Principles of Information Systems
Principles of Information Systems
13th Edition
ISBN: 9781337660556
Author: Ralph Stair; George Reynolds
Publisher: Cengage Learning US
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Chapter 10, Problem 11DQ
Program Plan Intro

Game theory:

  • It is nothing but a mathematical theory for developing strategies that helps maximizing profits and minimizing losses while following to a set of instructions and restrictions.
  • In game theory, a single communication is called as a “game” and the people who involved in decision making are called as “players”.
  • This theory is applied in decision making problems in order to solve a problem.
    • Here, two or more participant’s deals with multiple choices of action by which they might gain profit or loss, depending on what other participants choose to do or not to do. The final result is determined by the strategies made by all the participants.
  • A game theory called Port Resiliency for Operational/ Tactical Enforcement to Combat Terrorism which is abbreviated as PROTECT. It was employed by U.S Coast Guard to randomize patrols.

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Distributed Systems: Consistency Models fer to page 45 for problems on data consistency. structions: Compare different consistency models (e.g., strong, eventual, causal) for distributed databases. Evaluate the trade-offs between availability and consistency in a given use case. Propose the most appropriate model for the scenario and explain your reasoning. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qoHazb9tC440AZF/view?usp=sharing]
Operating Systems: Deadlock Detection fer to page 25 for problems on deadlock concepts. structions: • Given a system resource allocation graph, determine if a deadlock exists. If a deadlock exists, identify the processes and resources involved. Suggest strategies to prevent or resolve the deadlock and explain their trade-offs. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qoHazb9tC440 AZF/view?usp=sharing]
Artificial Intelligence: Heuristic Evaluation fer to page 55 for problems on Al search algorithms. tructions: Given a search problem, propose and evaluate a heuristic function. Compare its performance to other heuristics based on search cost and solution quality. Justify why the chosen heuristic is admissible and/or consistent. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qoHazb9tC440 AZF/view?usp=sharing]

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Principles of Information Systems

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