(The Octagon class) Write a class named Octagon that extends GeometricObject and implements the Comparable and Cloneable interfaces. Assume all eight sides of the octagon are of equal length. The area can be computed using the following formula:
The Octagon class has a private double data field named side with its getter and setter methods. The class has a no-arg constructor that creates an Octagon with side 0, and a constructor to create an Octagon with a specified side.
Draw the UML diagram that involves Octagon, GeometricObject, Comparable, and Cloneable. Write a test program that creates an Octagon object with side value 5 and displays its area and perimeter. Create a new object using the clone method, and compare the two objects using the compareTo method.
Want to see the full answer?
Check out a sample textbook solutionChapter 13 Solutions
Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition (11th Edition)
Additional Engineering Textbook Solutions
Concepts Of Programming Languages
Java How to Program, Early Objects (11th Edition) (Deitel: How to Program)
Starting Out With Visual Basic (8th Edition)
Modern Database Management
Electric Circuits. (11th Edition)
Introduction To Programming Using Visual Basic (11th Edition)
- 1. Implement the above system using inheritance in the best possible way. Keep every object size as small as possible. Implement all methods (setter/getter/constructors and destructors) Note that the region area is 0 while the city is len*width and the country is the sum of their cities. 2. Create array of countries called Arab of 22 countries, Write a function fill that fills the arrav Arab 3. Write a method that finds the city that has the max area in a country 4. Write a method that sorts the cities in a country from the largest to the smallest area 5. Write a function that retums array of countries of the same area of Arab 6. Write a function that compares between two countries. It returns true if countryl area greater than country2 area. 7. Write a function to move a city from one country to another.arrow_forward1) Implement a class Students Scores that models the scores of 30 students in four assessment components (Midterm, HWs, Labtest and Final). The class should use 2D array of double values and should provide methods to set and get the scores for any student at any assessment component. It should also provide methods to get the maximum, minimum, and average scores for any component. Your methods may look like the following: public void setScore (int studentID, String component, double temperature) public double getScore (int studentID, String component) public int getMaximumScore (String component) public int getMinimumScore (String component) public int getAverageScore (String component) 2) Document your class and produce a test program 'ScoresTester' that fill the scores with random marks and display the maximum, minimum and average scors.arrow_forward: A designer in 3D graphics company wants to design a matrix as a two-dimensional array. The size of 2D array could be the last two digit of arid number. Initially he creates a class matrix that provides the member function to check that no array index is out of bounds. Make the member data in the matrix class a 10-by-10 array. A constructor should allow the programmer to specify the actual dimensions of the matrix (provided they’re less than 10 by 10). The member functions that access data in the matrix will now need two index numbers: one for each dimension of the array. Here’s what a fragment of a main() program that operates on such a class might look like: If my Arid Number is 20-Arid-254 then: // in case of zero consider next digit matrix m1(5, 4); // define a matrix object int temp = 12345; // define an int value m1.put(3, 4, temp); // insert value of temp into matrix at 3,4 temp = m1.get(3, 4); // obtain value from matrix at 3,4arrow_forward
- Define the MyRectangle2D class that contains: Two double data fields named x and y that specify the center of the rectangle with getter and setter methods. (Assume the rectangle sides are parallel to x- or y-axis.) The data fields width and height with getter and setter methods. A no-arg Constructor that creates a default rectangle with (0, 0) for (x, y) and 1 for both width and height. A Constructor that creates a rectangle with the specified x, y, width, and height. A method getArea() that returns the area of the rectangle. A method getPerimeter() that returns the perimeter of the rectangle. A method contains(double x, double y) that returns true if the specified point (x, y) is inside this rectangle (see Figure 10.24a ). A method contains(MyRectangle2D r) that returns true if the specified rectangle is inside this rectangle (see Figure 10.24b ). A method overlaps(MyRectangle2D r) that returns true if the specified rectangle overlaps with this rectangle (see Figure 10.24c) NOTE:…arrow_forwarduse java (ArrayList, inheritance, polymorphism, File I/O and basic Java) Student class: First, you need to design, code in Java, test and document a base class, Student. The Student class will have the following information, and all of these should be defined as Private: A first name (given name) A last name (family name/surname) Student number (ID) – an integer number (of type long) The Student class will have at least the following constructors and methods: (i) two constructors - one without any parameters (the default constructor), and one with parameters to give initial values to all the instance variables of Student. (ii) only necessary set and get methods for a valid class design. (iii) a reportGrade method, which you have nothing to report here, you can just print to the screen a message “There is no grade here.”. This method will be overridden in the respective child classes. (iv) an equals method which compares two student objects and returns true if they…arrow_forwardProblem (Circle.java) Implement a class called Circle for representing a circle. The circle has two data members, a Point object representing the center of the circle and a float value representing the radius. Include appropriate constructors for your Circle class. Encapsulate it. Also include methods for finding the area and circumference of the circle. area = pi * radius * radius circumference = 2 * pi * radius. (You may use the static constant pi in the Math class) 5. Override the toString() and equals().arrow_forward
- Goal 1: Update the Fractions Class Here we will overload two functions that will used by the Recipe class later: multipliedBy, dividedBy Previously, these functions took a Fraction object as a parameter. Now ADD an implementation that takes an integer as a parameter. The functionality remains the same: Instead of multiplying/dividing the current object with another Fraction, it multiplies/divides with an integer (affecting numerator/denominator of the returned object). For example; a fraction 2/3 when multiplied by 4 becomes 8/3. Similarly, a fraction 2/3 when divided by 4 becomes 1/6. Goal 2: Update the Recipe Class The Recipe constructors so far did not specify how many servings the recipe is for. We will now add a private member variable of type int to denote the serving size and initialize it to 1. This means all recipes are initially constructed for a single serving. Update the overloaded extraction operator (<<) to include the serving size (see sample output below for an…arrow_forwardGoal 1: Update the Fractions Class Here we will overload two functions that will used by the Recipe class later: multipliedBy, dividedBy Previously, these functions took a Fraction object as a parameter. Now ADD an implementation that takes an integer as a parameter. The functionality remains the same: Instead of multiplying/dividing the current object with another Fraction, it multiplies/divides with an integer (affecting numerator/denominator of the returned object). For example; a fraction 2/3 when multiplied by 4 becomes 8/3. Similarly, a fraction 2/3 when divided by 4 becomes 1/6. Goal 2: Update the Recipe Class Now add a private member variable of type int to denote the serving size and initialize it to 1. This means all recipes are initially constructed for a single serving. Update the overloaded extraction operator (<<) to include the serving size (sample output below for an example of formatting) . New Member functions to the Recipe Class: 1. Add four member functions…arrow_forward(1) Extend the ItemToPurchase class to contain a new attribute. item_description (string) - Set to "none" in default constructor Implement the following method for the ItemToPurchase class. print_item_description() - Prints item_description attribute for an ItemToPurchase object. Has an ItemToPurchase parameter. Ex. of print_item_description() output: Bottled Water: Deer Park, 12 oz. (2) Build the ShoppingCart class with the following data attributes and related methods. Note: Some can be method stubs (empty methods) initially, to be completed in later steps. Parameterized constructor which takes the customer name and date as parameters Attributes customer_name (string) - Initialized in default constructor to "none" current_date (string) - Initialized in default constructor to "January 1, 2016" cart_items (list) Methods add_item() Adds an item to cart_items list. Has parameter ItemToPurchase. Does not return anything. remove_item() Removes item from cart_items list.…arrow_forward
- java code pleasearrow_forwarduse java to answerand Thank youarrow_forwardMatrix Multiplication Write a method called multiply in the Matrix class that takes an instance of Matrix as a parameter and returns the result of matrix multiplication. Complete the definition of the class Matrix and method definition multiply shown here and in the starter code. public class Matrix { public Matrix multiply(Matrix other) { // fill in code here } } For purposes of this exercise, you should assume (without checking) that the matrices to be multiplied have the correct shapes, ie, that this.numCols() is equivalent to other.numRows(). To multiply matrices, the number of columns in the first matrix must equal the number of rows in the second matrix. In general, if we multiply an m x n matrix A (ie, having m rows and n columns) by a n x p matrix B (ie, having n rows and p columns), the product will have size m x p (ie, m rows and p columns). Here is a simple illustration of the computation for two 2 x 2 matrices: Examples Example 1 If A and B were both instances of the…arrow_forward
- Database System ConceptsComputer ScienceISBN:9780078022159Author:Abraham Silberschatz Professor, Henry F. Korth, S. SudarshanPublisher:McGraw-Hill EducationStarting Out with Python (4th Edition)Computer ScienceISBN:9780134444321Author:Tony GaddisPublisher:PEARSONDigital Fundamentals (11th Edition)Computer ScienceISBN:9780132737968Author:Thomas L. FloydPublisher:PEARSON
- C How to Program (8th Edition)Computer ScienceISBN:9780133976892Author:Paul J. Deitel, Harvey DeitelPublisher:PEARSONDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781337627900Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgrammable Logic ControllersComputer ScienceISBN:9780073373843Author:Frank D. PetruzellaPublisher:McGraw-Hill Education