Write the definition of a class Player that has the following methods: • An __init__ method that initializes the following attribute variables: o An attribute variable named name , initialized to the empty string. o An attribute variable named score , initialized to the value 0. • A method named set_name that accepts one argument that is assigned to the attribute variable name . • A method named set_score that accepts one argument that is assigned to the attribute variable score . • A method named get_name that accepts no arguments, and returns the value of the attribute variable name . • A method named get_score that accepts no arguments, and returns the value of the attribute variable score
Write the definition of a class Player that has the following methods: • An __init__ method that initializes the following attribute variables: o An attribute variable named name , initialized to the empty string. o An attribute variable named score , initialized to the value 0. • A method named set_name that accepts one argument that is assigned to the attribute variable name . • A method named set_score that accepts one argument that is assigned to the attribute variable score . • A method named get_name that accepts no arguments, and returns the value of the attribute variable name . • A method named get_score that accepts no arguments, and returns the value of the attribute variable score
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
Related questions
Concept explainers
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
Write the definition of a class
Player
that has the following methods:
• An
__init__
method that initializes the following attribute variables:
o An attribute variable named
name
, initialized to the empty string.
o An attribute variable named
score
, initialized to the value 0.
• A method named
set_name
that accepts one argument that is assigned to the attribute variable
name
.
• A method named
set_score
that accepts one argument that is assigned to the attribute variable
score
.
• A method named
get_name
that accepts no arguments, and returns the value of the attribute variable
name
.
• A method named
get_score
that accepts no arguments, and returns the value of the attribute variable
score
.
Expert Solution
This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
This is a popular solution!
Trending now
This is a popular solution!
Step by step
Solved in 3 steps with 2 images
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-engineering and related others by exploring similar questions and additional content below.Recommended textbooks for you
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Concepts of Database Management
Computer Engineering
ISBN:
9781337093422
Author:
Joy L. Starks, Philip J. Pratt, Mary Z. Last
Publisher:
Cengage Learning
Prelude to Programming
Computer Engineering
ISBN:
9780133750423
Author:
VENIT, Stewart
Publisher:
Pearson Education
Sc Business Data Communications and Networking, T…
Computer Engineering
ISBN:
9781119368830
Author:
FITZGERALD
Publisher:
WILEY