Starting Out with Java: From Control Structures through Data Structures (3rd Edition)
3rd Edition
ISBN: 9780134038179
Author: Tony Gaddis, Godfrey Muganda
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Expert Solution & Answer
Chapter 13.8, Problem 13.15CP
Explanation of Solution
Creating a relationship between radio button menu items:
- Creating a relationship between radio button menu items is by adding an object of radio menu item to an object of “ToggleGroup”.
- In radio button menu item when the user chosen an item, the one that was previously selected it deselected.
- Hence only one of menu item can be selected at a time.
- User can create a radio button menu item using “JRadioButtonMenuItem” class.
- The object of “JRadioButtonMenuItem” performs an action event, when the user selects it.
- The radio button menu item shows that may be selected or deselected.
Example:
The example for creating a relationship between radio button menu items is shown below:
//create the radio menu item for blue color.
JRadioButtonMenuItem blueColor = new JRadioButtonMenuItem ("Blue", true);
//create the radio menu item for black color.
JRadioButtonMenuItem blackColor = new JRadioButtonMenuItem ("Black", true);
//create the radio menu item for white color...
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
You are able to modify the size of a control by choosing it after you have already chosen to use that control.
You are creating a simple RPG video game, and you need to work out some details for your crafting menu. Your characters can craft two potions with simple ingredients: Minor Mana, and Minor Healing. The two potions have similar ingredients with some slight differences shown below.
You want to add a "Craft All Potions" option, which will ask the user if they would like to prioritize Healing or Mana potions. It will then tell you how many you can produce of your priority potion, and then with the leftovers it will craft the other type of potion if it is possible. First ask for the priority potion, and then the quantities of the ingredients as an input. Then output how many of the priority potion you can make, and how many of the other potion. If the user provides an invalid input, ask them again.
What happens when a user modifies the value input in a combo box's text field or chooses a new option from the drop-down list?
Chapter 13 Solutions
Starting Out with Java: From Control Structures through Data Structures (3rd Edition)
Ch. 13.4 - How do you make a text field read-only? In code,...Ch. 13.4 - Prob. 13.2CPCh. 13.4 - Prob. 13.3CPCh. 13.4 - Prob. 13.4CPCh. 13.4 - Prob. 13.5CPCh. 13.4 - Prob. 13.6CPCh. 13.5 - Prob. 13.7CPCh. 13.5 - Prob. 13.8CPCh. 13.5 - Prob. 13.9CPCh. 13.6 - Prob. 13.10CP
Ch. 13.6 - Prob. 13.11CPCh. 13.8 - Briefly describe each of the following menu system...Ch. 13.8 - Prob. 13.13CPCh. 13.8 - Prob. 13.14CPCh. 13.8 - Prob. 13.15CPCh. 13.8 - Prob. 13.16CPCh. 13.8 - What class do you use to create a menu? What do...Ch. 13.8 - What class do you use to create a menu bar?Ch. 13.8 - Prob. 13.19CPCh. 13.8 - Prob. 13.20CPCh. 13.8 - Prob. 13.21CPCh. 13.8 - Prob. 13.22CPCh. 13.9 - Prob. 13.23CPCh. 13.9 - Prob. 13.24CPCh. 13.9 - Prob. 13.25CPCh. 13.9 - Prob. 13.26CPCh. 13.9 - Prob. 13.27CPCh. 13.9 - Prob. 13.28CPCh. 13.10 - Prob. 13.29CPCh. 13.10 - Prob. 13.30CPCh. 13 - Prob. 1MCCh. 13 - Prob. 2MCCh. 13 - Prob. 3MCCh. 13 - Prob. 4MCCh. 13 - Prob. 5MCCh. 13 - Prob. 6MCCh. 13 - Prob. 7MCCh. 13 - Prob. 8MCCh. 13 - Prob. 9MCCh. 13 - Prob. 10MCCh. 13 - Prob. 11MCCh. 13 - Prob. 12MCCh. 13 - Prob. 13MCCh. 13 - Prob. 14MCCh. 13 - Prob. 15MCCh. 13 - Prob. 16MCCh. 13 - Prob. 17MCCh. 13 - Prob. 18MCCh. 13 - Prob. 19MCCh. 13 - Prob. 20MCCh. 13 - Prob. 21MCCh. 13 - Prob. 22TFCh. 13 - Prob. 23TFCh. 13 - Prob. 24TFCh. 13 - Prob. 25TFCh. 13 - Prob. 26TFCh. 13 - Prob. 27TFCh. 13 - Prob. 28TFCh. 13 - Prob. 29TFCh. 13 - Prob. 30TFCh. 13 - Prob. 31TFCh. 13 - Prob. 32TFCh. 13 - Prob. 33TFCh. 13 - Prob. 34TFCh. 13 - Prob. 35TFCh. 13 - Prob. 1FTECh. 13 - Prob. 2FTECh. 13 - Prob. 3FTECh. 13 - Prob. 4FTECh. 13 - Prob. 5FTECh. 13 - Prob. 6FTECh. 13 - Prob. 7FTECh. 13 - Prob. 1AWCh. 13 - Prob. 2AWCh. 13 - Prob. 3AWCh. 13 - Prob. 4AWCh. 13 - Prob. 5AWCh. 13 - Write code that stores the image in the file...Ch. 13 - Prob. 7AWCh. 13 - Prob. 8AWCh. 13 - Prob. 9AWCh. 13 - Prob. 10AWCh. 13 - Write the code that creates a menu bar with one...Ch. 13 - Prob. 12AWCh. 13 - Prob. 1SACh. 13 - Prob. 2SACh. 13 - Prob. 3SACh. 13 - Prob. 4SACh. 13 - Prob. 5SACh. 13 - Prob. 6SACh. 13 - Prob. 7SACh. 13 - Prob. 8SACh. 13 - Prob. 9SACh. 13 - Prob. 10SACh. 13 - Prob. 11SACh. 13 - Prob. 12SACh. 13 - Prob. 1PCCh. 13 - Prob. 2PCCh. 13 - Dorm and Meal Plan Calculator A university has the...Ch. 13 - Skateboard Designer The Skate Shop sells the...Ch. 13 - Shopping Cart System Create an application that...Ch. 13 - Prob. 8PCCh. 13 - Prob. 9PC
Knowledge Booster
Similar questions
- MFC In the second part of your project, you need to develop a mathematical worksheet graphical interface for elementary school students. The worksheet consists of 10 questions of operations between two random numbers. The operations are defined randomly from the set {+, -, *, /}. The GUI uses a text field to enter the maximum value of random numbers. A button with the caption "Check Answers" should be added to the GUI, and when clicked, a correct icon () should appear in front of the correct answer and an incorrect iconarrow_forwardWhat happens when a user modifies the value input in a combo box's text field or chooses a different option from the drop-down list?arrow_forwardWhat happens if you move the mouse cursor over a handle on a corner or edge of a bounding box that includes scaling controls?arrow_forward
- How is it decided what image from the ImageList should be shown in a PictureBox, and what value is used to make that choice?arrow_forwardSelect the correct answer from each drop- down menu. Control structures are used while performing everyday tasks. If you had to make a choice between studies and games during a holiday, you would use the sequence X control structure. If you had to fill your name and address on ten assignment books, you would use the selection X control structure.arrow_forwardScenario You work for a small company that creates text-based games. You have been asked to pitch an idea to your team for a text-based adventure game with a theme and environment of your choice. Your game must include different rooms, items, and a villain. The basic gameplay will require the player to move between different rooms to gather all of the items. A player wins the game by collecting all the items before encountering the villain. The player will have two options for commands in the game: moving to a different room, and getting an item from the room they are in. Movement between rooms happens in four simple directions: North, South, East, and West. Directions In this project, you will break the problem down into a set of requirements for your game program. Then you will design your game by creating a storyboard and pseudocode or flowcharts. Remember, in Project One, you are only designing the game. You will actually develop the code for your game in Project Two. Review the…arrow_forward
- What happens when you hover the mouse over a handle on a corner or edge of a bounding box that has scaling controls?arrow_forwardWhat happens when the Categorized button is selected in the Properties panel?arrow_forwardHow can you determine whether an item has been selected in a ListBox?arrow_forward
- Browse the web to locate the lyrics to the song “The Twelve Days of Christmas.” The song contains a list of gifts received for the holiday. The list is collective so that as each “day” passes, a new verse contains all the words of the previous verse, plus a new item. Write an application that displays the words to the song starting with any day the user enters. (Hint: Use a switch statement with cases in descending day order and without any break statements so that the lyrics for any day repeat all the lyrics for previous days.)arrow_forwardDice Simulator Create an application that simulates rolling a pair of dice. When the user clicks a button, the application should generate two random numbers, each in the range of 1 through 6, to represent the value of the dice. Use PictureBox controls to display the dice. (In the Student Sample Programs, in the Chap05 folder, you will find six images named Die1.bmp, Die2.bmp, Die3.bmp, Die4.bmp, Die5.bmp, and Die6.bmp that you can use in the PictureBoxes.)arrow_forwardCalculations: • Main Menu - None • Trim Molding - (length ++) / 8; add the length based on the number of walls needed then divide by 8 feet Carpet - (length * width) / 4; multiply the length and width of the room (in feet) then divide by 4 sq feet (covered by each carpet tile) ● ● Ceiling Tile o roomLength / tileLeanght tileL; o If the length of the room is not divisible by the length of the tile, you will need an additional tile to complete the job. if( roomLength % tileLeanght !=0) then tileL++; o room Width /tileWidth = tileW; o If the width of the room is not divisible by the width of the tile, you will need an additional tile to complete the job. if(room Width % tileWidth !=0) then tileW++; o totalTiles = tileW * tileL; Deliverables: = A flowchart for the main menu and each of the task- specific calculators will be created and delivered in PDF format (4 PDF files). A.java file will be created for the main menu and each of the task-specific calculators (4 .java files).arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- Programming with Microsoft Visual Basic 2017Computer ScienceISBN:9781337102124Author:Diane ZakPublisher:Cengage Learning
Programming with Microsoft Visual Basic 2017
Computer Science
ISBN:9781337102124
Author:Diane Zak
Publisher:Cengage Learning