Starting Out with Java: From Control Structures through Objects (6th Edition)
Starting Out with Java: From Control Structures through Objects (6th Edition)
6th Edition
ISBN: 9780133957051
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 15, Problem 2FE

Explanation of Solution

Given program:

//Include libraries

import javafx.fxml.FXML;

import javafx.scene.control.Button;

//Define class MyControlClass

public class MyControlClass

{

//Declare variable

private Button okButton;

//Declare variable

private Label outputLabel;

//Define method initialize()

public void initialize()

{

}

//Define method okButtonListener()

public void okButtonListener()

{

//Display text

outputLabel.text("Hello World!");

}

}

Controller class:

  • The main application class is responsible for building scene graph and displaying GUI.
  • The “controller” class is responsible for handling events that occurs while application is running.
  • The items present in “controller” class includes:
    • The necessary “import” statements.
    • Private variables for referencing components with “fx:id” in scene graph.
    • An optional “initialize” method that is been called automatically after FXML file is loaded...

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Chapter 15 Solutions

Starting Out with Java: From Control Structures through Objects (6th Edition)

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