
Big Java, Binder Ready Version: Early Objects
6th Edition
ISBN: 9781119056447
Author: Cay S. Horstmann
Publisher: WILEY
expand_more
expand_more
format_list_bulleted
Question
Chapter 16, Problem 4PP
Program Plan Intro
A method “boolean contains(Object obj)”
Program plan:
- In a file “ListIterator.java”, create an interface “ListIterator”,
- Declare the method “next()” that moves the iterator past the next element.
- Declare the method “hasNext()” that check if there is an element after the iterator position.
- Declare the method “add()” that adds an element before the position of the iterator and moves the iterator past the added element.
- Declare the method “remove()” that removes the last traversed element.
- Declare the method “set()” to set the last traversed element to a previous value.
- In a file “LinkedList.java”, import the package and create a class “LinkedList”,
- Declare two object variables of type “Node”.
- Declare the necessary variables.
- Define the constructor to create an empty linked list.
- Define the method “size()” that returns the size of linked list.
- Define the method “contains() ” to check if the given object is contained in the linked list,
- Check if the object is a null value,
- If it is true, returns false.
- Assign first node value to the current node value.
- Execute till current becomes as a null value,
- Check the condition,
- If it is true, returns true.
- Assign the next node to the current node value.
- Check the condition,
- Returns false.
-
-
- Define the method “getFirst()” that returns the first element in the linked list.
- Define the method “removeFirst()” to remove the first element in the linked list.
- Define the method “addFirst()” that adds an element to the linked list.
- Define the method “get()” ,
- Check if the last index is either “-1” or greater than or equal to the passed argument, assign the value returned from the method “getNode()” to the last value and assign the argument passed, to the last index.
- Otherwise, assign the value returned from the method “getNode()” with different argument, to the last value and assign the argument passed, to the last index.
- Define the method “set()” ,
- Get the value returned from the method “getNode()”.
- Set the new element.
- Define the method “getNode()”,
- Check whether the distance is less than or equal to “0” or start contains null value,
- If it is true, returns start value.
- Call the method “getNode()” recursively.
- If it is true, returns start value.
- Check whether the distance is less than or equal to “0” or start contains null value,
- Define the method “listIterator” of type “ListIterator”, that returns an iterator for iterating through the list.
- Create a class “Node”,
- Declare the object variable for “Object”, and “Node”.
- Create a class “LinkedListIterator”,
- Declare the necessary object variables.
- Define the constructor to create an iterator that points to the front of the linked list.
- Define the method “next()”,
- If there is no next element then throws an exception.
- Assign the position to the front of the linked list.
- Check if position is null, set the first element to the position.
- Otherwise, set the next position to the current position.
- Define the method “hasNext()” that check whether there is next element.
- Define the method “add()”,
- If position is null, call the method “addFirst()”.
- Set the first to the position.
- Otherwise, create a new node.
- Assign the element to the new node.
- Set the next position to the next pointer of the new node.
- Set the new node value to the next position.
- Set the new node as the position.
- Increment the size.
- Set the position to the previous node.
- If position is null, call the method “addFirst()”.
- Define the method “remove()”,
- If position is same as the previous, throws an exception.
- If the position is the first position, call the method “removeFirst()”.
- Otherwise, set the position to the previous position.
- Increment the size.
- Set the previous position to the position.
- Define the method “set()”,
- If position is null, throw an exception.
- Set the value to the position.
-
-
- Check if the object is a null value,
- In a file “ListTest.java”, create a class “ListTest”,
- Define the “main()” method.
- Create “LinkedList” object.
- Add the element “Tony” to the linked list.
- Add the element “Juliet” to the linked list.
- Add the element “Harris” to the linked list.
- Add the element “David” to the linked list.
- Print the element returned from the conditional expression that contains “contains()” method.
- Print new line.
- Print expected result.
- Print the element returned from the conditional expression that contains “contains()” method.
- Print new line.
- Print expected result.
- Define the “main()” method.
Expert Solution & Answer

Want to see the full answer?
Check out a sample textbook solution
Students have asked these similar questions
write c program with features:
Register a Bunny: Store the bunny's name, poem, and initialize the egg count to 0.
Modify an Entry: Change the bunny's poem or update the egg count.
Delete a Bunny: Remove a registered bunny from the list.
List All Bunnies: Display all registered bunnies and their details.
Save & Load Data: Store bunny data in a file to persist between runs.
Use a struct to represent a bunny contestant.
Store data in a binary file (bunnies.dat) for persistence.
Use file I/O functions (fopen, fwrite, fread, etc.) to manage data.
Implement a menu-driven interface for user interaction.
Help, how do I write the pseudocode for the findMean function and flowchart for this?
Need help drawing a flowchart for the findMax function here
Chapter 16 Solutions
Big Java, Binder Ready Version: Early Objects
Ch. 16.1 - Prob. 1SCCh. 16.1 - Prob. 2SCCh. 16.1 - Prob. 3SCCh. 16.1 - Prob. 4SCCh. 16.1 - Prob. 5SCCh. 16.1 - Prob. 6SCCh. 16.1 - Prob. 7SCCh. 16.2 - Prob. 8SCCh. 16.2 - Prob. 9SCCh. 16.2 - Prob. 10SC
Ch. 16.2 - Prob. 11SCCh. 16.2 - Prob. 12SCCh. 16.3 - Prob. 13SCCh. 16.3 - Prob. 14SCCh. 16.3 - Prob. 15SCCh. 16.3 - Prob. 16SCCh. 16.3 - Prob. 17SCCh. 16.3 - Prob. 18SCCh. 16.4 - Prob. 19SCCh. 16.4 - Prob. 20SCCh. 16.4 - Prob. 21SCCh. 16.4 - Prob. 22SCCh. 16.4 - Prob. 23SCCh. 16.4 - Prob. 24SCCh. 16 - Prob. 1RECh. 16 - Prob. 2RECh. 16 - Prob. 3RECh. 16 - Prob. 4RECh. 16 - Prob. 5RECh. 16 - Prob. 6RECh. 16 - Prob. 7RECh. 16 - Prob. 8RECh. 16 - Prob. 9RECh. 16 - Prob. 10RECh. 16 - Prob. 11RECh. 16 - Prob. 12RECh. 16 - Prob. 13RECh. 16 - Prob. 14RECh. 16 - Prob. 15RECh. 16 - Prob. 16RECh. 16 - Prob. 17RECh. 16 - Prob. 18RECh. 16 - Prob. 19RECh. 16 - Prob. 20RECh. 16 - Prob. 21RECh. 16 - Prob. 22RECh. 16 - Prob. 23RECh. 16 - Prob. 24RECh. 16 - Prob. 25RECh. 16 - Prob. 26RECh. 16 - Prob. 1PECh. 16 - Prob. 2PECh. 16 - Prob. 3PECh. 16 - Prob. 4PECh. 16 - Prob. 5PECh. 16 - Prob. 6PECh. 16 - Prob. 7PECh. 16 - Prob. 8PECh. 16 - Prob. 9PECh. 16 - Prob. 10PECh. 16 - Prob. 11PECh. 16 - Prob. 12PECh. 16 - Prob. 13PECh. 16 - Prob. 14PECh. 16 - Prob. 15PECh. 16 - Prob. 16PECh. 16 - Prob. 17PECh. 16 - Prob. 18PECh. 16 - Prob. 19PECh. 16 - Prob. 20PECh. 16 - Prob. 21PECh. 16 - Prob. 1PPCh. 16 - Prob. 2PPCh. 16 - Prob. 3PPCh. 16 - Prob. 4PPCh. 16 - Prob. 5PPCh. 16 - Prob. 6PPCh. 16 - Prob. 7PPCh. 16 - Prob. 8PPCh. 16 - Prob. 9PPCh. 16 - Prob. 10PPCh. 16 - Prob. 11PPCh. 16 - Prob. 12PPCh. 16 - Prob. 13PPCh. 16 - Prob. 14PPCh. 16 - Prob. 15PPCh. 16 - Prob. 16PPCh. 16 - Prob. 17PP
Knowledge Booster
Similar questions
- Need help writing the pseudocode for the findMin function with attachedarrow_forwardCreate a static function in C# where poachers appear and attempt to hunt animals. It gets the location of the closest animal to itself. Take account of that the animal also move too, so it should update the closest location (x, y) everytime it moves to a new location. Use winforms to show the movements of poachers.arrow_forwardCreate a static function in C# where poachers appear and attempt to hunt animals. It gets the location of the closest animal to itself. Take account of that the animal also moves too, so it should update the closest location (x, y) everytime it moves to a new location. Use winforms to show to movementsarrow_forward
- I have to develop an efficient parallel numerical integration program on a 2-D mesh but I'm struggling. And it has to be in Cstararrow_forwardAn employee is departing from the company you work for. Explain why it could be best practice not to delete their user account but to lock it instead.arrow_forwardthe nagle algorithm, built into most tcp implementations, requires the sender to hold a partial segment's worth of data (even if pushed) until either a full segment accumulates or the most recent outstanding ack arrives. (a) suppose the letters abcdefghi are sent, one per second, over a tcp connection with an rtt of 4.1 seconds. draw a timeline indicating when each packet is sent and what it contains.arrow_forward
- Just need some assistance with number 3 please, in C#arrow_forwardHow do we find the possible final values of variable x in the following program. Int x=0; sem s1=1, s2 =0; CO P(s2); P(s1); x=x*2; V(s1); // P(s1); x=x*x; V(s1); // P(s1); x=x+3; V(s2); V(s1); Ocarrow_forwardLab 07: Java Graphics (Bonus lab) In this lab, we'll be practicing what we learned about GUIs, and Mouse events. You will need to implement the following: ➤ A GUI with a drawing panel. We can click in this panel, and you will capture those clicks as a Point (see java.awt.Point) in a PointCollection class (you need to build this). о The points need to be represented by circles. Below the drawing panel, you will need 5 buttons: о An input button to register your mouse to the drawing panel. ○ о о A show button to paint the points in your collection on the drawing panel. A button to shift all the points to the left by 50 pixels. The x position of the points is not allowed to go below zero. Another button to shift all the points to the right 50 pixels. The x position of the points cannot go further than the You can implement this GUI in any way you choose. I suggest using the BorderLayout for a panel containing the buttons, and a GridLayout to hold the drawing panel and button panels.…arrow_forward
- If a UDP datagram is sent from host A, port P to host B, port Q, but at host B there is no process listening to port Q, then B is to send back an ICMP Port Unreachable message to A. Like all ICMP messages, this is addressed to A as a whole, not to port P on A. (a) Give an example of when an application might want to receive such ICMP messages. (b) Find out what an application has to do, on the operating system of your choice, to receive such messages. (c) Why might it not be a good idea to send such messages directly back to the originating port P on A?arrow_forwardDiscuss how business intelligence and data visualization work together to help decision-makers and data users. Provide 2 specific use cases.arrow_forwardThis week we will be building a regression model conceptually for our discussion assignment. Consider your current workplace (or previous/future workplace if not currently working) and answer the following set of questions. Expand where needed to help others understand your thinking: What is the most important factor (variable) that needs to be predicted accurately at work? Why? Justify its selection as your dependent variable.arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- Database System ConceptsComputer ScienceISBN:9780078022159Author:Abraham Silberschatz Professor, Henry F. Korth, S. SudarshanPublisher:McGraw-Hill EducationStarting Out with Python (4th Edition)Computer ScienceISBN:9780134444321Author:Tony GaddisPublisher:PEARSONDigital Fundamentals (11th Edition)Computer ScienceISBN:9780132737968Author:Thomas L. FloydPublisher:PEARSON
- C How to Program (8th Edition)Computer ScienceISBN:9780133976892Author:Paul J. Deitel, Harvey DeitelPublisher:PEARSONDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781337627900Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgrammable Logic ControllersComputer ScienceISBN:9780073373843Author:Frank D. PetruzellaPublisher:McGraw-Hill Education

Database System Concepts
Computer Science
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:McGraw-Hill Education

Starting Out with Python (4th Edition)
Computer Science
ISBN:9780134444321
Author:Tony Gaddis
Publisher:PEARSON

Digital Fundamentals (11th Edition)
Computer Science
ISBN:9780132737968
Author:Thomas L. Floyd
Publisher:PEARSON

C How to Program (8th Edition)
Computer Science
ISBN:9780133976892
Author:Paul J. Deitel, Harvey Deitel
Publisher:PEARSON

Database Systems: Design, Implementation, & Manag...
Computer Science
ISBN:9781337627900
Author:Carlos Coronel, Steven Morris
Publisher:Cengage Learning

Programmable Logic Controllers
Computer Science
ISBN:9780073373843
Author:Frank D. Petruzella
Publisher:McGraw-Hill Education