Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
11th Edition
ISBN: 9780134671710
Author: Y. Daniel Liang
Publisher: PEARSON
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Chapter 14, Problem 14.3PE

(Display three cards) Write a program that displays three cards randomly selected from a deck of 52, as shown in Figure 14.43c. The card image files are named 1.png, 2.png,..., 52.png and stored in the image/card directory. All three cards are distinct and selected randomly. (Hint: You can select random cards by storing the numbers 1–52 to an array list, perform a random shuffle introduced in Section 11.12, and use the first three numbers in the array list as the file names for the image.)

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Chapter 14 Solutions

Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)

Ch. 14.5 - Can you create an object of IntegerProperty using...Ch. 14.5 - Prob. 14.5.4CPCh. 14.6 - Prob. 14.6.1CPCh. 14.6 - Prob. 14.6.2CPCh. 14.7 - How do you create a color? What is wrong about...Ch. 14.7 - Prob. 14.7.2CPCh. 14.7 - Prob. 14.7.3CPCh. 14.8 - Prob. 14.8.1CPCh. 14.8 - Prob. 14.8.2CPCh. 14.9 - Prob. 14.9.1CPCh. 14.9 - Prob. 14.9.2CPCh. 14.9 - Prob. 14.9.3CPCh. 14.10 - Prob. 14.10.1CPCh. 14.10 - Prob. 14.10.2CPCh. 14.10 - Prob. 14.10.3CPCh. 14.10 - Prob. 14.10.4CPCh. 14.10 - Prob. 14.10.5CPCh. 14.11 - How do you display a text, line, rectangle,...Ch. 14.11 - Prob. 14.11.2CPCh. 14.11 - Prob. 14.11.3CPCh. 14.11 - Write code fragments to fill red color in a...Ch. 14.11 - Prob. 14.11.5CPCh. 14.11 - Prob. 14.11.6CPCh. 14.11 - Write code fragments to display the outline of the...Ch. 14.11 - Write code fragments to display the lower half of...Ch. 14.11 - Write code fragments to display a polygon...Ch. 14.11 - Write code fragments to display a polygon...Ch. 14.11 - Prob. 14.11.11CPCh. 14.12 - Prob. 14.12.1CPCh. 14 - Prob. 14.1PECh. 14 - Prob. 14.2PECh. 14 - (Display three cards) Write a program that...Ch. 14 - (Color and font) Write a program that displays...Ch. 14 - (Characters around circle) Write a program that...Ch. 14 - Prob. 14.6PECh. 14 - (Display random 0 or 1) Write a program that...Ch. 14 - (Create four fans) Write a program that places...Ch. 14 - (Display a cylinder) Write a program that draws a...Ch. 14 - Prob. 14.11PECh. 14 - (Display a bar chart) Write a program that uses a...Ch. 14 - Prob. 14.13PECh. 14 - (Display a rectanguloid) Write a program that...Ch. 14 - Prob. 14.15PECh. 14 - Prob. 14.16PECh. 14 - (Game: hangman) Write a program that displays a...Ch. 14 - Prob. 14.18PECh. 14 - (Plot the sine and cosine functions) Write a...Ch. 14 - (Draw an arrow line) Write a static method that...Ch. 14 - Prob. 14.21PECh. 14 - (Connect two circles) Write a program that draws...Ch. 14 - (Geometry: two rectangles) Write a program that...Ch. 14 - (Geometry: Inside a polygon?) Write a program that...Ch. 14 - Prob. 14.25PECh. 14 - Prob. 14.27PECh. 14 - (Random time) Modify the ClockPane class with...Ch. 14 - (Game: bean machine) Write a program that displays...

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