Big Java, Binder Ready Version: Early Objects
Big Java, Binder Ready Version: Early Objects
6th Edition
ISBN: 9781119056447
Author: Cay S. Horstmann
Publisher: WILEY
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Chapter 13, Problem 13PP
Program Plan Intro

Snowflake shape

Program plan:

Filename: “KochComponent.java”

This program file is used to define a class “KochComponent”. In the code,

  • Define a class “KochComponent”.
    • Declare an integer “numIterations”.
    • Define the constructor “KochComponent()”.
      • Set the value of “numIterations”.
    • Define the constructor “paintComponent()”.
      • Set “length”.
      • Set the points “x1”.
      • Set the points “y1”.
      • Set the points “x2”.
      • Set the points “y2”.
      • Set the points “x3”.
      • Set the points “y3”.
      • Call the method “draw()”.
    • Define the method “draw()”.
      • If the value of “iteration” is equal to “1”.
        • Create an object “g2” of “Graphics2D”.
        • Define the object “line” of “Line2D”.
        • Call the method “draw()” using “g2”.
          • Else,
            • Set the “angle”.
            • Get “dx”.
            • Get “dy”.
            • Set “x3”.
            • Set “y3”.
            • Set “x4”.
            • Set “y4”.
            • Set “x5”.
            • Set “y5”.
            • Call the method “draw()”.

Filename: “KochFrame.java”

This program file is used to define a class “KochFrame”. In the code,

  • Import the required packages.
  • Define a class “KochFrame” by extending “JFrame”.
    • Define required constants.
    • Create a variable “component” of type “KochComponent”.
    • Define the constructor “KochFrame ()”.
      • Call “setSize()” to set the size of the frame.
      • Call “setTitle()” to give the title to frame.
      • Create a panel by defining the object of “JPanel”.
      • Call “add()” to add a button.
      • Define “component”.
      • Call “setPrefferedSize()” on “component”.
      • Call “add()” to add “component” to “panel”.
    • Define the method “JButton ()”.
      • Create a button “button”.
      • Define “ButtonListener”.
        • Call “actionPerformed()” to give action to button.
          • Call “next()” using “component”.
            • Call “addActionListener()”.
            • Return button.

Filename: “KochViewer.java”

This program file is used to define a class “KochViewer”. In the code,

  • Define a class “KochViewer”.
    • Define the method “main()”.
      • Define the object “frame” of “KochFrame”.
      • Call the method “setTitle()”.
      • Close the frame using “setDefaultCloseOperation()”.
      • Call “setVisible()”.

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Chapter 13 Solutions

Big Java, Binder Ready Version: Early Objects

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