EBK BIG JAVA: EARLY OBJECTS, INTERACTIV
EBK BIG JAVA: EARLY OBJECTS, INTERACTIV
6th Edition
ISBN: 8220102010314
Author: Horstmann
Publisher: YUZU
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Chapter 13, Problem 22PE
Program Plan Intro

8 Queens Problem

Program plan:

Filename: “PartialSolution.java”

This code snippet creates an interface “PartialSolution”. In the code,

  • Define a class “PartialSolution”.
    • Declare the interface variables.
    • Declare the method “examine()”.
    • Declare the variables “extend()”.

Filename: “EightQueensPartialSolution.java”

This code snippet creates a class “EightQueensPartialSolution”. In the code,

  • Define a class “EightQueensPartialSolution”.
    • Declare the class variables.
    • Define the constructor “EightQueensPartialSolution”.
      • Define the array “queens”.
    • Define the method “examine()”.
      • Iterate a “for” loop,
        • Iterate the inner “for” loop,
          • If “queens[i]” attacks “queens[j]”.
            • Return the value of “ABANDON”.
              • If the length of the “queens” is “NQUEENS”,
                • Return the value of “ACCEPT”.
              • Else,
                • Return the value of “CONTINUE”.
    • Define the method “extend()”.
      • Set the value of “result”.
      • Iterate a “for” loop,
        • Get the length of “queens” to “size”.
        • Set the “result[i]”.
        • Iterate a “for” loop,
          • Set “queen[j]” to “result[i]”.
                  • Append the new queen to “ith” column.
              • Return the value of “result”.
    • Define a method “toString()”.
      • Return the queens.

Filename: “Queen.java”

This code snippet creates a class “Queen”. In the code,

  • Define a class “Queen”.
    • Define the class members “row” and “column”.
    • Define a constructor “Queen()”.
      • Set the value of “row” and “column”.
    • Define the method “attacks()”.
      • Return the result of logical operation.
    • Define a method “toString()”.
      • Return the value.

Filename: “Solver.java”

This code snippet creates a class “Solver”. In the code,

  • Define a class “Solver”.
    • Define the method “Solve()”.
    • Define an integer “exam”.
    • If the value of “exam” is equal to “ACCEPT”,
      • Print the value of “sol”.
    • Else if the value of “exam” is equal to “ABANDON”,
      • Iterate a “for” loop,
        • Call the method “solve()”.

Filename: “EightQueens.java”

This code snippet creates a class “EightQueens”. In the code,

  • Define a class “EightQueens”.
    • Define the “main” method.
      • Call the method “solve()”.

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