A Guide to SQL
A Guide to SQL
9th Edition
ISBN: 9781337668880
Author: Pratt
Publisher: Cengage
bartleby

Concept explainers

Question
Book Icon
Chapter 4, Problem 11SCG
Program Plan Intro

“SELECT” command:

The “SELECT” command is used to retrieve data in a database.

Syntax for selecting values from the table is as follows:

SELECT STUDENT_ID FROM STUDENT;

  • The given query is used to display each student ID from “STUDENT” table.

“IN” Clause:

  • The “IN” clause consists of an “IN” operator followed by a set of values.
  • Using an “IN” clause, user can determine whether a column contains one of a particular group of values.

Example:

The example for “IN” clause is given below:

SELECT STUDENT_ID, STUDENT_NAME, STUDENT_CREDIT FROM STUDENT WHERE STUDENT_CREDIT IN(50, 70, 100);

 The above query is used to list student ID, name, and credit for each student with a credit limit of “50”, “70” or “100”.

  • From the given query, user can determine whether a student credit limit is “50”, “70” or “100” using an “IN” operator.

Blurred answer
Students have asked these similar questions
For context and I am looking for someone with experience in either computer graphics with companies, or at least has an expertise or experiences in engine development.I am developing a game engine. The niche that I want to focus in open-world development to specialize in.I have seen, heard, and had discussions about various approaches to scene graphs and ways they get handled to be sent to the renderer.If I wanted to focus on open-world, what are different tips and approaches you can tell me of how complex scenes. Like open-world get rendered? What I mean when asking this question, what is the design layout typically of a few approaches that is used for rendering not just basic scenes but complex scenes? Especially since I want to focus on building a game engine that hopes to focuse in open-world.I am using the entity component system framework EnTT, and would like to know if you can also provide tips and how that framework can be incorporated into the design layouts of how you've…
Please original work Describe the steps of the process of data discovery Why each one is important to data analysis and data warehousing frameworks. Please cite in text references and add weblinks
The following is code for a disc golf program written in C++:   player.h:   #ifndef PLAYER_H #define PLAYER_H #include <string> #include <iostream> class Player { private:    std::string courses[20]; // Array of course names    int scores[20];          // Array of scores    int gameCount;           // Number of games played public:    Player();                 // Constructor    void CheckGame(const std::string& courseName, int gameScore);    void ReportPlayer(int playerId) const; }; #endif // PLAYER_H   player.cpp:   #include "player.h" #include <iomanip> Player::Player() : gameCount(0) {} void Player::CheckGame(const std::string& courseName, int gameScore) {    for (int i = 0; i < gameCount; ++i) {        if (courses[i] == courseName) {            // If course has been played, check for minimum score            if (gameScore < scores[i]) {                scores[i] = gameScore; // Update to new minimum score            }            return; // Exit after…

Chapter 4 Solutions

A Guide to SQL

Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
  • Text book image
    A Guide to SQL
    Computer Science
    ISBN:9781111527273
    Author:Philip J. Pratt
    Publisher:Course Technology Ptr
    Text book image
    Oracle 12c: SQL
    Computer Science
    ISBN:9781305251038
    Author:Joan Casteel
    Publisher:Cengage Learning
Text book image
A Guide to SQL
Computer Science
ISBN:9781111527273
Author:Philip J. Pratt
Publisher:Course Technology Ptr
Text book image
Oracle 12c: SQL
Computer Science
ISBN:9781305251038
Author:Joan Casteel
Publisher:Cengage Learning