Starting Out with Java: Early Objects (6th Edition)
Starting Out with Java: Early Objects (6th Edition)
6th Edition
ISBN: 9780134462011
Author: Tony Gaddis
Publisher: PEARSON
Expert Solution & Answer
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Chapter 11, Problem 12AW

Explanation of Solution

Event handler:

  • The event handler is nothing but an object that responds to the events.
  • A particular method in the event handler is called if an event source is connected to the event handler. The object of the event is passed as the argument to that method.
    • This process is known as event firing.
  • The event handler class should implement the “EventHandler” interface.
    • This interface is in the package “javafx.event”.

Algorithm to register an instance of the class with “myButton” control:

Step 1: Register the instance of the class with “myButton” control. It is done with the help of the statement “setOnAction (new ButtonClickHandler ())”.

Statement to register an instance of the class with “myButton” control:

//Register the event handler

myButton.setOnAction(new ButtonClickHandler ());

Example program:

The statement to register the instance of the class with “myButton” control is highlighted.

//Import required packages

import javafx.application.Application;

import javafx.event.ActionEvent;

import javafx.event.EventHandler;

import javafx.geometry.Pos;

import javafx.geometry.Insets;

import javafx.stage.Stage;

import javafx.scene.Scene;

import javafx.scene.layout.VBox;

import javafx.scene.control.Label;

import javafx.scene.control.Button;

//Declare the main class

public class Example extends Application

{

//Create a label

private Label outputLabel;

//Declare the main method

public static void main(String[] args)

{

// Launch the application.

launch(args);

}

//Override the start method

@Override

public void start(Stage primaryStage)

{

//Create a label

outputLabel = new Label();

//Create a button

Button myButton = new Button ("Click Me");

//Register the event handler

myButton...

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Chapter 11 Solutions

Starting Out with Java: Early Objects (6th Edition)

Ch. 11.2 - What is the purpose of the launch method of the...Ch. 11.2 - What is the purpose of the Application classs...Ch. 11.2 - The program in Code Listing 12-1 calls a Stage...Ch. 11.2 - Prob. 11.14CPCh. 11.3 - What is the general difference between an HBox...Ch. 11.3 - Prob. 11.16CPCh. 11.3 - Prob. 11.17CPCh. 11.3 - How do you change the alignment of an HBox...Ch. 11.3 - Prob. 11.19CPCh. 11.4 - Prob. 11.20CPCh. 11.4 - Prob. 11.21CPCh. 11.4 - Prob. 11.22CPCh. 11.4 - Prob. 11.23CPCh. 11.4 - Prob. 11.24CPCh. 11.5 - Prob. 11.25CPCh. 11.5 - Prob. 11.26CPCh. 11.5 - Prob. 11.27CPCh. 11.5 - Prob. 11.28CPCh. 11.6 - Prob. 11.29CPCh. 11.6 - Prob. 11.30CPCh. 11.6 - Prob. 11.31CPCh. 11.6 - Prob. 11.32CPCh. 11.7 - In what package is the TextField class?Ch. 11.7 - Prob. 11.34CPCh. 11.8 - Prob. 11.35CPCh. 11.9 - Prob. 11.36CPCh. 11.9 - Prob. 11.37CPCh. 11 - Prob. 1MCCh. 11 - This type of control appears as a rectangular...Ch. 11 - Typically, when the user clicks this type of...Ch. 11 - Prob. 4MCCh. 11 - Prob. 5MCCh. 11 - Prob. 6MCCh. 11 - Prob. 7MCCh. 11 - All JavaFX applications must extend the class. a....Ch. 11 - This container arranges its contents in a single,...Ch. 11 - Prob. 10MCCh. 11 - You use this class to actually display an image....Ch. 11 - The EventHandler interface specifies a method...Ch. 11 - Prob. 13MCCh. 11 - Prob. 14MCCh. 11 - Prob. 15TFCh. 11 - Prob. 16TFCh. 11 - Prob. 17TFCh. 11 - Prob. 18TFCh. 11 - Prob. 1FTECh. 11 - Prob. 2FTECh. 11 - Assume hbox is an HBox container: // This code has...Ch. 11 - Prob. 4FTECh. 11 - Prob. 5FTECh. 11 - Prob. 1AWCh. 11 - Prob. 2AWCh. 11 - Prob. 3AWCh. 11 - Prob. 4AWCh. 11 - Prob. 5AWCh. 11 - Prob. 6AWCh. 11 - Prob. 7AWCh. 11 - Prob. 8AWCh. 11 - Prob. 9AWCh. 11 - Prob. 10AWCh. 11 - Prob. 11AWCh. 11 - Prob. 12AWCh. 11 - Prob. 13AWCh. 11 - Assume borderPane is the name of an existing...Ch. 11 - Prob. 1SACh. 11 - What is the purpose of the Application classs...Ch. 11 - What is the purpose of the Application classs...Ch. 11 - Prob. 4SACh. 11 - Prob. 5SACh. 11 - What two classes do you use to display an image?Ch. 11 - Prob. 7SACh. 11 - Prob. 8SACh. 11 - Prob. 9SACh. 11 - Prob. 10SACh. 11 - Prob. 11SACh. 11 - Latin Translator Look at the following list of...Ch. 11 - Name Formatter Create a JavaFX application that...Ch. 11 - Tip, Tax, and Total Create a JavaFX application...Ch. 11 - Property Tax A county collects property taxes on...Ch. 11 - Prob. 5PCCh. 11 - Prob. 6PCCh. 11 - Travel Expenses Create a GUI application that...Ch. 11 - Joes Automotive Joes Automotive performs the...Ch. 11 - Tic-Tac-Toe Simulator Create a JavaFX application...Ch. 11 - Prob. 10PC
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