.5 - Prob. 4.40PPCh. 4.5 - Prob. 4.41PPCh. 4.5 - Prob. 4.42PPCh. 4.5 - Prob. 4.43PPCh. 4.5 - Prob. 4.44PPCh. 4 - Prob. 4.45HWCh. 4 - Prob. 4.46HWCh. 4 - Prob. 4.47HWCh. 4 - Prob. 4.48HWCh. 4 - Modify the code you wrote for Problem 4.47 to...Ch. 4 - In Section 3.6.8, we saw that a common way to...Ch. 4 - Prob. 4.51HWCh. 4 - The file seq-full.hcl contains the HCL description...Ch. 4 - Prob. 4.53HWCh. 4 - The file pie=full. hcl contains a copy of the PIPE...Ch. 4 - Prob. 4.55HWCh. 4 - Prob. 4.56HWCh. 4 - Prob. 4.57HWCh. 4 - Our pipelined design is a bit unrealistic in that...Ch. 4 - Prob. 4.59HW
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- EX:[AE00]=fa50h number of ones =1111 1010 0101 0000 Physical address=4AE00h=4000h*10h+AE00h Mov ax,4000 Mov ds,ax; DS=4000h mov ds,4000 X Mov ax,[AE00] ; ax=[ae00]=FA50h Mov cx,10; 16 bit in decimal Mov bl,0 *: Ror ax,1 Jnc ** Inc bl **:Dec cx Jnz * ;LSB⇒CF Cf=1 ; it jump when CF=0, will not jump when CF=1 HW1: rewrite the above example use another wayarrow_forwardEX2: Write a piece of assembly code that can count the number of ones in word stored at 4AE00harrow_forwardWrite a program that simulates a Magic 8 Ball, which is a fortune-telling toy that displays a random response to a yes or no question. In the student sample programs for this book, you will find a text file named 8_ball_responses.txt. The file contains 12 responses, such as “I don’t think so”, “Yes, of course!”, “I’m not sure”, and so forth. The program should read the responses from the file into a list. It should prompt the user to ask a question, then display one of the responses, randomly selected from the list. The program should repeat until the user is ready to quit. Contents of 8_ball_responses.txt: Yes, of course! Without a doubt, yes. You can count on it. For sure! Ask me later. I'm not sure. I can't tell you right now. I'll tell you after my nap. No way! I don't think so. Without a doubt, no. The answer is clearly NO. (You can access the Computer Science Portal at www.pearsonhighered.com/gaddis.)arrow_forward
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