Problem Solving with C++ (9th Edition)
Problem Solving with C++ (9th Edition)
9th Edition
ISBN: 9780133591743
Author: Walter Savitch
Publisher: PEARSON
bartleby

Videos

Textbook Question
Book Icon
Chapter 3, Problem 4PP

Write a program that scores a blackjack hand. In blackjack, a player receives from two to five cards. The cards 2 through 10 are scored as 2 through 10 points each. The face cards—jack, queen, and king—are scored as 10 points. The goal is to come as close to a score of 21 as possible without going over 21. Hence, any score over 21 is called “busted.” The ace can count as either 1 or 11, whichever is better for the user. For example, an ace and a 10 can be scored as either 11 or 21. Since 21 is a better score, this hand is scored as 21. An ace and two 8s can be scored as either 17 or 27. Since 27 is a “busted” score, this hand is scored as 17.

The user is asked how many cards she or he has, and the user responds with one of the integers 2, 3, 4, or 5. The user is then asked for the card values. Card values are 2 through 10, jack, queen, king, and ace. A good way to handle input is to use the type char so that the card input 2, for example, is read as the character '2', rather than as the number 2. Input the values 2 through 9 as the characters '2' through '9'. Input the values 10, jack, queen, king, and ace as the characters 't', 'j', 'q', 'k', and 'a'. (Of course, the user does not type in the single quotes.) Be sure to allow upper- as well as lowercase letters as input.

After reading in the values, the program should convert them from character values to numeric card scores, taking special care for aces. The output is either a number between 2 and 21 (inclusive) or the word Busted. You are likely to have one or more long multiway branches that use a switch statement or nested if-else statement. Your program should include a loop that lets the user repeat this calculation until the user says she or he is done.

Blurred answer
Students have asked these similar questions
Write a program that plays a dice game called "21" It is a variation on BlackJack where one player plays against the computer trying to get 21 or as close to 21 without going over. Here are the rules of the game: You will play with dice that have numbers from 1 to 11. To win, the player or the computer has to get to 21, or as close as possible without going over. If the player or computer goes over 21, they instantly lose. If there is a tie, the computer wins.   Starting the game: The player is asked to give the computer a name. For now, we'll simply call the computer opponent, "computer." The game starts with rolling four dice. The first two dice are for the player. These two dice are added up and the total outputted to the screen. The other two dice are for the computer. Likewise, their total is outputted to the screen.   Player: If a total of 21 has been reached by either the player or the computer, the game instantly stops and the winner is declared. Otherwise,…
Write a program that simulates picking a card from a deck of 52 cards. Your program should display the rank (Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King) and suit (Clubs, Diamonds, Hearts, Spades) of the card.
Nim is a two-player game played with several piles of stones. You can use as many piles and as many stones in each pile as you want, but in order to better understand the game, we'll start off with just a few small piles of stones (see figure 1 below). Pile 1 Pile 1 Pile 2 The two players take turns removing stones from the game. On each turn, the player removing stones can only take stones from one pile, but they can remove as many stones from that pile as they want (please note, a player must remove atleast 1 stone from a pile during his/her turn). If they want, they can even remove the entire pile from the game! The winner is the player who removes the final stone (avoid taking the last stone - see figure 2 below). Pile 2 Pile 3 Pile 3 Let's say its Max (player 1) turn to play. Then Max can win by simply removing a stone from Pile 2 or Pile 3 Draw a game tree (upto depth level 2) for the given version of the Nim game. Please consider figure 1 as your initial game configuration/state…

Chapter 3 Solutions

Problem Solving with C++ (9th Edition)

Ch. 3.2 - What output will be produced by the following...Ch. 3.2 - Write a multiway if-else statement that classifies...Ch. 3.2 - Given the following declaration and output...Ch. 3.2 - Given the following declaration and output...Ch. 3.2 - What output will be produced by the following...Ch. 3.2 - What would be the output in Self-Test Exercise 15...Ch. 3.2 - What would be the output in Self-Test Exercise 15...Ch. 3.2 - What would be the output in Self-Test Exercise 15...Ch. 3.2 - Prob. 19STECh. 3.2 - Though we urge you not to program using this...Ch. 3.3 - Prob. 21STECh. 3.3 - Prob. 22STECh. 3.3 - What is the output of the following (when embedded...Ch. 3.3 - What is the output of the following (when embedded...Ch. 3.3 - Prob. 25STECh. 3.3 - What is the output of the following (when embedded...Ch. 3.3 - Prob. 27STECh. 3.3 - For each of the following situations, tell which...Ch. 3.3 - Rewrite the following loops as for loops. a.int i...Ch. 3.3 - What is the output of this loop? Identify the...Ch. 3.3 - What is the output of this loop? Comment on the...Ch. 3.3 - What is the output of this loop? Comment on the...Ch. 3.3 - What is the output of the following (when embedded...Ch. 3.3 - What is the output of the following (when embedded...Ch. 3.3 - What does a break statement do? Where is it legal...Ch. 3.4 - Write a loop that will write the word Hello to the...Ch. 3.4 - Write a loop that will read in a list of even...Ch. 3.4 - Prob. 38STECh. 3.4 - Prob. 39STECh. 3.4 - What is an off-by-one loop error?Ch. 3.4 - You have a fence that is to be 100 meters long....Ch. 3 - Write a program to score the paper-rock-scissor...Ch. 3 - Write a program to compute the interest due, total...Ch. 3 - Write an astrology program. The user types in a...Ch. 3 - Horoscope Signs of the same Element are most...Ch. 3 - Write a program that finds and prints all of the...Ch. 3 - Buoyancy is the ability of an object to float....Ch. 3 - Write a program that finds the temperature that is...Ch. 3 - Write a program that computes the cost of a...Ch. 3 - (This Project requires that you know some basic...Ch. 3 - Write a program that accepts a year written as a...Ch. 3 - Write a program that scores a blackjack hand. In...Ch. 3 - Interest on a loan is paid on a declining balance,...Ch. 3 - The Fibonacci numbers F are defined as follows. F...Ch. 3 - The value ex can be approximated by the sum 1 + x...Ch. 3 - Prob. 8PPCh. 3 - Prob. 9PPCh. 3 - Repeat Programming Project 13 from Chapter 2 but...Ch. 3 - The keypad on your oven is used to enter the...Ch. 3 - The game of 23 is a two-player game that begins...Ch. 3 - Holy digits Batman! The Riddler is planning his...

Additional Engineering Textbook Solutions

Find more solutions based on key concepts
Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
  • Text book image
    EBK JAVA PROGRAMMING
    Computer Science
    ISBN:9781337671385
    Author:FARRELL
    Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Java random numbers; Author: Bro code;https://www.youtube.com/watch?v=VMZLPl16P5c;License: Standard YouTube License, CC-BY