Starting Out with C++ from Control Structures to Objects (9th Edition)
Starting Out with C++ from Control Structures to Objects (9th Edition)
9th Edition
ISBN: 9780134498379
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 20, Problem 12PC

Ackermann’s Function

Ackermann’s Function is a recursive mathematical algorithm that can be used to test how well a computer performs recursion. Write a function A(m, n) that solves Ackermann’s Function. Use the following logic in your function:

If m = 0 then return n + 1

If n = 0 then return A(m−1, 1)

Otherwise, return A(m−1, A(m, n−1))

Test your function in a driver program that displays the following values:

A(0, 0) A(0, 1) A(1, 1) A(1, 2) A(1, 3) A(2, 2) A(3, 2)

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