Basics of Web Design: Html5 & Css3
Basics of Web Design: Html5 & Css3
4th Edition
ISBN: 9780134444338
Author: Terry Felke-Morris
Publisher: PEARSON
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Chapter 10, Problem 1FWD

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Program:

<!--HTML Tag-->

<html>

  <!--Head Tag-->

<head>

  <!--Title Tag-->

  <title>Web Page Design</title>

  <!--Form Tag-->

  <form method="post" action="feedback.php">

  <!--Label Tag for Name-->

<label>Name: <input type="text" name="name" id="name"> </label>

  <!--Break the line-->

<br>

  <!--Label Tag for Email-->

<label>E-mail: <input type="email" name="email" id="email" required="required"> </label>

<!--hyperlink-->

<a href="mailto:someone@example.com?Subject=Hello%20again" target="_top">someone@example.com</a>

  <!--Break the line-->

<br>

  <!--Close Tag-->

</form>

  <!--Close Tag-->

</head>

<!--Close Tag-->

</html>

Explanation:

<html>

  • This tag represents that the document is in Hyper Text Markup Language (HTML) format...

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Java Graphics (Bonus In this lab, we'll be practicing what we learned about GUIs, and Mouse events. You will need to implement the following: A GUI with a drawing panel. We can click in this panel, and you will capture those clicks as a Point (see java.awt.Point) in a PointCollection class (you need to build this). The points need to be represented by circles. Below the drawing panel, you will need 5 buttons: O о о ○ An input button to register your mouse to the drawing panel. A show button to paint the points in your collection on the drawing panel. A button to shift all the points to the left by 50 pixels. The x position of the points is not allowed to go below zero. Another button to shift all the points to the right 50 pixels. " The x position of the points cannot go further than the You can implement this GUI in any way you choose. I suggest using the BorderLayout for a panel containing the buttons, and a GridLayout to hold the drawing panel and button panels. Regardless of how…
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