Starting Out with Java: From Control Structures through Objects (6th Edition)
Starting Out with Java: From Control Structures through Objects (6th Edition)
6th Edition
ISBN: 9780133957051
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 15, Problem 8SA
Program Plan Intro

JavaFX:

  • JavaFX denotes a library that is used to build internet applications.
  • The applications that are written with this library can be made to execute across multiple platforms.
  • The applications developed using JavaFX could be executed on devices such as Mobile phones, TVs, tablets as well as desktop computers.
  • It provides a rich graphics set as well as media API’s.
  • It leverages modern graphical processing unit through hardware accelerated graphics.
  • It provides interfaces through which developers can combine UI control as well as graphics animation.
  • The additional technologies are not required when JavaFX is been included in program.
  • It provides classed for 2D as well as 3D graphics.

Scene builder:

  • A scene builder is been used to create a GUI visually.
  • It is used to construct a GUI by dropping and dragging components needed on a blank window.
  • The components of windows could be arranged visually.
  • It sets various properties of components to create required appearance for GUI.
  • The GUI is then saved to an FXML file.

Controller class:

  • The main application class is responsible for building scene graph and displaying GUI.
  • The “controller” class is responsible for handling events that occurs while application is running.
  • The items present in “controller” class includes:
    • The necessary “import” statements.
    • Private variables for referencing components with “fx:id” in scene graph.
    • An optional “initialize” method that is been called automatically after FXML file is loaded.
    • Event listener methods.

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Chapter 15 Solutions

Starting Out with Java: From Control Structures through Objects (6th Edition)

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